Player Matchup

Charybdis
Charybdis
Crazy85000
Charybdis
Level 103
God Stats
64W - 58L
1,535 SR
Queue Stats
610W - 608L
1,417 Elo+
Party 3
Thor
Thor
NightTerror3661
Thor
Level 42
God Stats
2W - 3L
1,786 SR
Queue Stats
85W - 117L
1,379 Elo+
Solo
Surtr
Surtr
OlSaintNickalis
Surtr
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 132L
1,512 Elo+
Party 1
Hera
Hera
Swayly3211
Hera
Level 99
God Stats
2W - 2L
1,448 SR
Queue Stats
15W - 14L
1,506 Elo+
Party 1
Ganesha
Ganesha
mikelegoldo
Ganesha
Level 109
God Stats
1W - 1L
1,492 SR
Queue Stats
290W - 273L
1,455 Elo+
Party 3
Team Averages
Level 94
1,552 SR
1,454 Elo+

VS

Team Averages
Level 75
1,502 SR
1,464 Elo+
King Arthur
King Arthur
Detergent0
King Arthur
Level 107
God Stats
1W - 0L
1,514 SR
Queue Stats
20W - 10L
1,556 Elo+
Party 2
Sol
Sol
Javentofly
Sol
Level 80
God Stats
15W - 3L
1,756 SR
Queue Stats
200W - 194L
1,513 Elo+
Solo
Xing Tian
Xing Tian
Winecrusader
Xing Tian
Level 67
God Stats
5W - 4L
1,590 SR
Queue Stats
24W - 23L
1,481 Elo+
Party 2
Zeus
Zeus
gabriel-wayo
Zeus
Level 95
God Stats
8W - 11L
1,375 SR
Queue Stats
637W - 654L
1,447 Elo+
Solo
Danzaburou
Danzaburou
thehardoneibl
Danzaburou
Level 26
God Stats
3W - 2L
1,276 SR
Queue Stats
3W - 2L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Crazy85000
Charybdis
10
0 / 1 / 0
5,464
546
5,374
4,770
1,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8
0 / 2 / 0
4,422
442
224
6,278
1,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

8
0 / 4 / 0
4,898
490
3,280
8,893
3,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 0
4,796
480
2,839
3,916
1,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
mikelegoldo
Ganesha
8
0 / 2 / 0
4,990
499
4,319
8,560
4,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Detergent0
King Arthur
11
3 / 0 / 1
6,797
680
5,534
6,495
4,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 0 / 1
6,378
638
3,850
7,024
1,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xing Tian
Winecrusader
Xing Tian
10
1 / 0 / 3
5,574
557
3,583
10,684
4,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
1 / 0 / 3
5,322
532
1,365
3,528
828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
thehardoneibl
Danzaburou
10
2 / 0 / 0
5,325
533
3,006
4,802
1,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
10
11
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Crazy85000
Charybdis
0
1
0
0
W
King Arthur
Detergent0
King Arthur
3
0
1
3.5
W
3
0
1
3.5
L
0
2
0
0
L
0
4
0
0
L
0
2
0
0
W
Xing Tian
Winecrusader
Xing Tian
1
0
3
2.5
W
1
0
3
2.5
L
Ganesha
mikelegoldo
Ganesha
0
2
0
0
W
Danzaburou
thehardoneibl
Danzaburou
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,036
Damage
17,338
32,417
Taken
32,533
12,538
Mitigated
12,748
8,352
Healing
12,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Crazy85000
Charybdis
5,374
2,466
0
2,819
4,770
1,357
238
589
4,181
0
50,503
W
King Arthur
Detergent0
King Arthur
5,534
1,112
0
1,528
6,495
4,120
0
548
5,947
0
44,150
W
3,850
1,857
0
4,626
7,024
1,780
1,122
1,027
5,895
36,806
7,056
L
224
0
0
346
6,278
1,952
0
684
5,554
0
22,144
L
3,280
1,281
0
1,991
8,893
3,888
0
1,009
7,884
277
25,510
L
2,839
746
0
250
3,916
1,025
0
2,262
1,574
22,006
445
W
Xing Tian
Winecrusader
Xing Tian
3,583
765
1,433
2,850
10,684
4,748
0
3,239
7,306
20,126
1,654
W
1,365
0
0
1,433
3,528
828
372
1,255
2,213
23,412
0
L
Ganesha
mikelegoldo
Ganesha
4,319
549
113
2,833
8,560
4,316
0
3,752
4,708
13,870
1,646
W
Danzaburou
thehardoneibl
Danzaburou
3,006
1,145
0
502
4,802
1,272
0
593
4,209
0
25,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,570
Gold Earned
29,396
261
Minions Killed
268
0
Camps Cleared
0
874,980
Distance Traveled
1,004,261
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,464
546
98
10
0
174,346
0
W
King Arthur
6,797
680
65
7
0
198,132
0
W
Sol
6,378
638
79
8
0
191,190
0
L
Thor
4,422
442
41
4
0
171,485
0
L
Surtr
4,898
490
58
6
0
170,829
0
L
Hera
4,796
480
57
6
0
179,208
5
W
Xing Tian
5,574
557
36
4
0
214,822
0
W
Zeus
5,322
532
41
4
0
202,083
5
L
Ganesha
4,990
499
7
1
0
179,112
1
W
Danzaburou
5,325
533
47
5
0
198,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role