Player Matchup

Maui
Maui
Badlilballa
Maui
Level 98
God Stats
1W - 0L
1,501 SR
Queue Stats
160W - 144L
1,599 Elo+
Party 4
Arachne
Arachne
DaulSauce
Arachne
Level 124
God Stats
7W - 1L
1,739 SR
Queue Stats
76W - 72L
1,517 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Emcman
Cu Chulainn
Level 146
God Stats
4W - 0L
1,821 SR
Queue Stats
72W - 41L
1,678 Elo+
Party 4
Chiron
Chiron
FireballWhisky_
Chiron
Level 128
God Stats
17W - 21L
1,548 SR
Queue Stats
253W - 223L
1,556 Elo+
Party 1
Agni
Agni
LetsNotPlay
Agni
Level 202
God Stats
7W - 4L
1,592 SR
Queue Stats
186W - 178L
1,568 Elo+
Solo
Team Averages
Level 140
1,640 SR
1,583 Elo+

VS

Team Averages
Level 154
1,651 SR
1,567 Elo+
Hel
Hel
 
Hel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fafnir
Fafnir
BurningTurtle
Fafnir
Level 157
God Stats
11W - 8L
1,699 SR
Queue Stats
230W - 182L
1,612 Elo+
Party 2
Geb
Geb
N0vaLegend
Geb
Level 141
God Stats
45W - 40L
1,609 SR
Queue Stats
230W - 182L
1,612 Elo+
Party 2
Amaterasu
Amaterasu
Pauloeltico
Amaterasu
Level 147
God Stats
5W - 1L
1,875 SR
Queue Stats
201W - 185L
1,542 Elo+
Party 3
Skadi
Skadi
ovillel
Skadi
Level 166
God Stats
43W - 37L
1,574 SR
Queue Stats
429W - 447L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 5
5,945
540
3,548
9,553
5,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
DaulSauce
Arachne
10
1 / 0 / 1
5,371
488
1,485
8,620
2,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cu Chulainn
Emcman
Cu Chulainn
13
8 / 1 / 2
8,223
748
8,793
6,568
4,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 1 / 1
6,074
552
2,542
6,152
1,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 3 / 4
6,230
566
6,016
5,337
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
2 / 1 / 2
6,187
562
6,323
6,506
2,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
3 / 4 / 1
6,020
547
5,223
10,632
7,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 3 / 2
5,362
487
2,110
7,184
4,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
Pauloeltico
Amaterasu
5
0 / 2 / 1
4,308
392
1,314
4,512
1,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
ovillel
Skadi
11
1 / 2 / 0
5,753
523
6,271
7,124
1,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
12
Kills
6
6
Deaths
12
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
1
2
3
W
1
1
5
3.5
L
3
4
1
0.88
W
Arachne
DaulSauce
Arachne
1
0
1
1.5
W
Cu Chulainn
Emcman
Cu Chulainn
8
1
2
9
W
0
1
1
0.5
W
2
3
4
1.33
L
0
3
2
0.33
L
Amaterasu
Pauloeltico
Amaterasu
0
2
1
0.25
L
Skadi
ovillel
Skadi
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,384
Damage
21,241
36,230
Taken
35,958
14,896
Mitigated
18,004
11,013
Healing
10,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
6,323
271
290
3,581
6,506
2,161
0
3,367
3,139
43,757
951
W
3,548
831
1,631
2,599
9,553
5,060
0
3,982
5,385
19,399
2,941
L
5,223
1,878
0
1,861
10,632
7,979
9
1,908
8,724
35,587
0
W
Arachne
DaulSauce
Arachne
1,485
1,326
0
3,627
8,620
2,501
0
3,509
5,001
0
26,796
W
Cu Chulainn
Emcman
Cu Chulainn
8,793
1,068
0
1,174
6,568
4,022
0
1,819
4,623
6,884
50,129
W
2,542
876
219
1,473
6,152
1,892
0
408
5,722
0
45,656
W
6,016
129
0
290
5,337
1,421
528
3,180
1,863
44,308
0
L
2,110
125
1,452
901
7,184
4,155
0
3,574
3,610
10,840
0
L
Amaterasu
Pauloeltico
Amaterasu
1,314
434
0
2,012
4,512
1,855
8
0
4,512
0
13,107
L
Skadi
ovillel
Skadi
6,271
2,424
0
809
7,124
1,854
12
1,933
5,191
0
51,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,843
Gold Earned
27,630
334
Minions Killed
282
0
Camps Cleared
0
1,170,716
Distance Traveled
1,011,885
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,187
562
103
9
0
238,682
0
W
Maui
5,945
540
25
2
0
221,477
2
L
Fafnir
6,020
547
61
6
0
243,663
2
W
Arachne
5,371
488
48
4
0
259,755
0
W
Cu Chulainn
8,223
748
98
9
0
242,333
3
W
Chiron
6,074
552
84
8
0
220,998
1
W
Agni
6,230
566
79
7
0
226,153
0
L
Geb
5,362
487
14
1
0
223,065
3
L
Amaterasu
4,308
392
24
2
0
92,619
0
L
Skadi
5,753
523
80
7
0
213,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role