Player Matchup

Danzaburou
Danzaburou
DrakeZse
Danzaburou
Level 66
God Stats
2W - 2L
1,666 SR
Queue Stats
227W - 235L
1,303 Elo+
Party 2
Achilles
Achilles
DrayvynZse
Achilles
Level 44
God Stats
0W - 3L
1,181 SR
Queue Stats
134W - 155L
1,309 Elo+
Party 2
Baron Samedi
Baron Samedi
GooeyCrystal
Baron Samedi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,329 Elo+
Party 2
Team Averages
Level 45
1,449 SR
1,314 Elo+

VS

Team Averages
Level 114
1,529 SR
1,323 Elo+
Nike
Nike
Aceboogiee90
Nike
Level 116
God Stats
35W - 39L
1,467 SR
Queue Stats
164W - 172L
1,359 Elo+
Party 1
Nu Wa
Nu Wa
HOB_Gaming246
Nu Wa
Level 123
God Stats
3W - 0L
1,811 SR
Queue Stats
59W - 74L
1,300 Elo+
Party 1
Charybdis
Charybdis
Hydawg
Charybdis
Level 104
God Stats
7W - 10L
1,310 SR
Queue Stats
27W - 33L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DrakeZse
Danzaburou
14
1 / 4 / 3
9,611
739
10,079
13,575
3,927
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
DrayvynZse
Achilles
13
2 / 6 / 2
8,859
681
6,125
12,898
6,504
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
GooeyCrystal
Baron Samedi
15
1 / 3 / 2
9,515
732
7,537
11,791
4,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 7
10,244
788
9,759
13,648
8,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

17
4 / 2 / 8
10,327
794
13,113
9,421
3,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Charybdis
Hydawg
Charybdis
17
4 / 1 / 9
10,711
824
10,286
9,040
3,311
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
4
Kills
13
13
Deaths
5
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
L
Danzaburou
DrakeZse
Danzaburou
1
4
3
0.63
L
Achilles
DrayvynZse
Achilles
2
6
2
0.5
L
Baron Samedi
GooeyCrystal
Baron Samedi
1
3
2
0.67
W
4
2
8
4
W
Charybdis
Hydawg
Charybdis
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,741
Damage
33,158
38,264
Taken
32,109
14,859
Mitigated
15,318
10,445
Healing
8,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,759
546
0
2,472
13,648
8,774
236
4,125
9,512
176
25,521
L
Danzaburou
DrakeZse
Danzaburou
10,079
2,153
355
4,502
13,575
3,927
154
4,290
9,285
0
36,898
L
Achilles
DrayvynZse
Achilles
6,125
1,714
209
952
12,898
6,504
0
3,473
9,425
0
12,260
L
Baron Samedi
GooeyCrystal
Baron Samedi
7,537
533
1,469
2,958
11,791
4,428
25
5,590
6,201
35,287
367
W
13,113
4,363
417
3,139
9,421
3,233
0
1,361
8,055
38,923
0
W
Charybdis
Hydawg
Charybdis
10,286
5,970
106
2,541
9,040
3,311
1,203
1,880
7,149
0
38,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,985
Gold Earned
31,282
135
Minions Killed
144
0
Camps Cleared
0
613,412
Distance Traveled
678,745
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,244
788
26
2
0
254,616
1
L
Danzaburou
9,611
739
49
4
0
202,844
0
L
Achilles
8,859
681
13
1
0
200,141
0
L
Baron Samedi
9,515
732
73
6
0
210,427
0
W
Nu Wa
10,327
794
45
3
0
210,500
0
W
Charybdis
10,711
824
73
6
0
213,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role