Player Matchup

Nu Wa
Nu Wa
FoulFrost
Nu Wa
Level 199
God Stats
15W - 31L
1,380 SR
Queue Stats
490W - 515L
1,430 Elo+
Party 3
Cupid
Cupid
HadesShadow5237
Cupid
Level 67
God Stats
2W - 1L
1,777 SR
Queue Stats
73W - 76L
1,446 Elo+
Party 1
Fenrir
Fenrir
HerquLeezzz
Fenrir
Level 109
God Stats
5W - 12L
1,363 SR
Queue Stats
172W - 185L
1,419 Elo+
Party 3
Ra
Ra
TukShade
Ra
Level 82
God Stats
2W - 1L
1,686 SR
Queue Stats
39W - 32L
1,472 Elo+
Solo
Olorun
Olorun
shwiftywick
Olorun
Level 119
God Stats
25W - 11L
1,856 SR
Queue Stats
901W - 931L
1,491 Elo+
Party 1
Team Averages
Level 115
1,612 SR
1,452 Elo+

VS

Team Averages
Level 112
1,428 SR
1,412 Elo+
Chaac
Chaac
Onyxe_666
Chaac
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 120L
1,445 Elo+
Solo
Pele
Pele
Peepmiser3000
Pele
Level 184
God Stats
29W - 38L
1,460 SR
Queue Stats
296W - 361L
1,416 Elo+
Party 2
Skadi
Skadi
Vaporsmoke88
Skadi
Level 108
God Stats
52W - 57L
1,396 SR
Queue Stats
182W - 196L
1,342 Elo+
Solo
Sylvanus
Sylvanus
seva-koshi
Sylvanus
Level 67
God Stats
4W - 2L
1,394 SR
Queue Stats
31W - 28L
1,453 Elo+
Solo
Ah Puch
Ah Puch
sindersnella
Ah Puch
Level 137
God Stats
6W - 4L
1,390 SR
Queue Stats
43W - 57L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
FoulFrost
Nu Wa
15
3 / 4 / 6
9,812
1,090
14,500
11,196
3,103
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 0 / 6
9,822
1,091
4,485
9,941
3,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
15
4 / 7 / 6
10,377
1,153
9,013
15,368
5,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 0 / 0
6,316
702
0
0
0
Olorun
15
2 / 6 / 3
9,715
1,079
10,011
12,897
4,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Team 1 Tickets

205

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Onyxe_666
Chaac
15
1 / 3 / 11
9,354
1,039
8,923
11,730
11,198
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
5 / 1 / 7
10,499
1,167
8,050
8,263
3,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
2 / 4 / 12
9,713
1,079
8,484
9,643
3,152
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
seva-koshi
Sylvanus
16
2 / 1 / 10
9,586
1,065
4,049
4,368
2,039
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Puch
sindersnella
Ah Puch
16
7 / 1 / 8
11,041
1,227
14,452
7,022
2,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
65
10
Kills
17
17
Deaths
10
21
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
FoulFrost
Nu Wa
3
4
6
1.5
L
1
0
6
4
L
Fenrir
4
7
6
1
W
Chaac
Onyxe_666
Chaac
1
3
11
2.17
W
5
1
7
8.5
L
0
0
0
0
W
2
4
12
2
W
Sylvanus
seva-koshi
Sylvanus
2
1
10
7
L
Olorun
2
6
3
0.58
W
Ah Puch
sindersnella
Ah Puch
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,009
Damage
43,958
49,402
Taken
41,026
16,198
Mitigated
21,865
3,564
Healing
7,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
FoulFrost
Nu Wa
14,500
4,674
0
0
11,196
3,103
0
3,359
7,655
25,717
701
L
4,485
1,923
110
1,444
9,941
3,220
0
3,877
5,812
0
34,252
L
Fenrir
9,013
1,590
0
380
15,368
5,189
0
6,516
8,606
0
13,509
W
Chaac
Onyxe_666
Chaac
8,923
451
0
1,164
11,730
11,198
0
6,148
5,236
1,831
27,214
W
8,050
943
0
1,537
8,263
3,239
0
4,806
3,211
0
32,597
L
0
0
0
0
0
0
0
0
0
0
0
W
8,484
4,002
31
2,002
9,643
3,152
0
5,435
4,161
0
21,461
W
Sylvanus
seva-koshi
Sylvanus
4,049
579
1,451
806
4,368
2,039
0
2,155
2,048
11,614
0
L
Olorun
10,011
2,430
318
1,312
12,897
4,686
0
4,805
7,828
28,285
3,549
W
Ah Puch
sindersnella
Ah Puch
14,452
441
0
365
7,022
2,237
0
4,360
2,426
35,051
1,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,042
Gold Earned
50,193
170
Minions Killed
213
5
Camps Cleared
4
681,986
Distance Traveled
762,534
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,812
1,090
23
3
1
181,352
0
L
Cupid
9,822
1,091
80
9
1
171,130
0
L
Fenrir
10,377
1,153
8
1
0
162,978
0
W
Chaac
9,354
1,039
38
4
1
153,982
0
W
Pele
10,499
1,167
55
6
0
171,178
0
L
Ra
6,316
702
0
0
0
0
0
W
Skadi
9,713
1,079
39
4
2
152,818
0
W
Sylvanus
9,586
1,065
24
3
1
138,004
0
L
Olorun
9,715
1,079
59
7
3
166,526
0
W
Ah Puch
11,041
1,227
57
6
0
146,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role