Player Matchup

Artemis
Artemis
BossTRED666
Artemis
Level 88
God Stats
0W - 3L
1,392 SR
Queue Stats
0W - 3L
1,204 Elo+
Party 2
Ao Kuang
Ao Kuang
KrypticWisdom5
Ao Kuang
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 71L
1,411 Elo+
Solo
Sun Wukong
Sun Wukong
PAPA dexa Qc
Sun Wukong
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
988 Elo+
Party 2
Team Averages
Level 82
1,464 SR
1,201 Elo+

VS

Team Averages
Level 56
1,449 SR
1,350 Elo+
Fenrir
Fenrir
Cleebus
Fenrir
Level 66
God Stats
7W - 10L
1,479 SR
Queue Stats
237W - 269L
1,392 Elo+
Party 1
Sun Wukong
Sun Wukong
DevilJosh
Sun Wukong
Level 43
God Stats
13W - 5L
1,512 SR
Queue Stats
33W - 42L
1,293 Elo+
Solo
Nu Wa
Nu Wa
lilcrisppyy
Nu Wa
Level 60
God Stats
8W - 13L
1,356 SR
Queue Stats
193W - 227L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BossTRED666
Artemis
16
1 / 9 / 3
11,285
705
11,485
14,316
4,788
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
19
4 / 4 / 1
12,732
796
4,975
18,228
12,058
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
PAPA dexa Qc
Sun Wukong
16
0 / 7 / 3
10,845
678
4,782
17,995
15,196
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cleebus
Fenrir
17
10 / 5 / 5
13,226
827
17,102
13,640
5,726
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
DevilJosh
Sun Wukong
20
7 / 0 / 11
13,703
856
12,192
10,334
9,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
3 / 0 / 15
12,813
801
13,590
4,765
1,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
5
Kills
20
20
Deaths
5
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Artemis
BossTRED666
Artemis
1
9
3
0.28
W
Fenrir
Cleebus
Fenrir
10
5
5
2.5
W
Sun Wukong
DevilJosh
Sun Wukong
7
0
11
12.5
L
Ao Kuang
4
4
1
1.13
L
Sun Wukong
PAPA dexa Qc
Sun Wukong
0
7
3
0.21
W
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,242
Damage
42,884
50,539
Taken
28,739
32,042
Mitigated
16,967
6,485
Healing
3,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BossTRED666
Artemis
11,485
5,478
286
1,006
14,316
4,788
0
3,024
10,959
0
45,483
W
Fenrir
Cleebus
Fenrir
17,102
4,505
0
2,002
13,640
5,726
0
2,060
11,580
0
50,489
W
Sun Wukong
DevilJosh
Sun Wukong
12,192
1,519
0
1,634
10,334
9,301
657
1,168
9,126
0
36,963
L
Ao Kuang
4,975
1,023
0
4,137
18,228
12,058
0
4,691
13,060
51,821
2,159
L
Sun Wukong
PAPA dexa Qc
Sun Wukong
4,782
1,244
0
1,056
17,995
15,196
0
4,681
12,574
0
35,245
W
13,590
4,081
0
0
4,765
1,940
1,955
1,917
2,828
43,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,862
Gold Earned
39,742
206
Minions Killed
171
0
Camps Cleared
0
711,919
Distance Traveled
867,614
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,285
705
69
4
0
195,048
0
W
Fenrir
13,226
827
46
3
0
293,127
3
W
Sun Wukong
13,703
856
63
4
0
294,964
0
L
Ao Kuang
12,732
796
91
6
0
281,153
0
L
Sun Wukong
10,845
678
46
3
0
235,718
0
W
Nu Wa
12,813
801
62
4
0
279,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role