Player Matchup

Chaac
Chaac
 
Chaac
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
Guanjalf
Charon
Level 128
God Stats
3W - 1L
1,850 SR
Queue Stats
304W - 153L
1,644 Elo+
Solo
Danzaburou
Danzaburou
SaertHD
Danzaburou
Level 106
God Stats
2W - 3L
1,428 SR
Queue Stats
353W - 331L
1,571 Elo+
Solo
Scylla
Scylla
WaKanDa_D4RKW0LF
Scylla
Level 156
God Stats
4W - 0L
1,716 SR
Queue Stats
57W - 55L
1,490 Elo+
Party 2
Izanami
Izanami
notmykar
Izanami
Level 122
God Stats
2W - 1L
1,556 SR
Queue Stats
155W - 132L
1,559 Elo+
Solo
Team Averages
Level 134
1,610 SR
1,553 Elo+

VS

Team Averages
Level 124
1,472 SR
1,463 Elo+
Thoth
Thoth
 
Thoth
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Heligahiura
Bellona
Level 122
God Stats
2W - 2L
1,600 SR
Queue Stats
93W - 89L
1,456 Elo+
Party 1
Hun Batz
Hun Batz
MadeInSaratow
Hun Batz
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 38L
1,420 Elo+
Solo
Raijin
Raijin
ShidderMcGavin
Raijin
Level 84
God Stats
2W - 3L
1,447 SR
Queue Stats
89W - 105L
1,472 Elo+
Party 1
Ne Zha
Ne Zha
miniyo8
Ne Zha
Level 128
God Stats
2W - 5L
1,312 SR
Queue Stats
100W - 125L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 2 / 12
7,547
943
4,735
9,340
7,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charon
Guanjalf
Charon
14
6 / 1 / 12
9,283
1,160
5,991
9,309
7,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Danzaburou
SaertHD
Danzaburou
14
4 / 0 / 12
8,266
1,033
5,700
3,438
1,341
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
3 / 1 / 13
8,371
1,046
8,140
4,475
1,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
notmykar
Izanami
14
4 / 0 / 12
8,162
1,020
4,304
4,408
1,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
8
0 / 2 / 2
5,447
681
624
1,995
558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Heligahiura
Bellona
11
1 / 5 / 1
5,928
741
3,596
9,874
8,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Hun Batz
MadeInSaratow
Hun Batz
11
0 / 6 / 2
6,254
782
3,394
7,581
3,746
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
0 / 3 / 2
6,173
772
545
5,170
2,125
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
miniyo8
Ne Zha
12
1 / 3 / 1
6,028
754
8,996
6,456
2,841
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
10
19
Kills
2
4
Deaths
19
61
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
2
12
4
L
Thoth
 
Thoth
0
2
2
0.5
W
Charon
Guanjalf
Charon
6
1
12
12
L
Bellona
Heligahiura
Bellona
1
5
1
0.3
L
Hun Batz
MadeInSaratow
Hun Batz
0
6
2
0.17
W
Danzaburou
SaertHD
Danzaburou
4
0
12
10
L
0
3
2
0.33
W
3
1
13
9.5
L
Ne Zha
miniyo8
Ne Zha
1
3
1
0.5
W
Izanami
notmykar
Izanami
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,870
Damage
17,155
30,970
Taken
31,076
19,558
Mitigated
17,650
11,599
Healing
4,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,735
208
0
2,975
9,340
7,777
362
250
8,909
0
10,556
L
Thoth
 
Thoth
624
0
0
0
1,995
558
0
1,173
743
2,451
0
W
Charon
Guanjalf
Charon
5,991
523
632
1,441
9,309
7,632
938
320
8,874
12,718
0
L
Bellona
Heligahiura
Bellona
3,596
459
34
2,507
9,874
8,380
0
3,891
5,489
0
5,322
L
Hun Batz
MadeInSaratow
Hun Batz
3,394
357
30
182
7,581
3,746
0
3,378
3,921
0
11,783
W
Danzaburou
SaertHD
Danzaburou
5,700
1,557
366
1,119
3,438
1,341
2,526
158
3,238
0
17,546
L
545
106
183
643
5,170
2,125
0
1,990
3,069
5,599
0
W
8,140
387
1,004
1,322
4,475
1,155
1,130
265
4,177
24,563
63
L
Ne Zha
miniyo8
Ne Zha
8,996
328
72
1,025
6,456
2,841
0
2,916
3,379
0
19,380
W
Izanami
notmykar
Izanami
4,304
1,512
950
1,790
4,408
1,653
2,702
176
4,232
0
14,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,629
Gold Earned
29,830
101
Minions Killed
65
0
Camps Cleared
0
764,976
Distance Traveled
684,320
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,547
943
7
1
0
121,164
0
L
Thoth
5,447
681
6
1
0
105,617
0
W
Charon
9,283
1,160
5
1
0
147,291
0
L
Bellona
5,928
741
12
2
0
152,366
0
L
Hun Batz
6,254
782
15
2
0
153,253
0
W
Danzaburou
8,266
1,033
20
3
0
163,536
0
L
Raijin
6,173
772
21
3
0
110,117
0
W
Scylla
8,371
1,046
50
6
0
159,264
0
L
Ne Zha
6,028
754
11
1
0
162,967
0
W
Izanami
8,162
1,020
19
2
0
173,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role