Player Matchup

Morgan Le Fay
Morgan Le Fay
Lilley1213
Morgan Le Fay
Level 146
God Stats
3W - 5L
1,455 SR
Queue Stats
389W - 389L
1,444 Elo+
Solo
Vamana
Vamana
Rippinglips8
Vamana
Level 19
God Stats
0W - 1L
1,264 SR
Queue Stats
1W - 6L
1,310 Elo+
Party 1
Neith
Neith
bambam018
Neith
Level 100
God Stats
0W - 2L
1,440 SR
Queue Stats
2W - 6L
1,310 Elo+
Party 1
Charon
Charon
chiftharip
Charon
Level 69
God Stats
0W - 1L
1,334 SR
Queue Stats
1W - 6L
1,310 Elo+
Party 1
Thor
Thor
jakenosliw
Thor
Level 67
God Stats
1W - 9L
1,163 SR
Queue Stats
128W - 134L
1,479 Elo+
Party 1
Team Averages
Level 80
1,331 SR
1,371 Elo+

VS

Team Averages
Level 86
1,550 SR
1,479 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Joe_Musashi86
Chang'e
Level 139
God Stats
10W - 9L
1,536 SR
Queue Stats
286W - 272L
1,504 Elo+
Solo
Thor
Thor
UrAllFlaggots
Thor
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 5L
1,472 Elo+
Party 2
Hera
Hera
sharknado21
Hera
Level 157
God Stats
7W - 4L
1,695 SR
Queue Stats
131W - 119L
1,416 Elo+
Solo
Medusa
Medusa
showmestate22
Medusa
Level 109
God Stats
1W - 0L
1,516 SR
Queue Stats
51W - 43L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Lilley1213
Morgan Le Fay
12
0 / 2 / 0
6,540
503
4,234
5,196
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
11
0 / 4 / 1
6,231
479
2,327
9,223
6,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
bambam018
Neith
9
0 / 6 / 0
5,257
404
3,359
9,177
2,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
chiftharip
Charon
9
0 / 4 / 0
5,971
459
4,210
11,476
7,025
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 6 / 0
5,889
453
2,991
12,037
2,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
5 / 0 / 8
8,159
628
13,405
6,357
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
13
1 / 0 / 5
7,976
614
2,221
6,163
1,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
9 / 0 / 2
8,458
651
7,725
10,735
4,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 1 / 0
8,112
624
3,707
3,995
1,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 0 / 4
7,235
557
7,400
6,881
2,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
40
1
Kills
21
22
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
0
8
9
W
Chang'e
1
0
5
3.5
L
Morgan Le Fay
Lilley1213
Morgan Le Fay
0
2
0
0
L
Vamana
0
4
1
0.13
W
9
0
2
10
L
Neith
bambam018
Neith
0
6
0
0
L
Charon
chiftharip
Charon
0
4
0
0
L
1
6
0
0.17
W
2
1
0
2
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,121
Damage
34,458
47,109
Taken
34,131
19,984
Mitigated
11,281
7,662
Healing
10,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
13,405
5,489
0
750
6,357
1,823
1,278
2,149
4,208
54,974
1,422
W
Chang'e
2,221
155
1,376
4,407
6,163
1,546
19
4,041
2,088
37,431
0
L
Morgan Le Fay
Lilley1213
Morgan Le Fay
4,234
362
0
426
5,196
1,509
0
1,907
3,171
45,889
1,875
L
Vamana
2,327
448
0
499
9,223
6,210
0
4,884
4,295
0
29,082
W
7,725
2,457
0
1,393
10,735
4,419
0
0
10,696
0
72,952
L
Neith
bambam018
Neith
3,359
1,271
0
895
9,177
2,304
0
3,905
5,272
0
37,826
L
Charon
chiftharip
Charon
4,210
407
0
2,489
11,476
7,025
0
4,523
6,915
29,327
0
L
2,991
537
0
3,353
12,037
2,936
0
3,736
8,221
0
35,110
W
3,707
896
0
1,186
3,995
1,118
205
0
3,859
50,916
0
W
7,400
3,078
0
1,524
6,881
2,375
385
2,228
4,611
0
38,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,888
Gold Earned
39,940
321
Minions Killed
456
0
Camps Cleared
0
1,231,386
Distance Traveled
1,266,656
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,159
628
85
7
0
245,868
0
W
Chang'e
7,976
614
98
8
0
264,419
1
L
Morgan Le Fay
6,540
503
100
8
0
245,588
2
L
Vamana
6,231
479
67
5
0
231,897
0
W
Thor
8,458
651
100
8
0
289,599
0
L
Neith
5,257
404
62
5
0
246,572
0
L
Charon
5,971
459
32
2
0
267,306
0
L
Thor
5,889
453
60
5
0
240,023
6
W
Hera
8,112
624
102
8
0
204,851
6
W
Medusa
7,235
557
71
5
0
261,919
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role