Player Matchup

Kukulkan
Kukulkan
JzpCool04
Kukulkan
Level 86
God Stats
1W - 1L
1,303 SR
Queue Stats
27W - 26L
1,465 Elo+
Party 2
Sylvanus
Sylvanus
KillerKyro101
Sylvanus
Level 65
God Stats
1W - 2L
1,542 SR
Queue Stats
88W - 84L
1,453 Elo+
Party 2
Surtr
Surtr
neiladayas
Surtr
Level 68
God Stats
81W - 60L
1,607 SR
Queue Stats
204W - 196L
1,444 Elo+
Solo
Team Averages
Level 73
1,484 SR
1,454 Elo+

VS

Team Averages
Level 70
1,511 SR
1,463 Elo+
Eset
Eset
 
Eset
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Dutch_Schultz_88
Bellona
Level 25
God Stats
36W - 31L
1,534 SR
Queue Stats
85W - 81L
1,437 Elo+
Party 1
Maui
Maui
StarsBVibin
Maui
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
240W - 224L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JzpCool04
Kukulkan
16
6 / 1 / 5
9,647
965
8,993
4,335
1,968
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
KillerKyro101
Sylvanus
15
3 / 1 / 10
9,159
916
10,028
10,293
5,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Surtr
15
4 / 0 / 9
9,402
940
7,189
6,167
3,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
0 / 4 / 1
7,137
714
5,535
8,921
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 5 / 2
7,683
768
4,476
11,028
9,481
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 4 / 0
8,064
806
3,937
12,232
8,856
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
13
Kills
2
2
Deaths
13
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
4
1
0.13
L
0
5
2
0.2
W
Kukulkan
JzpCool04
Kukulkan
6
1
5
8.5
W
Sylvanus
KillerKyro101
Sylvanus
3
1
10
8
L
2
4
0
0.5
W
Surtr
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,210
Damage
13,948
20,795
Taken
32,181
11,131
Mitigated
21,356
10,074
Healing
3,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
5,535
240
235
1,174
8,921
3,019
0
5,737
2,991
23,784
0
L
4,476
259
0
1,180
11,028
9,481
0
6,275
4,331
0
17,068
W
Kukulkan
JzpCool04
Kukulkan
8,993
548
0
900
4,335
1,968
321
2,360
1,975
34,622
0
W
Sylvanus
KillerKyro101
Sylvanus
10,028
2,833
2,188
5,136
10,293
5,173
322
5,080
5,213
24,956
1,663
L
3,937
395
395
684
12,232
8,856
0
6,762
5,125
11,944
0
W
Surtr
7,189
2,724
0
1,850
6,167
3,990
21
2,064
4,103
1,099
24,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,208
Gold Earned
22,884
129
Minions Killed
87
0
Camps Cleared
0
568,059
Distance Traveled
568,853
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,137
714
42
4
0
177,937
0
L
Bellona
7,683
768
29
3
0
194,967
0
W
Kukulkan
9,647
965
55
6
0
202,278
0
W
Sylvanus
9,159
916
37
4
0
157,087
0
L
Maui
8,064
806
16
2
0
195,949
1
W
Surtr
9,402
940
37
4
0
208,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role