Player Matchup

Janus
Janus
Dalligator
Janus
Level 129
God Stats
8W - 7L
1,583 SR
Queue Stats
300W - 237L
1,608 Elo+
Party 1
Ymir
Ymir
Parzival501st
Ymir
Level 155
God Stats
8W - 9L
1,531 SR
Queue Stats
187W - 169L
1,517 Elo+
Solo
Terra
Terra
Reddy2bPetty
Terra
Level 159
God Stats
40W - 27L
1,622 SR
Queue Stats
399W - 402L
1,542 Elo+
Solo
Thanatos
Thanatos
TPB LEGIT4170
Thanatos
Level 165
God Stats
2W - 4L
1,402 SR
Queue Stats
523W - 520L
1,500 Elo+
Solo
Danzaburou
Danzaburou
fainerr
Danzaburou
Level 142
God Stats
8W - 4L
1,716 SR
Queue Stats
174W - 145L
1,584 Elo+
Party 1
Team Averages
Level 150
1,571 SR
1,550 Elo+

VS

Team Averages
Level 167
1,650 SR
1,541 Elo+
Tsukuyomi
Tsukuyomi
Boarnado
Tsukuyomi
Level 208
God Stats
2W - 1L
1,723 SR
Queue Stats
161W - 81L
1,682 Elo+
Party 2
Cupid
Cupid
IGxNeat
Cupid
Level 159
God Stats
11W - 10L
1,605 SR
Queue Stats
304W - 288L
1,470 Elo+
Party 3
Terra
Terra
Widop
Terra
Level 176
God Stats
5W - 1L
1,708 SR
Queue Stats
197W - 97L
1,638 Elo+
Party 2
Discordia
Discordia
Zepret
Discordia
Level 169
God Stats
1W - 2L
1,599 SR
Queue Stats
167W - 94L
1,625 Elo+
Party 2
Mulan
Mulan
xX 1Tz HP Xx
Mulan
Level 123
God Stats
1W - 0L
1,612 SR
Queue Stats
7W - 15L
1,291 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
4 / 5 / 5
10,051
591
10,331
12,248
4,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 8 / 6
7,377
434
5,144
18,450
16,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 2 / 3
9,520
560
8,273
12,227
11,390
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
TPB LEGIT4170
Thanatos
14
7 / 9 / 4
8,803
518
10,459
17,039
6,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Danzaburou
fainerr
Danzaburou
14
2 / 2 / 7
9,654
568
9,692
11,799
4,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Boarnado
Tsukuyomi
18
13 / 2 / 3
10,713
630
16,159
16,575
6,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cupid
IGxNeat
Cupid
15
0 / 6 / 4
8,651
509
6,017
13,544
4,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Terra
Widop
Terra
14
2 / 3 / 13
9,362
551
6,762
17,791
12,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Discordia
Zepret
Discordia
17
11 / 4 / 9
11,276
663
20,077
9,377
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
0 / 3 / 3
9,751
574
9,342
15,785
10,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
58
18
Kills
26
26
Deaths
18
25
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Boarnado
Tsukuyomi
13
2
3
7.25
L
Janus
4
5
5
1.3
W
Cupid
IGxNeat
Cupid
0
6
4
0.33
L
2
8
6
0.63
L
3
2
3
2.25
L
Thanatos
TPB LEGIT4170
Thanatos
7
9
4
1
W
Terra
Widop
Terra
2
3
13
2.83
W
Discordia
Zepret
Discordia
11
4
9
3.88
L
Danzaburou
fainerr
Danzaburou
2
2
7
2.75
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,899
Damage
58,357
71,763
Taken
73,072
42,883
Mitigated
37,009
18,410
Healing
28,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Boarnado
Tsukuyomi
16,159
4,112
0
10,239
16,575
6,280
0
3,990
12,377
0
94,882
L
Janus
10,331
392
0
876
12,248
4,142
0
9,029
3,219
75,291
56
W
Cupid
IGxNeat
Cupid
6,017
2,901
1,132
2,036
13,544
4,714
207
2,227
11,245
0
68,024
L
5,144
1,348
0
2,918
18,450
16,299
0
8,780
9,670
18,866
730
L
8,273
671
426
3,566
12,227
11,390
105
831
11,396
61,171
1,471
L
Thanatos
TPB LEGIT4170
Thanatos
10,459
3,009
0
6,770
17,039
6,923
0
4,824
12,215
0
43,823
W
Terra
Widop
Terra
6,762
2,081
4,396
7,239
17,791
12,201
0
8,260
9,218
20,212
0
W
Discordia
Zepret
Discordia
20,077
1,434
0
535
9,377
3,013
0
3,709
5,484
73,746
1,173
L
Danzaburou
fainerr
Danzaburou
9,692
4,707
0
3,854
11,799
4,129
399
3,046
8,753
0
65,838
W
9,342
1,266
0
2,713
15,785
10,801
0
5,397
10,388
0
65,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,405
Gold Earned
49,753
452
Minions Killed
493
0
Camps Cleared
0
1,707,021
Distance Traveled
1,755,194
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,713
630
109
6
0
418,324
0
L
Janus
10,051
591
155
9
0
361,329
0
W
Cupid
8,651
509
124
7
0
324,053
3
L
Ymir
7,377
434
21
1
0
321,821
5
L
Terra
9,520
560
118
7
0
336,719
0
L
Thanatos
8,803
518
53
3
0
356,935
2
W
Terra
9,362
551
24
1
0
374,630
8
W
Discordia
11,276
663
108
6
0
327,646
3
L
Danzaburou
9,654
568
105
6
0
330,217
3
W
Mulan
9,751
574
128
8
0
310,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role