Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
Anoobis12
Osiris
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 41L
1,556 Elo+
Party 2
Fafnir
Fafnir
FinalFr0nTyr
Fafnir
Level 98
God Stats
1W - 2L
1,544 SR
Queue Stats
49W - 36L
1,569 Elo+
Party 2
Da Ji
Da Ji
Iso_bucket_302
Da Ji
Level 155
God Stats
1W - 4L
1,335 SR
Queue Stats
158W - 144L
1,526 Elo+
Party 3
Charybdis
Charybdis
phillykilla60
Charybdis
Level 150
God Stats
163W - 172L
1,538 SR
Queue Stats
498W - 478L
1,533 Elo+
Party 3
Team Averages
Level 135
1,483 SR
1,537 Elo+

VS

Team Averages
Level 131
1,592 SR
1,495 Elo+
Ra
Ra
BolaEx
Ra
Level 156
God Stats
67W - 54L
1,598 SR
Queue Stats
242W - 233L
1,479 Elo+
Party 4
Gilgamesh
Gilgamesh
Bsleazy420
Gilgamesh
Level 109
God Stats
20W - 13L
1,434 SR
Queue Stats
128W - 133L
1,460 Elo+
Party 1
Nu Wa
Nu Wa
Deionn4
Nu Wa
Level 159
God Stats
7W - 6L
1,563 SR
Queue Stats
322W - 310L
1,527 Elo+
Solo
Hun Batz
Hun Batz
TELLEZxc
Hun Batz
Level 162
God Stats
12W - 6L
1,645 SR
Queue Stats
295W - 270L
1,546 Elo+
Party 4
Xbalanque
Xbalanque
TheToxicologist
Xbalanque
Level 67
God Stats
26W - 13L
1,722 SR
Queue Stats
174W - 176L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 3 / 2
6,925
533
8,084
6,864
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Anoobis12
Osiris
13
1 / 1 / 0
7,110
547
3,656
14,477
9,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fafnir
10
0 / 2 / 2
6,361
489
4,454
11,629
12,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 1 / 0
5,973
459
1,739
6,864
2,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Charybdis
phillykilla60
Charybdis
12
2 / 3 / 1
6,589
507
4,778
10,837
3,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
15
6 / 1 / 2
9,104
700
7,201
5,927
1,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Bsleazy420
Gilgamesh
11
1 / 2 / 3
6,181
475
5,755
11,769
9,365
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Deionn4
Nu Wa
14
1 / 1 / 1
8,376
644
12,728
6,367
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
TELLEZxc
Hun Batz
13
1 / 0 / 7
7,242
557
4,149
7,137
2,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
TheToxicologist
Xbalanque
13
1 / 1 / 2
7,098
546
7,139
7,552
2,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
10
10
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
3
2
0.67
L
Osiris
Anoobis12
Osiris
1
1
0
1
W
Ra
6
1
2
7
W
Gilgamesh
Bsleazy420
Gilgamesh
1
2
3
1.25
W
Nu Wa
Deionn4
Nu Wa
1
1
1
1.5
L
Fafnir
0
2
2
0.5
L
1
1
0
1
W
Hun Batz
TELLEZxc
Hun Batz
1
0
7
4.5
W
Xbalanque
TheToxicologist
Xbalanque
1
1
2
2
L
Charybdis
phillykilla60
Charybdis
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,711
Damage
36,972
50,671
Taken
38,752
29,731
Mitigated
19,066
17,689
Healing
11,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,084
2,017
0
1,740
6,864
1,937
0
4,188
2,374
52,163
1,040
L
Osiris
Anoobis12
Osiris
3,656
488
0
4,631
14,477
9,600
128
9,947
3,936
0
64,267
W
Ra
7,201
500
1,766
2,848
5,927
1,915
393
3,394
2,229
79,954
642
W
Gilgamesh
Bsleazy420
Gilgamesh
5,755
1,275
0
1,294
11,769
9,365
360
4,263
7,260
298
21,761
W
Nu Wa
Deionn4
Nu Wa
12,728
5,628
0
2,268
6,367
2,557
0
477
5,764
58,100
1,120
L
Fafnir
4,454
1,202
0
3,295
11,629
12,019
0
1,538
9,958
16,755
1,032
L
1,739
270
0
3,264
6,864
2,335
0
1,768
5,018
0
32,187
W
Hun Batz
TELLEZxc
Hun Batz
4,149
621
0
668
7,137
2,722
0
1,754
5,168
0
45,959
W
Xbalanque
TheToxicologist
Xbalanque
7,139
2,130
0
2,350
7,552
2,507
2,791
1,390
6,036
0
61,237
L
Charybdis
phillykilla60
Charybdis
4,778
1,493
0
4,759
10,837
3,840
106
1,326
9,409
0
53,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,958
Gold Earned
38,001
392
Minions Killed
456
0
Camps Cleared
0
1,172,727
Distance Traveled
1,363,299
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,925
533
94
7
0
233,283
7
L
Osiris
7,110
547
119
9
0
246,317
0
W
Ra
9,104
700
158
12
0
279,727
4
W
Gilgamesh
6,181
475
30
2
0
284,213
4
W
Nu Wa
8,376
644
100
8
0
216,150
0
L
Fafnir
6,361
489
26
2
0
251,557
0
L
Da Ji
5,973
459
67
5
0
203,912
0
W
Hun Batz
7,242
557
84
6
0
337,127
3
W
Xbalanque
7,098
546
84
6
0
246,082
0
L
Charybdis
6,589
507
86
7
0
237,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role