Player Matchup

Surtr
Surtr
Bronze III
KiloWhatt06
Surtr
Bronze III
Level 59
God Stats
0W - 2L
1,768 SR
Queue Stats
0W - 3L
1,464 MMR
Party 1
Xbalanque
Xbalanque
Bronze III
Subraiz
Xbalanque
Bronze III
Level 57
God Stats
0W - 2L
1,677 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Arachne
Arachne
Bronze III
ЯППЯ
Arachne
Bronze III
Level 47
God Stats
0W - 1L
1,736 SR
Queue Stats
0W - 3L
1,464 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 54
1,727 SR
1,476 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,520 SR
1,400 MMR
Kumbhakarna
Kumbhakarna
Gold II
ClasicGamer706
Kumbhakarna
Gold II
Level 159
God Stats
6W - 8L
1,555 SR
Queue Stats
191W - 224L
1,390 MMR
Solo
Discordia
Discordia
Gold IV
RamOlimp29
Discordia
Gold IV
Level 126
God Stats
43W - 50L
1,506 SR
Queue Stats
310W - 365L
1,410 MMR
Solo
Medusa
Medusa
Bronze III
TimTheTailor
Medusa
Bronze III
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 3
8,231
748
4,114
16,219
9,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Xbalanque
Subraiz
Xbalanque
15
4 / 6 / 1
10,166
924
8,438
13,994
4,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Arachne
ЯППЯ
Arachne
11
0 / 10 / 4
7,544
686
3,103
14,234
5,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
AnhurNe ZhaJanusHera

VS

Bans
FenrirCthulhuScyllaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ClasicGamer706
Kumbhakarna
15
4 / 1 / 14
9,881
898
7,081
11,105
16,180
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Breastplate

Breastplate

+20
Physical Protection

Discordia
RamOlimp29
Discordia
17
9 / 1 / 13
10,948
995
17,298
6,313
2,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
15
9 / 3 / 9
10,555
960
13,954
10,517
4,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
58
5
Kills
22
22
Deaths
5
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
ClasicGamer706
Kumbhakarna
4
1
14
11
L
1
6
3
0.42
W
Discordia
RamOlimp29
Discordia
9
1
13
15.5
L
Xbalanque
Subraiz
Xbalanque
4
6
1
0.75
W
Medusa
9
3
9
4.5
L
Arachne
ЯППЯ
Arachne
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,655
Damage
38,333
44,447
Taken
27,935
19,500
Mitigated
23,594
6,390
Healing
2,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
ClasicGamer706
Kumbhakarna
7,081
931
0
1,963
11,105
16,180
434
92
11,013
24,948
3,747
L
4,114
807
0
2,347
16,219
9,988
0
7,187
9,032
518
22,219
W
Discordia
RamOlimp29
Discordia
17,298
519
0
500
6,313
2,753
1,408
51
6,262
45,731
0
L
Xbalanque
Subraiz
Xbalanque
8,438
3,709
0
2,487
13,994
4,213
29
9,985
3,979
0
34,057
W
Medusa
13,954
4,869
0
499
10,517
4,661
1,073
77
10,440
0
36,047
L
Arachne
ЯППЯ
Arachne
3,103
1,708
0
1,556
14,234
5,299
0
6,771
7,457
0
13,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,941
Gold Earned
31,384
100
Minions Killed
195
0
Camps Cleared
0
515,883
Distance Traveled
624,565
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,881
898
63
6
0
209,458
0
L
Surtr
8,231
748
33
3
0
177,718
0
W
Discordia
10,948
995
71
6
0
222,927
0
L
Xbalanque
10,166
924
47
4
0
172,146
0
W
Medusa
10,555
960
61
6
0
192,180
0
L
Arachne
7,544
686
20
2
0
166,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role