Player Matchup

Neith
Neith
CaptbrngDown
Neith
Level 146
God Stats
0W - 3L
1,142 SR
Queue Stats
16W - 19L
1,362 Elo+
Party 1
Ra
Ra
OutSMokenKdR
Ra
Level 148
God Stats
0W - 1L
1,687 SR
Queue Stats
22W - 21L
1,366 Elo+
Party 1
Terra
Terra
bootysniffer420
Terra
Level 101
God Stats
6W - 7L
1,617 SR
Queue Stats
266W - 289L
1,470 Elo+
Solo
Team Averages
Level 132
1,482 SR
1,399 Elo+

VS

Team Averages
Level 126
1,508 SR
1,450 Elo+
Cerberus
Cerberus
 
Cerberus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
EP_323_
Tiamat
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,381 Elo+
Solo
Medusa
Medusa
jeffta33
Medusa
Level 140
God Stats
21W - 21L
1,523 SR
Queue Stats
182W - 186L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 2
8,000
800
5,912
6,090
2,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 3 / 4
7,885
789
6,951
8,454
2,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 2 / 3
7,932
793
4,637
11,061
7,800
Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
0 / 2 / 5
7,466
747
6,391
9,221
7,302
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
EP_323_
Tiamat
12
1 / 2 / 5
7,559
756
6,814
5,828
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Medusa
jeffta33
Medusa
15
6 / 1 / 1
9,201
920
6,923
8,254
2,686
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
5
Kills
7
7
Deaths
5
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
2
5
1.25
L
3
2
2
2
W
Tiamat
EP_323_
Tiamat
1
2
5
1.75
L
1
3
4
1
L
1
2
3
1.25
W
Medusa
jeffta33
Medusa
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,500
Damage
20,128
25,605
Taken
23,303
12,996
Mitigated
12,559
6,750
Healing
6,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,391
187
0
3,004
9,221
7,302
0
4,104
4,694
19,961
1,366
L
5,912
2,904
0
917
6,090
2,207
384
2,709
3,375
0
19,682
W
Tiamat
EP_323_
Tiamat
6,814
211
0
1,682
5,828
2,571
0
1,515
4,020
16,211
0
L
6,951
781
461
2,141
8,454
2,989
537
4,894
3,508
29,059
683
L
4,637
501
585
2,646
11,061
7,800
0
5,096
5,878
20,496
1,908
W
Medusa
jeffta33
Medusa
6,923
3,672
0
2,220
8,254
2,686
1,147
4,399
3,551
0
36,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,817
Gold Earned
24,226
139
Minions Killed
123
0
Camps Cleared
0
515,342
Distance Traveled
530,988
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,466
747
31
3
0
178,783
0
L
Neith
8,000
800
43
4
0
162,792
0
W
Tiamat
7,559
756
25
3
0
174,499
0
L
Ra
7,885
789
52
5
0
176,478
0
L
Terra
7,932
793
44
4
0
176,072
0
W
Medusa
9,201
920
67
7
0
177,706
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role