Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 263
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Br4daz98
Izanami
Level 109
God Stats
0W - 2L
1,285 SR
Queue Stats
101W - 106L
1,509 Elo+
Solo
Eset
Eset
Caporacolo
Eset
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 199L
1,498 Elo+
Solo
Cerberus
Cerberus
Hamza_Halk
Cerberus
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 68L
1,464 Elo+
Solo
Loki
Loki
wıιнэιм
Loki
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,389 Elo+
Solo
Team Averages
Level 148
1,457 SR
1,472 Elo+

VS

Team Averages
Level 143
1,567 SR
1,517 Elo+
Xing Tian
Xing Tian
Duc Hue
Xing Tian
Level 126
God Stats
6W - 3L
1,692 SR
Queue Stats
437W - 419L
1,546 Elo+
Solo
Cerberus
Cerberus
ImmortalGenius
Cerberus
Level 250
God Stats
2W - 1L
1,706 SR
Queue Stats
246W - 217L
1,584 Elo+
Solo
Olorun
Olorun
McJoni
Olorun
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Medusa
Medusa
Opodemos
Medusa
Level 149
God Stats
3W - 3L
1,438 SR
Queue Stats
227W - 248L
1,446 Elo+
Solo
Bacchus
Bacchus
YusEn67
Bacchus
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 106L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
16
4 / 7 / 12
10,057
774
15,467
13,765
9,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Br4daz98
Izanami
17
5 / 6 / 13
10,253
789
14,835
12,971
5,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
9 / 5 / 10
10,799
831
18,301
12,108
5,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Hamza_Halk
Cerberus
6
0 / 1 / 1
6,852
527
0
1,007
294
20
7 / 6 / 10
12,231
941
15,550
13,446
6,555
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Duc Hue
Xing Tian
19
4 / 5 / 12
11,113
855
7,623
31,403
27,443
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
16
3 / 6 / 13
10,160
782
9,493
17,526
19,230
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
McJoni
Olorun
19
5 / 3 / 14
11,247
865
7,350
11,655
5,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Medusa
Opodemos
Medusa
18
6 / 7 / 14
11,823
909
14,891
12,984
4,835
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
YusEn67
Bacchus
17
7 / 6 / 10
10,843
834
8,432
14,663
8,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
88
25
Kills
25
25
Deaths
27
46
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
4
7
12
1.43
L
Izanami
Br4daz98
Izanami
5
6
13
1.92
L
9
5
10
2.8
W
Xing Tian
Duc Hue
Xing Tian
4
5
12
2
L
Cerberus
Hamza_Halk
Cerberus
0
1
1
0.5
W
Cerberus
3
6
13
1.58
W
Olorun
McJoni
Olorun
5
3
14
4
W
Medusa
Opodemos
Medusa
6
7
14
1.86
W
Bacchus
YusEn67
Bacchus
7
6
10
2
L
7
6
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,153
Damage
47,789
53,297
Taken
88,231
27,708
Mitigated
65,438
10,590
Healing
28,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
15,467
2,803
0
1,257
13,765
9,945
223
8,211
5,129
27,644
835
L
Izanami
Br4daz98
Izanami
14,835
10,342
62
2,506
12,971
5,446
658
7,892
4,913
0
30,568
L
18,301
686
662
2,330
12,108
5,468
193
6,273
5,665
25,967
0
W
Xing Tian
Duc Hue
Xing Tian
7,623
576
1,376
10,504
31,403
27,443
563
12,495
17,480
18,484
566
L
Cerberus
Hamza_Halk
Cerberus
0
0
0
26
1,007
294
0
1,007
0
0
0
W
Cerberus
9,493
237
700
3,429
17,526
19,230
348
4,944
11,655
16,108
95
W
Olorun
McJoni
Olorun
7,350
1,727
2,351
4,263
11,655
5,237
2,755
3,814
7,603
29,261
0
W
Medusa
Opodemos
Medusa
14,891
3,552
1,134
631
12,984
4,835
2,833
4,489
8,043
0
39,691
W
Bacchus
YusEn67
Bacchus
8,432
529
1,015
2,647
14,663
8,693
1,044
6,515
7,756
16,180
0
L
15,550
2,693
411
3,336
13,446
6,555
168
8,327
4,949
0
31,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,192
Gold Earned
55,186
124
Minions Killed
147
0
Camps Cleared
0
817,980
Distance Traveled
1,088,511
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
10,057
774
37
3
0
170,192
0
L
Izanami
10,253
789
30
2
0
179,228
0
L
Eset
10,799
831
27
2
0
230,593
0
W
Xing Tian
11,113
855
24
2
0
238,516
0
L
Cerberus
6,852
527
0
0
0
0
0
W
Cerberus
10,160
782
15
1
0
186,570
0
W
Olorun
11,247
865
46
4
0
229,163
0
W
Medusa
11,823
909
52
4
0
205,439
0
W
Bacchus
10,843
834
10
1
0
228,823
0
L
Loki
12,231
941
30
2
0
237,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role