Player Matchup

Fafnir
Fafnir
Ghostlymma
Fafnir
Level 86
God Stats
2W - 3L
1,436 SR
Queue Stats
669W - 721L
1,466 Elo+
Party 2
Chang'e
Chang'e
PhatPoupeeh
Chang'e
Level 129
God Stats
6W - 8L
1,433 SR
Queue Stats
436W - 442L
1,474 Elo+
Party 2
Osiris
Osiris
SUPJUANES
Osiris
Level 121
God Stats
6W - 5L
1,514 SR
Queue Stats
123W - 140L
1,458 Elo+
Solo
Zeus
Zeus
ZigHail88
Zeus
Level 129
God Stats
15W - 10L
1,641 SR
Queue Stats
824W - 836L
1,426 Elo+
Solo
Chaac
Chaac
jcboy2
Chaac
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,362 Elo+
Solo
Team Averages
Level 106
1,505 SR
1,437 Elo+

VS

Team Averages
Level 120
1,475 SR
1,485 Elo+
Artemis
Artemis
 
Artemis
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
Dr_Dripp1
He Bo
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
150W - 138L
1,458 Elo+
Party 1
Vulcan
Vulcan
IMDUCE_55
Vulcan
Level 62
God Stats
5W - 0L
1,648 SR
Queue Stats
156W - 171L
1,423 Elo+
Party 1
Xing Tian
Xing Tian
TrnT x Up
Xing Tian
Level 140
God Stats
1W - 1L
1,220 SR
Queue Stats
36W - 32L
1,553 Elo+
Solo
Sylvanus
Sylvanus
v pooch v
Sylvanus
Level 115
God Stats
3W - 2L
1,506 SR
Queue Stats
153W - 157L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Ghostlymma
Fafnir
17
1 / 5 / 8
9,869
617
10,003
22,852
29,437
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Chang'e
PhatPoupeeh
Chang'e
17
1 / 3 / 10
9,580
599
12,436
19,674
12,273
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
SUPJUANES
Osiris
18
2 / 3 / 9
10,370
648
12,288
20,931
20,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Zeus
17
8 / 7 / 3
10,771
673
30,211
16,093
8,112
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
jcboy2
Chaac
18
5 / 8 / 6
11,278
705
22,501
25,403
29,711
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
5 / 3 / 16
11,581
724
22,786
17,617
7,950
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
Dr_Dripp1
He Bo
20
10 / 3 / 14
12,450
778
20,969
17,509
7,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
IMDUCE_55
Vulcan
19
2 / 5 / 18
11,717
732
21,351
15,546
7,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
TrnT x Up
Xing Tian
20
2 / 2 / 23
12,567
785
14,811
28,004
32,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
v pooch v
Sylvanus
19
7 / 4 / 17
11,571
723
14,044
24,245
22,709
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
114
17
Kills
26
26
Deaths
17
36
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
3
16
4.33
W
He Bo
Dr_Dripp1
He Bo
10
3
14
5.67
L
Fafnir
Ghostlymma
Fafnir
1
5
8
1
W
Vulcan
IMDUCE_55
Vulcan
2
5
18
2.2
L
Chang'e
PhatPoupeeh
Chang'e
1
3
10
2
L
Osiris
SUPJUANES
Osiris
2
3
9
2.17
W
Xing Tian
TrnT x Up
Xing Tian
2
2
23
6.75
L
Zeus
8
7
3
1.36
L
Chaac
jcboy2
Chaac
5
8
6
1
W
Sylvanus
v pooch v
Sylvanus
7
4
17
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,439
Damage
93,961
104,953
Taken
102,921
100,513
Mitigated
78,390
46,234
Healing
53,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
22,786
11,312
1,537
3,762
17,617
7,950
4,621
9,684
7,650
0
39,380
W
He Bo
Dr_Dripp1
He Bo
20,969
1,537
2,188
3,182
17,509
7,950
0
9,230
8,151
37,133
0
L
Fafnir
Ghostlymma
Fafnir
10,003
3,396
1,127
2,595
22,852
29,437
92
13,858
8,994
18,425
559
W
Vulcan
IMDUCE_55
Vulcan
21,351
846
1,527
1,083
15,546
7,513
1,120
7,115
8,301
50,646
366
L
Chang'e
PhatPoupeeh
Chang'e
12,436
988
17,982
10,852
19,674
12,273
116
13,269
6,405
26,886
187
L
Osiris
SUPJUANES
Osiris
12,288
1,658
2,256
3,607
20,931
20,980
0
14,767
6,164
1,216
29,605
W
Xing Tian
TrnT x Up
Xing Tian
14,811
892
6,215
5,446
28,004
32,268
595
14,559
13,041
19,858
3,345
L
Zeus
30,211
1,644
1,470
2,010
16,093
8,112
114
11,491
4,602
46,154
0
L
Chaac
jcboy2
Chaac
22,501
1,227
804
3,531
25,403
29,711
0
15,125
10,278
0
44,625
W
Sylvanus
v pooch v
Sylvanus
14,044
2,421
18,337
10,387
24,245
22,709
268
12,854
11,225
23,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,868
Gold Earned
59,886
209
Minions Killed
141
0
Camps Cleared
0
1,338,878
Distance Traveled
1,401,824
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,581
724
37
2
0
243,273
0
W
He Bo
12,450
778
27
2
0
295,397
0
L
Fafnir
9,869
617
28
2
0
239,050
0
W
Vulcan
11,717
732
54
3
0
271,954
0
L
Chang'e
9,580
599
48
3
0
269,796
0
L
Osiris
10,370
648
32
2
0
300,190
0
W
Xing Tian
12,567
785
14
1
0
320,370
0
L
Zeus
10,771
673
51
3
0
242,976
0
L
Chaac
11,278
705
50
3
0
286,866
0
W
Sylvanus
11,571
723
9
1
0
270,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role