Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
CapDanvers
Serqet
Level 101
God Stats
1W - 2L
1,193 SR
Queue Stats
220W - 206L
1,446 Elo+
Solo
Mulan
Mulan
FlamerWar
Mulan
Level 167
God Stats
14W - 19L
1,406 SR
Queue Stats
542W - 585L
1,480 Elo+
Solo
Apollo
Apollo
NoneNarrow
Apollo
Level 166
God Stats
11W - 7L
1,638 SR
Queue Stats
406W - 333L
1,522 Elo+
Party 2
Ix Chel
Ix Chel
Оста
Ix Chel
Level 156
God Stats
3W - 0L
1,733 SR
Queue Stats
148W - 158L
1,481 Elo+
Party 2
Team Averages
Level 149
1,494 SR
1,486 Elo+

VS

Team Averages
Level 167
1,510 SR
1,515 Elo+
Surtr
Surtr
 
Surtr
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
JIBA CROCODILO
Awilix
Level 207
God Stats
1W - 3L
1,579 SR
Queue Stats
569W - 554L
1,531 Elo+
Solo
Vulcan
Vulcan
rodrigoflrs
Vulcan
Level 146
God Stats
7W - 7L
1,562 SR
Queue Stats
117W - 107L
1,498 Elo+
Solo
Ares
Ares
zHummels
Ares
Level 156
God Stats
2W - 4L
1,410 SR
Queue Stats
344W - 316L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 0 / 1
5,590
559
5,965
8,649
8,215
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
CapDanvers
Serqet
10
6 / 1 / 2
5,847
585
4,279
5,444
1,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Mulan
FlamerWar
Mulan
9
0 / 0 / 7
6,249
625
2,926
6,433
4,142
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Apollo
NoneNarrow
Apollo
12
5 / 0 / 4
6,803
680
6,722
4,471
1,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ix Chel
Оста
Ix Chel
11
1 / 0 / 4
6,251
625
3,913
3,407
1,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
0 / 1 / 0
5,065
507
5,333
8,467
6,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
 
Cernunnos
9
0 / 4 / 0
5,058
506
3,073
5,244
1,632
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 0
4,972
497
1,363
7,706
2,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
10
1 / 3 / 0
5,147
515
3,069
4,326
1,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
8
0 / 2 / 0
4,711
471
1,831
7,907
4,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
1
13
Kills
1
1
Deaths
13
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
0
1
1.5
L
Surtr
 
Surtr
0
1
0
0
L
Cernunnos
 
Cernunnos
0
4
0
0
W
Serqet
CapDanvers
Serqet
6
1
2
7
W
Mulan
FlamerWar
Mulan
0
0
7
3.5
L
0
3
0
0
W
Apollo
NoneNarrow
Apollo
5
0
4
7
L
Vulcan
1
3
0
0.33
L
Ares
0
2
0
0
W
Ix Chel
Оста
Ix Chel
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,805
Damage
14,669
28,404
Taken
33,650
16,305
Mitigated
16,847
11,392
Healing
7,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,965
1,722
0
2,354
8,649
8,215
0
173
7,845
0
39,938
L
Surtr
 
Surtr
5,333
2,357
0
3,817
8,467
6,838
0
0
8,320
542
27,868
L
Cernunnos
 
Cernunnos
3,073
1,428
0
827
5,244
1,632
0
0
5,244
0
37,758
W
Serqet
CapDanvers
Serqet
4,279
1,006
0
1,776
5,444
1,486
0
769
4,602
0
21,377
W
Mulan
FlamerWar
Mulan
2,926
527
0
2,870
6,433
4,142
0
1,912
4,521
0
26,207
L
1,363
495
0
424
7,706
2,860
0
679
6,784
0
38,493
W
Apollo
NoneNarrow
Apollo
6,722
3,850
0
2,968
4,471
1,350
929
211
4,260
0
50,694
L
Vulcan
3,069
162
0
435
4,326
1,358
0
2,063
2,263
32,690
0
L
Ares
1,831
316
0
2,037
7,907
4,159
0
1,131
6,626
9,913
0
W
Ix Chel
Оста
Ix Chel
3,913
339
291
1,133
3,407
1,112
32
2,008
1,399
46,375
1,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,740
Gold Earned
24,953
358
Minions Killed
277
0
Camps Cleared
0
1,056,739
Distance Traveled
1,024,008
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,590
559
82
8
0
206,082
0
L
Surtr
5,065
507
55
6
0
181,521
1
L
Cernunnos
5,058
506
64
6
0
191,520
0
W
Serqet
5,847
585
50
5
0
239,923
1
W
Mulan
6,249
625
31
3
0
199,024
4
L
Awilix
4,972
497
71
7
0
229,604
5
W
Apollo
6,803
680
93
9
0
194,895
0
L
Vulcan
5,147
515
70
7
0
193,547
0
L
Ares
4,711
471
17
2
0
227,816
0
W
Ix Chel
6,251
625
102
10
0
216,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role