Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
KingMoLak
Discordia
Level 120
God Stats
4W - 4L
1,685 SR
Queue Stats
152W - 153L
1,554 Elo+
Party 1
Raijin
Raijin
Notmypookie
Raijin
Level 194
God Stats
14W - 10L
1,632 SR
Queue Stats
853W - 900L
1,520 Elo+
Solo
Ares
Ares
Spicewood
Ares
Level 163
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 64L
1,472 Elo+
Solo
Aphrodite
Aphrodite
iMerps
Aphrodite
Level 157
God Stats
0W - 4L
1,150 SR
Queue Stats
362W - 368L
1,521 Elo+
Party 1
Team Averages
Level 155
1,493 SR
1,513 Elo+

VS

Team Averages
Level 103
1,505 SR
1,532 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
IserianPrime
Hel
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 70L
1,508 Elo+
Party 2
Chaac
Chaac
NixNax123
Chaac
Level 89
God Stats
3W - 0L
1,608 SR
Queue Stats
116W - 94L
1,563 Elo+
Party 2
Skadi
Skadi
RxTBBG
Skadi
Level 128
God Stats
2W - 4L
1,224 SR
Queue Stats
261W - 255L
1,566 Elo+
Solo
Osiris
Osiris
thegrandwiznerd
Osiris
Level 129
God Stats
4W - 1L
1,691 SR
Queue Stats
207W - 197L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
1 / 3 / 4
8,001
615
11,520
9,764
4,781
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
KingMoLak
Discordia
16
2 / 2 / 3
8,765
674
12,554
9,906
4,381
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Raijin
15
2 / 2 / 1
8,721
671
12,006
9,404
5,248
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ares
15
1 / 3 / 3
8,745
673
9,529
22,110
32,103
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
iMerps
Aphrodite
14
0 / 2 / 2
7,695
592
3,438
12,187
7,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
2 / 0 / 8
10,075
775
22,868
10,705
9,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 1 / 4
8,464
651
3,427
8,459
3,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
NixNax123
Chaac
18
7 / 1 / 3
10,291
792
12,645
12,920
11,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
RxTBBG
Skadi
16
2 / 1 / 5
9,685
745
10,631
10,315
5,103
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 3 / 4
9,096
700
10,438
16,653
18,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
6
Kills
12
12
Deaths
6
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
3
4
1
W
Ne Zha
 
Ne Zha
2
0
8
6
W
0
1
4
2
L
Discordia
KingMoLak
Discordia
2
2
3
1.75
W
Chaac
NixNax123
Chaac
7
1
3
8.5
L
Raijin
2
2
1
1.25
W
Skadi
RxTBBG
Skadi
2
1
5
4.5
L
Ares
1
3
3
0.83
L
Aphrodite
iMerps
Aphrodite
0
2
2
0.5
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,047
Damage
60,009
63,371
Taken
59,052
53,938
Mitigated
47,443
25,541
Healing
38,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
11,520
909
184
1,853
9,764
4,781
0
93
9,591
19,581
0
W
Ne Zha
 
Ne Zha
22,868
1,044
852
4,195
10,705
9,282
482
7,376
3,227
0
49,506
W
3,427
570
16,663
5,710
8,459
3,294
314
7,835
502
8,497
0
L
Discordia
KingMoLak
Discordia
12,554
97
379
562
9,906
4,381
0
112
9,746
23,719
1,063
W
Chaac
NixNax123
Chaac
12,645
715
1,236
2,463
12,920
11,217
212
9,796
2,841
0
22,832
L
Raijin
12,006
336
692
501
9,404
5,248
0
554
8,850
35,273
0
W
Skadi
RxTBBG
Skadi
10,631
3,036
1,344
2,328
10,315
5,103
1,893
9,553
692
0
24,534
L
Ares
9,529
435
3,002
4,195
22,110
32,103
0
2,183
19,081
15,207
636
L
Aphrodite
iMerps
Aphrodite
3,438
481
8,083
6,090
12,187
7,425
0
485
11,500
10,786
0
W
10,438
3,006
1,447
2,462
16,653
18,547
582
12,634
3,565
0
19,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,927
Gold Earned
47,611
121
Minions Killed
152
0
Camps Cleared
0
1,138,520
Distance Traveled
1,367,147
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,001
615
21
2
0
214,878
0
W
Ne Zha
10,075
775
27
2
0
317,287
0
W
Hel
8,464
651
13
1
0
253,406
0
L
Discordia
8,765
674
21
2
0
258,265
0
W
Chaac
10,291
792
25
2
0
277,432
0
L
Raijin
8,721
671
46
4
0
208,290
0
W
Skadi
9,685
745
56
4
0
264,862
0
L
Ares
8,745
673
7
1
0
225,880
0
L
Aphrodite
7,695
592
26
2
0
231,207
0
W
Osiris
9,096
700
31
2
0
254,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role