Player Matchup

Sun Wukong
Sun Wukong
ArtoriasWolf98
Sun Wukong
Level 107
God Stats
5W - 3L
1,656 SR
Queue Stats
35W - 33L
1,430 Elo+
Solo
Anubis
Anubis
TheAlmightyOne69
Anubis
Level 100
God Stats
13W - 8L
1,700 SR
Queue Stats
13W - 8L
1,829 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
tommysmokes
Ah Muzen Cab
Level 162
God Stats
10W - 8L
1,523 SR
Queue Stats
508W - 494L
1,425 Elo+
Solo
Team Averages
Level 123
1,626 SR
1,561 Elo+

VS

Team Averages
Level 104
1,547 SR
1,410 Elo+
Bacchus
Bacchus
Jadizzle07
Bacchus
Level 103
God Stats
23W - 20L
1,503 SR
Queue Stats
181W - 181L
1,350 Elo+
Party 1
Artemis
Artemis
Kokaya
Artemis
Level 81
God Stats
43W - 27L
1,556 SR
Queue Stats
70W - 55L
1,438 Elo+
Solo
Arachne
Arachne
Shaneian22
Arachne
Level 128
God Stats
75W - 48L
1,581 SR
Queue Stats
726W - 749L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ArtoriasWolf98
Sun Wukong
15
3 / 5 / 5
10,303
793
11,280
16,530
15,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 5 / 5
9,651
742
7,902
9,128
4,130
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
tommysmokes
Ah Muzen Cab
16
4 / 5 / 3
10,738
826
11,260
13,159
5,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jadizzle07
Bacchus
16
0 / 4 / 13
10,698
823
5,754
16,225
19,780
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Kokaya
Artemis
18
8 / 2 / 5
12,163
936
16,813
11,793
4,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Arachne
Shaneian22
Arachne
16
7 / 2 / 4
11,380
875
12,518
14,014
8,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
8
Kills
15
15
Deaths
8
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ArtoriasWolf98
Sun Wukong
3
5
5
1.1
W
Bacchus
Jadizzle07
Bacchus
0
4
13
1.63
W
Artemis
Kokaya
Artemis
8
2
5
5.25
W
Arachne
Shaneian22
Arachne
7
2
4
4.5
L
1
5
5
0.7
L
Ah Muzen Cab
tommysmokes
Ah Muzen Cab
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,442
Damage
35,085
38,817
Taken
42,032
25,249
Mitigated
32,775
6,309
Healing
10,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ArtoriasWolf98
Sun Wukong
11,280
2,018
221
3,554
16,530
15,849
0
3,215
13,000
0
26,712
W
Bacchus
Jadizzle07
Bacchus
5,754
876
0
1,719
16,225
19,780
45
2,918
12,742
23,324
92
W
Artemis
Kokaya
Artemis
16,813
5,558
0
2,709
11,793
4,673
561
2,012
9,538
0
48,669
W
Arachne
Shaneian22
Arachne
12,518
9,227
0
6,513
14,014
8,322
766
3,045
10,653
0
42,939
L
7,902
509
0
1,390
9,128
4,130
0
1,355
7,511
30,691
0
L
Ah Muzen Cab
tommysmokes
Ah Muzen Cab
11,260
4,446
0
1,144
13,159
5,270
132
1,104
11,864
0
38,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,692
Gold Earned
34,241
157
Minions Killed
169
0
Camps Cleared
0
676,601
Distance Traveled
737,543
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,303
793
26
2
0
234,898
0
W
Bacchus
10,698
823
26
2
0
230,368
2
W
Artemis
12,163
936
91
7
0
220,619
0
W
Arachne
11,380
875
52
4
0
286,556
1
L
Anubis
9,651
742
58
4
0
215,361
5
L
Ah Muzen Cab
10,738
826
73
6
0
226,342
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role