Player Matchup

Olorun
Olorun
AlfiB
Olorun
Level 125
God Stats
6W - 6L
1,516 SR
Queue Stats
533W - 538L
1,505 Elo+
Party 3
Sun Wukong
Sun Wukong
FindingDigEm
Sun Wukong
Level 115
God Stats
16W - 13L
1,559 SR
Queue Stats
280W - 294L
1,529 Elo+
Party 3
Xing Tian
Xing Tian
Found Vengeance
Xing Tian
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 41L
1,404 Elo+
Party 2
Cernunnos
Cernunnos
lVEMO IS RIPPIN
Cernunnos
Level 87
God Stats
2W - 1L
1,450 SR
Queue Stats
124W - 118L
1,458 Elo+
Party 2
Hercules
Hercules
murdamurphdirty
Hercules
Level 128
God Stats
17W - 12L
1,643 SR
Queue Stats
372W - 359L
1,455 Elo+
Party 3
Team Averages
Level 100
1,533 SR
1,470 Elo+

VS

Team Averages
Level 112
1,444 SR
1,480 Elo+
Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DegenPo
Janus
Level 121
God Stats
6W - 8L
1,470 SR
Queue Stats
948W - 980L
1,508 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheGeneralJam
Tsukuyomi
Level 28
God Stats
1W - 4L
1,302 SR
Queue Stats
73W - 109L
1,426 Elo+
Party 1
Cupid
Cupid
XUVERANT
Cupid
Level 125
God Stats
2W - 4L
1,450 SR
Queue Stats
75W - 86L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AlfiB
Olorun
15
0 / 1 / 14
8,328
757
6,770
7,562
3,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
FindingDigEm
Sun Wukong
16
8 / 2 / 12
10,032
912
12,302
10,302
12,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
Found Vengeance
Xing Tian
16
5 / 2 / 11
9,829
894
4,844
15,974
18,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
lVEMO IS RIPPIN
Cernunnos
15
2 / 2 / 17
8,896
809
10,269
9,347
4,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
16
8 / 1 / 13
9,629
875
11,039
17,726
13,741
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
5 / 5 / 1
8,842
804
12,907
9,792
4,846
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

Cabrakan
 
Cabrakan
13
0 / 5 / 6
7,869
715
7,276
11,893
14,675
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
DegenPo
Janus
11
0 / 6 / 3
7,189
654
9,830
6,771
2,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
TheGeneralJam
Tsukuyomi
14
3 / 4 / 2
8,678
789
6,857
8,977
3,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cupid
XUVERANT
Cupid
14
0 / 3 / 6
7,705
700
11,135
9,818
4,409
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
26
23
Kills
8
8
Deaths
23
67
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
5
5
1
1.1
L
Cabrakan
 
Cabrakan
0
5
6
0.6
W
Olorun
AlfiB
Olorun
0
1
14
7
L
Janus
DegenPo
Janus
0
6
3
0.25
W
Sun Wukong
FindingDigEm
Sun Wukong
8
2
12
7
W
Xing Tian
Found Vengeance
Xing Tian
5
2
11
5.25
L
Tsukuyomi
TheGeneralJam
Tsukuyomi
3
4
2
1
L
Cupid
XUVERANT
Cupid
0
3
6
1
W
Cernunnos
lVEMO IS RIPPIN
Cernunnos
2
2
17
5.25
W
Hercules
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,224
Damage
48,005
60,911
Taken
47,251
51,680
Mitigated
30,175
29,721
Healing
11,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
12,907
3,934
581
1,060
9,792
4,846
0
1,409
8,185
0
24,785
L
Cabrakan
 
Cabrakan
7,276
1,028
1,374
2,044
11,893
14,675
0
2,937
8,699
11,521
0
W
Olorun
AlfiB
Olorun
6,770
2,878
5,654
2,649
7,562
3,782
1,830
4,363
2,943
23,003
0
L
Janus
DegenPo
Janus
9,830
147
443
548
6,771
2,307
0
989
5,593
18,137
326
W
Sun Wukong
FindingDigEm
Sun Wukong
12,302
1,226
1,197
2,287
10,302
12,068
669
2,404
7,750
0
20,255
W
Xing Tian
Found Vengeance
Xing Tian
4,844
162
2,583
2,677
15,974
18,086
437
2,806
12,982
7,800
910
L
Tsukuyomi
TheGeneralJam
Tsukuyomi
6,857
1,385
220
1,064
8,977
3,938
0
2,434
6,465
0
14,382
L
Cupid
XUVERANT
Cupid
11,135
3,669
1,207
3,452
9,818
4,409
0
3,123
6,441
0
24,989
W
Cernunnos
lVEMO IS RIPPIN
Cernunnos
10,269
4,477
230
845
9,347
4,003
1,861
3,585
5,686
0
32,191
W
Hercules
11,039
1,955
3,021
8,578
17,726
13,741
586
2,827
14,723
0
12,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,714
Gold Earned
40,283
122
Minions Killed
107
0
Camps Cleared
0
1,021,703
Distance Traveled
888,619
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,842
804
22
2
0
197,501
0
L
Cabrakan
7,869
715
6
1
0
182,622
0
W
Olorun
8,328
757
37
3
0
188,941
0
L
Janus
7,189
654
30
3
0
148,786
0
W
Sun Wukong
10,032
912
16
1
0
221,294
0
W
Xing Tian
9,829
894
9
1
0
203,616
0
L
Tsukuyomi
8,678
789
15
1
0
176,585
0
L
Cupid
7,705
700
34
3
0
183,125
0
W
Cernunnos
8,896
809
54
5
0
181,690
0
W
Hercules
9,629
875
6
1
0
226,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role