Player Matchup

Ra
Ra
 
Ra
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Kitsune2027
Amaterasu
Level 142
God Stats
13W - 17L
1,538 SR
Queue Stats
179W - 167L
1,488 Elo+
Solo
Gilgamesh
Gilgamesh
TrueSt0ry
Gilgamesh
Level 88
God Stats
5W - 3L
1,472 SR
Queue Stats
151W - 140L
1,586 Elo+
Solo
Sol
Sol
poepkip-_-
Sol
Level 171
God Stats
2W - 1L
1,490 SR
Queue Stats
352W - 346L
1,468 Elo+
Solo
Team Averages
Level 152
1,500 SR
1,509 Elo+

VS

Team Averages
Level 117
1,558 SR
1,520 Elo+
Izanami
Izanami
Binbit
Izanami
Level 171
God Stats
1W - 1L
1,778 SR
Queue Stats
156W - 129L
1,588 Elo+
Party 1
Ares
Ares
Fryga-rugby
Ares
Level 58
God Stats
59W - 48L
1,546 SR
Queue Stats
142W - 170L
1,429 Elo+
Solo
Chaac
Chaac
HungTrojan
Chaac
Level 147
God Stats
24W - 18L
1,646 SR
Queue Stats
53W - 57L
1,486 Elo+
Solo
Persephone
Persephone
Scimpi
Persephone
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 86L
1,592 Elo+
Party 1
Athena
Athena
Scovlad
Athena
Level 55
God Stats
0W - 2L
1,322 SR
Queue Stats
98W - 76L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 0 / 6
7,037
704
3,615
3,165
947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
 
Cabrakan
9
2 / 0 / 5
5,752
575
3,722
4,999
4,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amaterasu
Kitsune2027
Amaterasu
11
7 / 1 / 3
6,297
630
5,226
8,735
3,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gilgamesh
TrueSt0ry
Gilgamesh
11
2 / 1 / 0
6,264
626
4,858
6,816
4,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

12
5 / 0 / 2
6,593
659
7,110
5,868
1,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Binbit
Izanami
9
0 / 3 / 0
5,000
500
3,858
5,897
1,910
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 4 / 1
4,944
494
1,348
8,965
6,462
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
9
0 / 2 / 1
5,451
545
2,257
8,846
3,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
Scimpi
Persephone
10
1 / 2 / 0
5,559
556
3,581
4,444
1,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Scovlad
Athena
9
1 / 6 / 0
4,955
496
3,947
10,208
4,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
17
Kills
2
2
Deaths
17
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
0
6
4
W
Cabrakan
 
Cabrakan
2
0
5
4.5
L
Izanami
Binbit
Izanami
0
3
0
0
L
0
4
1
0.13
L
Chaac
0
2
1
0.25
W
Amaterasu
Kitsune2027
Amaterasu
7
1
3
8.5
L
Persephone
Scimpi
Persephone
1
2
0
0.5
L
Athena
Scovlad
Athena
1
6
0
0.17
W
Gilgamesh
TrueSt0ry
Gilgamesh
2
1
0
2
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,531
Damage
14,991
29,583
Taken
38,360
15,627
Mitigated
17,674
11,690
Healing
10,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,615
340
288
835
3,165
947
0
1,277
1,808
58,875
1,050
W
Cabrakan
 
Cabrakan
3,722
567
0
2,129
4,999
4,608
0
1,234
3,680
9,367
1,933
L
Izanami
Binbit
Izanami
3,858
3,021
0
1,759
5,897
1,910
0
2,894
3,003
0
40,245
L
1,348
169
0
1,515
8,965
6,462
0
4,667
4,254
11,082
0
L
Chaac
2,257
298
0
4,108
8,846
3,559
0
764
7,631
0
32,460
W
Amaterasu
Kitsune2027
Amaterasu
5,226
2,444
0
3,147
8,735
3,267
0
3,546
4,940
0
30,142
L
Persephone
Scimpi
Persephone
3,581
458
0
1,547
4,444
1,227
0
1,995
2,267
33,644
0
L
Athena
Scovlad
Athena
3,947
1,381
0
2,022
10,208
4,516
0
3,036
6,970
31,688
0
W
Gilgamesh
TrueSt0ry
Gilgamesh
4,858
1,438
0
1,356
6,816
4,956
146
600
6,216
0
42,244
W
7,110
3,651
0
3,935
5,868
1,849
0
1,747
4,063
53,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,943
Gold Earned
25,909
366
Minions Killed
278
0
Camps Cleared
0
1,036,989
Distance Traveled
973,947
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,037
704
123
12
0
233,756
0
W
Cabrakan
5,752
575
19
2
0
203,031
2
L
Izanami
5,000
500
68
7
0
179,356
1
L
Ares
4,944
494
20
2
0
191,072
0
L
Chaac
5,451
545
63
6
0
171,885
1
W
Amaterasu
6,297
630
53
5
0
247,519
1
L
Persephone
5,559
556
66
7
0
196,679
0
L
Athena
4,955
496
61
6
0
234,955
0
W
Gilgamesh
6,264
626
74
7
0
172,299
1
W
Sol
6,593
659
97
10
0
180,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role