Player Matchup

Ganesha
Ganesha
Gold IV
AfroThund3r80
Ganesha
Gold IV
Level 122
God Stats
6W - 11L
1,652 SR
Queue Stats
149W - 186L
1,444 MMR
Party 1
Neith
Neith
Gold II
BigPadre69
Neith
Gold II
Level 156
God Stats
23W - 23L
1,531 SR
Queue Stats
110W - 140L
1,446 MMR
Party 1
Baba Yaga
Baba Yaga
Diamond V
Gallaxapher
Baba Yaga
Diamond V
Level 135
God Stats
195W - 221L
1,579 SR
Queue Stats
265W - 313L
1,996 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,587 SR
1,629 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 68
1,496 SR
1,284 MMR
Bacchus
Bacchus
Silver I
Mxlz
Bacchus
Silver I
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 23L
1,353 MMR
Party 2
Nu Wa
Nu Wa
Silver V
UrchinWar
Nu Wa
Silver V
Level 112
God Stats
2W - 3L
1,487 SR
Queue Stats
16W - 44L
1,145 MMR
Party 2
Danzaburou
Danzaburou
Silver II
Uy82xpuny
Danzaburou
Silver II
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 23L
1,353 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
15
0 / 1 / 13
9,045
822
5,567
8,001
8,175
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Neith
17
7 / 0 / 7
10,683
971
9,660
7,066
2,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
Gallaxapher
Baba Yaga
18
8 / 0 / 6
10,863
988
12,526
5,499
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AchillesJormungandrKuzenboVulcanNe Zha

VS

Bans
CthulhuThothKumbhakarnaPersephoneSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Mxlz
Bacchus
13
1 / 5 / 0
7,876
716
3,945
13,113
13,884
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Nu Wa
UrchinWar
Nu Wa
12
0 / 3 / 1
7,331
666
7,447
8,211
3,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Uy82xpuny
Danzaburou
12
0 / 7 / 1
7,500
682
2,978
10,722
3,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
15
Kills
1
1
Deaths
15
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ganesha
0
1
13
6.5
W
Neith
7
0
7
10.5
W
Baba Yaga
Gallaxapher
Baba Yaga
8
0
6
11
L
Bacchus
Mxlz
Bacchus
1
5
0
0.2
L
Nu Wa
UrchinWar
Nu Wa
0
3
1
0.17
L
Danzaburou
Uy82xpuny
Danzaburou
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,753
Damage
14,370
20,566
Taken
32,046
13,313
Mitigated
20,239
7,284
Healing
2,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
5,567
158
0
2,236
8,001
8,175
570
3,047
4,674
13,014
1,751
W
Neith
9,660
3,074
0
3,401
7,066
2,617
1,884
4,639
2,341
0
37,781
W
Baba Yaga
Gallaxapher
Baba Yaga
12,526
243
0
1,647
5,499
2,521
1,199
3,375
2,034
62,417
0
L
Bacchus
Mxlz
Bacchus
3,945
710
0
817
13,113
13,884
0
6,696
6,168
15,033
991
L
Nu Wa
UrchinWar
Nu Wa
7,447
1,600
0
1,228
8,211
3,049
0
5,564
2,511
21,380
0
L
Danzaburou
Uy82xpuny
Danzaburou
2,978
554
0
390
10,722
3,306
0
5,052
5,557
0
18,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,591
Gold Earned
22,707
174
Minions Killed
87
0
Camps Cleared
0
660,867
Distance Traveled
513,430
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,045
822
3
0
0
221,442
4
W
Neith
10,683
971
79
7
0
214,098
1
W
Baba Yaga
10,863
988
92
8
0
225,327
0
L
Bacchus
7,876
716
20
2
0
174,381
0
L
Nu Wa
7,331
666
33
3
0
176,839
0
L
Danzaburou
7,500
682
34
3
0
162,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role