Player Matchup

Chernobog
Chernobog
THESOCRAM
Chernobog
Level 99
God Stats
4W - 8L
1,406 SR
Queue Stats
307W - 309L
1,463 Elo+
Solo
Lancelot
Lancelot
jacket722901
Lancelot
Level 96
God Stats
0W - 2L
1,180 SR
Queue Stats
39W - 46L
1,375 Elo+
Solo
Agni
Agni
shanjiejiuhao
Agni
Level 62
God Stats
26W - 16L
1,509 SR
Queue Stats
266W - 189L
1,494 Elo+
Solo
Team Averages
Level 86
1,365 SR
1,444 Elo+

VS

Team Averages
Level 55
1,514 SR
1,409 Elo+
Merlin
Merlin
Mr-shadow--s
Merlin
Level 36
God Stats
36W - 30L
1,332 SR
Queue Stats
62W - 58L
1,323 Elo+
Solo
Neith
Neith
Whitetime2
Neith
Level 25
God Stats
21W - 17L
1,524 SR
Queue Stats
21W - 18L
1,456 Elo+
Party 1
Arachne
Arachne
xNeoZz
Arachne
Level 103
God Stats
5W - 2L
1,687 SR
Queue Stats
24W - 23L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
THESOCRAM
Chernobog
14
2 / 8 / 0
8,655
721
6,631
14,753
5,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Lancelot
jacket722901
Lancelot
16
3 / 4 / 2
9,300
775
6,533
11,501
5,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
1 / 8 / 4
8,601
717
8,284
11,039
3,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
1 / 3 / 15
10,075
840
6,068
6,760
2,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
17
4 / 2 / 14
10,962
914
11,563
8,278
3,508
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
xNeoZz
Arachne
18
15 / 1 / 4
12,871
1,073
15,834
13,173
10,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
6
Kills
20
20
Deaths
6
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Merlin
1
3
15
2.83
L
Chernobog
THESOCRAM
Chernobog
2
8
0
0.25
W
Neith
4
2
14
5.5
L
Lancelot
jacket722901
Lancelot
3
4
2
1
L
1
8
4
0.38
W
Arachne
xNeoZz
Arachne
15
1
4
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,448
Damage
33,465
37,293
Taken
28,211
14,444
Mitigated
16,407
4,327
Healing
11,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
6,068
252
255
1,974
6,760
2,402
0
2,261
4,499
28,787
0
L
Chernobog
THESOCRAM
Chernobog
6,631
2,981
0
1,474
14,753
5,707
0
1,026
13,519
0
37,961
W
Neith
11,563
6,247
0
4,005
8,278
3,508
1,456
2,892
5,386
0
39,940
L
Lancelot
jacket722901
Lancelot
6,533
1,224
0
975
11,501
5,379
0
1,955
9,164
0
25,865
L
8,284
566
28
1,850
11,039
3,358
0
2,187
8,449
23,751
541
W
Arachne
xNeoZz
Arachne
15,834
11,339
0
4,793
13,173
10,497
2,042
2,974
10,199
0
42,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,556
Gold Earned
33,908
142
Minions Killed
168
0
Camps Cleared
0
587,188
Distance Traveled
659,318
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,075
840
45
4
0
217,865
0
L
Chernobog
8,655
721
62
5
0
177,304
0
W
Neith
10,962
914
69
6
0
201,441
0
L
Lancelot
9,300
775
40
3
0
252,878
0
L
Agni
8,601
717
40
3
0
157,006
0
W
Arachne
12,871
1,073
54
5
0
240,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role