Player Matchup

Apollo
Apollo
 
Apollo
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AfroLemon
Ymir
Level 86
God Stats
4W - 6L
1,554 SR
Queue Stats
142W - 145L
1,578 Elo+
Solo
Baron Samedi
Baron Samedi
DLB850
Baron Samedi
Level 114
God Stats
17W - 16L
1,589 SR
Queue Stats
436W - 472L
1,523 Elo+
Party 1
Discordia
Discordia
Rarium
Discordia
Level 109
God Stats
1W - 2L
1,315 SR
Queue Stats
433W - 469L
1,524 Elo+
Party 1
Bastet
Bastet
sonnet_id
Bastet
Level 88
God Stats
6W - 2L
1,909 SR
Queue Stats
63W - 68L
1,534 Elo+
Solo
Team Averages
Level 101
1,573 SR
1,532 Elo+

VS

Team Averages
Level 149
1,471 SR
1,500 Elo+
Sobek
Sobek
 
Sobek
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Arsêne
Hercules
Level 127
God Stats
20W - 30L
1,494 SR
Queue Stats
206W - 185L
1,536 Elo+
Solo
Janus
Janus
PROTIA
Janus
Level 159
God Stats
11W - 17L
1,475 SR
Queue Stats
1,232W - 1,236L
1,516 Elo+
Solo
Anubis
Anubis
annyanng
Anubis
Level 149
God Stats
2W - 6L
1,386 SR
Queue Stats
9W - 11L
1,432 Elo+
Solo
Hou Yi
Hou Yi
xHades68
Hou Yi
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 40L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
2 / 1 / 9
8,816
1,102
8,828
7,784
2,756
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ymir
14
2 / 2 / 13
8,823
1,103
7,513
8,406
7,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
DLB850
Baron Samedi
15
6 / 2 / 8
9,759
1,220
13,135
7,210
4,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
Rarium
Discordia
15
5 / 0 / 8
9,581
1,198
13,112
2,777
882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
sonnet_id
Bastet
15
3 / 0 / 8
8,900
1,113
4,641
4,005
1,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

300

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
1 / 5 / 1
8,019
1,002
3,388
14,237
17,310
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
Arsêne
Hercules
14
3 / 2 / 2
8,898
1,112
7,685
15,474
6,586
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
PROTIA
Janus
14
1 / 5 / 3
8,795
1,099
10,670
8,854
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
annyanng
Anubis
14
0 / 3 / 4
8,343
1,043
3,058
7,185
3,027
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hou Yi
xHades68
Hou Yi
13
0 / 3 / 1
7,479
935
1,749
4,513
1,528
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
16
18
Kills
5
5
Deaths
18
46
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
1
9
6.5
L
Sobek
 
Sobek
1
5
1
0.3
W
Ymir
2
2
13
4.25
L
Hercules
Arsêne
Hercules
3
2
2
2
W
Baron Samedi
DLB850
Baron Samedi
6
2
8
5
L
Janus
PROTIA
Janus
1
5
3
0.5
W
Discordia
Rarium
Discordia
5
0
8
9
L
Anubis
annyanng
Anubis
0
3
4
0.67
W
Bastet
sonnet_id
Bastet
3
0
8
7
L
Hou Yi
xHades68
Hou Yi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,229
Damage
26,550
30,182
Taken
50,263
16,508
Mitigated
31,091
9,216
Healing
5,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
8,828
5,216
0
1,418
7,784
2,756
0
3,731
4,053
0
32,574
L
Sobek
 
Sobek
3,388
244
0
972
14,237
17,310
0
7,808
6,226
10,353
0
W
Ymir
7,513
1,873
0
1,468
8,406
7,373
0
4,971
3,435
8,602
741
L
Hercules
Arsêne
Hercules
7,685
1,743
0
3,285
15,474
6,586
0
10,189
5,093
0
11,295
W
Baron Samedi
DLB850
Baron Samedi
13,135
435
2,335
2,752
7,210
4,222
0
4,882
2,328
25,016
1,846
L
Janus
PROTIA
Janus
10,670
55
0
250
8,854
2,640
0
5,625
3,097
32,743
0
W
Discordia
Rarium
Discordia
13,112
181
0
739
2,777
882
0
1,680
1,097
29,085
0
L
Anubis
annyanng
Anubis
3,058
76
0
1,286
7,185
3,027
0
4,824
2,315
30,301
0
W
Bastet
sonnet_id
Bastet
4,641
1,663
0
504
4,005
1,275
0
1,852
2,153
0
13,053
L
Hou Yi
xHades68
Hou Yi
1,749
1,363
0
118
4,513
1,528
0
3,490
913
0
8,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,879
Gold Earned
41,534
166
Minions Killed
162
6
Camps Cleared
3
819,261
Distance Traveled
730,448
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,816
1,102
61
8
2
163,578
0
L
Sobek
8,019
1,002
8
1
1
144,091
0
W
Ymir
8,823
1,103
13
2
2
130,947
0
L
Hercules
8,898
1,112
11
1
0
174,238
0
W
Baron Samedi
9,759
1,220
29
4
0
156,314
0
L
Janus
8,795
1,099
58
7
1
180,496
0
W
Discordia
9,581
1,198
41
5
0
189,213
0
L
Anubis
8,343
1,043
75
9
1
148,252
5
W
Bastet
8,900
1,113
22
3
2
179,209
0
L
Hou Yi
7,479
935
10
1
0
83,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role