Player Matchup

Maui
Maui
COLOAUTUMN
Maui
Level 87
God Stats
5W - 3L
1,616 SR
Queue Stats
400W - 397L
1,474 Elo+
Party 2
Merlin
Merlin
ElfenTruth
Merlin
Level 103
God Stats
25W - 25L
1,560 SR
Queue Stats
337W - 344L
1,505 Elo+
Party 2
Hachiman
Hachiman
Tortor12
Hachiman
Level 65
God Stats
6W - 3L
1,633 SR
Queue Stats
57W - 63L
1,496 Elo+
Party 2
Team Averages
Level 85
1,603 SR
1,491 Elo+

VS

Team Averages
Level 77
1,532 SR
1,502 Elo+
Achilles
Achilles
Jetz1231
Achilles
Level 89
God Stats
3W - 2L
1,563 SR
Queue Stats
125W - 106L
1,519 Elo+
Party 1
Eset
Eset
KageCrimson
Eset
Level 77
God Stats
17W - 14L
1,510 SR
Queue Stats
132W - 111L
1,520 Elo+
Party 1
Anubis
Anubis
ttgodd
Anubis
Level 64
God Stats
16W - 13L
1,524 SR
Queue Stats
86W - 82L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 8
9,700
746
5,393
12,165
11,867
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
ElfenTruth
Merlin
18
4 / 0 / 7
11,338
872
10,815
5,117
2,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hachiman
Tortor12
Hachiman
17
6 / 0 / 5
10,873
836
11,818
6,327
3,082
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jetz1231
Achilles
16
0 / 2 / 0
9,014
693
7,837
16,751
24,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
0 / 6 / 0
9,380
722
4,336
11,580
7,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anubis
ttgodd
Anubis
11
0 / 3 / 0
8,226
633
2,982
4,244
1,828
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
11
Kills
0
0
Deaths
11
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
8
5
W
Merlin
ElfenTruth
Merlin
4
0
7
7.5
L
Achilles
Jetz1231
Achilles
0
2
0
0
L
0
6
0
0
W
Hachiman
Tortor12
Hachiman
6
0
5
8.5
L
Anubis
ttgodd
Anubis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,026
Damage
15,155
23,609
Taken
32,575
17,370
Mitigated
34,138
4,343
Healing
5,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,393
901
0
887
12,165
11,867
440
4,008
7,485
12,601
2,032
W
Merlin
ElfenTruth
Merlin
10,815
368
0
1,511
5,117
2,421
384
1,039
3,936
52,798
16
L
Achilles
Jetz1231
Achilles
7,837
1,140
98
2,701
16,751
24,329
0
6,194
9,787
0
29,021
L
4,336
113
1,017
1,052
11,580
7,981
0
6,316
4,746
29,755
0
W
Hachiman
Tortor12
Hachiman
11,818
10,003
0
1,945
6,327
3,082
781
2,277
3,797
0
27,339
L
Anubis
ttgodd
Anubis
2,982
184
0
578
4,244
1,828
0
1,830
2,283
17,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,911
Gold Earned
26,620
156
Minions Killed
141
0
Camps Cleared
0
670,814
Distance Traveled
636,025
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,700
746
19
1
0
183,385
2
W
Merlin
11,338
872
85
7
0
256,363
2
L
Achilles
9,014
693
37
3
0
291,355
0
L
Eset
9,380
722
66
5
0
212,941
0
W
Hachiman
10,873
836
52
4
0
231,066
0
L
Anubis
8,226
633
38
3
0
131,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role