Player Matchup

Guan Yu
Guan Yu
Chris45835238
Guan Yu
Level 44
God Stats
31W - 32L
1,541 SR
Queue Stats
71W - 83L
1,517 Elo+
Solo
Janus
Janus
DragonBloodLord
Janus
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 140L
1,498 Elo+
Party 2
Fenrir
Fenrir
GreenDevilDragon
Fenrir
Level 129
God Stats
2W - 2L
1,426 SR
Queue Stats
169W - 158L
1,524 Elo+
Party 2
Nut
Nut
Zlupun
Nut
Level 105
God Stats
9W - 13L
1,407 SR
Queue Stats
630W - 555L
1,566 Elo+
Solo
Surtr
Surtr
ninjaslayer305
Surtr
Level 106
God Stats
51W - 31L
1,608 SR
Queue Stats
758W - 717L
1,516 Elo+
Solo
Team Averages
Level 107
1,496 SR
1,524 Elo+

VS

Team Averages
Level 111
1,512 SR
1,511 Elo+
Kali
Kali
 
Kali
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Cesar092002
Fafnir
Level 125
God Stats
2W - 7L
1,303 SR
Queue Stats
534W - 505L
1,517 Elo+
Party 1
Neith
Neith
ElTuetue204
Neith
Level 139
God Stats
7W - 7L
1,457 SR
Queue Stats
448W - 437L
1,500 Elo+
Party 1
Pele
Pele
Prisonedfurball
Pele
Level 123
God Stats
20W - 13L
1,623 SR
Queue Stats
361W - 302L
1,484 Elo+
Solo
Nu Wa
Nu Wa
xMATAxIDIOTASx
Nu Wa
Level 128
God Stats
56W - 43L
1,676 SR
Queue Stats
179W - 164L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
11
0 / 0 / 3
6,235
624
1,831
8,093
5,346
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

12
1 / 0 / 2
6,821
682
3,843
4,860
1,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 1 / 1
6,164
616
4,357
8,201
2,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nut
Zlupun
Nut
11
3 / 0 / 0
5,923
592
6,301
3,456
1,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 2 / 0
6,025
603
4,670
8,404
4,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
9
0 / 0 / 0
4,898
490
2,442
8,536
3,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
8
0 / 2 / 0
4,537
454
3,269
7,127
4,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 1 / 0
4,769
477
3,562
5,650
1,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

13
3 / 0 / 0
7,508
751
5,596
9,310
3,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 4 / 1
5,555
556
2,754
4,743
1,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
7
Kills
3
3
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
0
0
0
L
Fafnir
0
2
0
0
W
Guan Yu
0
0
3
1.5
W
1
0
2
2
L
0
1
0
0
W
3
1
1
3.5
L
3
0
0
3
W
Nut
Zlupun
Nut
3
0
0
3
W
0
2
0
0
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,002
Damage
17,623
33,014
Taken
35,366
15,032
Mitigated
14,165
19,226
Healing
13,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
2,442
1,007
0
2,120
8,536
3,412
0
1,372
6,960
0
35,273
L
Fafnir
3,269
487
0
2,343
7,127
4,806
0
0
7,127
11,159
0
W
Guan Yu
1,831
260
1,233
5,910
8,093
5,346
0
1,785
5,818
0
17,458
W
3,843
272
0
1,798
4,860
1,303
0
1,446
3,414
60,813
1,048
L
3,562
1,683
0
2,615
5,650
1,613
0
0
5,650
0
32,275
W
4,357
1,191
0
4,293
8,201
2,653
0
1,189
6,992
0
41,653
L
5,596
1,657
0
4,943
9,310
3,279
0
208
9,102
0
61,718
W
Nut
Zlupun
Nut
6,301
3,480
0
1,696
3,456
1,129
583
670
2,628
0
48,742
W
4,670
2,610
0
4,296
8,404
4,601
0
178
8,226
1,350
43,647
L
2,754
700
0
1,198
4,743
1,055
0
2,029
2,550
34,486
785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,168
Gold Earned
27,267
410
Minions Killed
355
0
Camps Cleared
0
1,102,340
Distance Traveled
1,058,114
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
4,898
490
65
7
0
238,832
0
L
Fafnir
4,537
454
17
2
0
221,113
2
W
Guan Yu
6,235
624
22
2
0
231,317
0
W
Janus
6,821
682
145
15
0
216,305
2
L
Neith
4,769
477
68
7
0
195,374
5
W
Fenrir
6,164
616
73
7
0
242,233
6
L
Pele
7,508
751
137
14
0
217,641
0
W
Nut
5,923
592
85
9
0
199,994
0
W
Surtr
6,025
603
85
9
0
212,491
4
L
Nu Wa
5,555
556
68
7
0
185,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role