Player Matchup

Tiamat
Tiamat
Diamond IV
 
Tiamat
Diamond IV
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Diamond I
Colapski
Maui
Diamond I
Level 146
God Stats
5W - 2L
1,740 SR
Queue Stats
122W - 94L
2,394 MMR
Solo
Hachiman
Hachiman
Platinum III
Suffino
Hachiman
Platinum III
Level 123
God Stats
135W - 117L
1,639 SR
Queue Stats
428W - 422L
1,939 MMR
Solo
Nemesis
Nemesis
Diamond III
YoloMcRaket
Nemesis
Diamond III
Level 160
God Stats
8W - 7L
1,895 SR
Queue Stats
132W - 89L
2,195 MMR
Party 2
Sobek
Sobek
Platinum II
xFllekzZ
Sobek
Platinum II
Level 170
God Stats
15W - 10L
1,627 SR
Queue Stats
89W - 74L
1,931 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 140
1,680 SR
1,992 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 150
1,664 SR
2,120 MMR
Ne Zha
Ne Zha
Diamond II
FastBLVDE7
Ne Zha
Diamond II
Level 190
God Stats
20W - 12L
1,714 SR
Queue Stats
180W - 149L
2,234 MMR
Solo
Ares
Ares
Diamond IV
HowIMetUrMelons
Ares
Diamond IV
Level 149
God Stats
0W - 1L
1,767 SR
Queue Stats
81W - 86L
2,099 MMR
Party 1
Achilles
Achilles
Diamond V
TellMeeWhyy
Achilles
Diamond V
Level 139
God Stats
6W - 6L
1,603 SR
Queue Stats
160W - 154L
2,025 MMR
Party 1
Artemis
Artemis
Platinum II
opyskayaveki
Artemis
Platinum II
Level 149
God Stats
6W - 13L
1,562 SR
Queue Stats
504W - 490L
1,869 MMR
Solo
Rama
Rama
Diamond II
troublemakR
Rama
Diamond II
Level 122
God Stats
17W - 12L
1,673 SR
Queue Stats
156W - 127L
2,370 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
7
0 / 0 / 1
3,557
711
1,235
2,089
547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Maui
6
1 / 0 / 2
3,676
735
1,187
3,039
1,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
Suffino
Hachiman
7
0 / 0 / 2
3,591
718
1,120
2,026
429
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nemesis
YoloMcRaket
Nemesis
6
2 / 0 / 1
3,851
770
2,044
3,092
911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
xFllekzZ
Sobek
5
1 / 2 / 0
3,396
679
2,424
4,111
1,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
ThorMaman BrigittePeleGebRavana

VS

Bans
CabrakanKumbhakarnaAthenaSerqetMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
FastBLVDE7
Ne Zha
6
0 / 1 / 1
3,217
643
1,182
3,768
900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 1 / 0
3,162
632
1,099
3,350
1,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
TellMeeWhyy
Achilles
6
2 / 1 / 0
3,563
713
2,137
3,532
2,297
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
opyskayaveki
Artemis
7
0 / 0 / 0
3,664
733
1,814
2,442
592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

2
0 / 1 / 0
2,639
528
1,665
1,524
347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
4
Kills
2
2
Deaths
4
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
0
1
0.5
W
Maui
1
0
2
2
L
Ne Zha
FastBLVDE7
Ne Zha
0
1
1
0.5
L
0
1
0
0
W
Hachiman
Suffino
Hachiman
0
0
2
1
L
Achilles
TellMeeWhyy
Achilles
2
1
0
2
W
Nemesis
YoloMcRaket
Nemesis
2
0
1
2.5
L
Artemis
opyskayaveki
Artemis
0
0
0
0
L
0
1
0
0
W
Sobek
xFllekzZ
Sobek
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,010
Damage
7,897
14,357
Taken
14,616
5,320
Mitigated
5,460
6,408
Healing
5,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
1,235
43
0
888
2,089
547
0
0
2,089
15,345
0
W
Maui
1,187
554
247
1,231
3,039
1,708
0
532
2,507
9,748
0
L
Ne Zha
FastBLVDE7
Ne Zha
1,182
424
0
1,883
3,768
900
0
585
3,133
0
13,834
L
1,099
96
0
898
3,350
1,324
0
610
2,740
10,374
0
W
Hachiman
Suffino
Hachiman
1,120
548
0
1,521
2,026
429
0
567
1,459
0
20,339
L
Achilles
TellMeeWhyy
Achilles
2,137
442
0
1,422
3,532
2,297
0
1,849
1,210
933
10,062
W
Nemesis
YoloMcRaket
Nemesis
2,044
603
0
555
3,092
911
0
0
3,092
0
20,405
L
Artemis
opyskayaveki
Artemis
1,814
499
0
390
2,442
592
0
894
1,376
0
20,949
L
1,665
1,533
0
685
1,524
347
0
213
1,311
0
6,307
W
Sobek
xFllekzZ
Sobek
2,424
88
0
1,966
4,111
1,725
0
214
3,897
11,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,071
Gold Earned
16,245
155
Minions Killed
120
0
Camps Cleared
0
540,463
Distance Traveled
479,974
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
3,557
711
33
7
0
93,922
0
W
Maui
3,676
735
14
3
0
113,142
0
L
Ne Zha
3,217
643
25
5
0
129,240
0
L
Ares
3,162
632
14
3
0
106,752
0
W
Hachiman
3,591
718
43
9
0
87,633
0
L
Achilles
3,563
713
22
4
0
103,327
0
W
Nemesis
3,851
770
45
9
0
137,755
0
L
Artemis
3,664
733
46
9
0
91,578
0
L
Rama
2,639
528
13
3
0
49,077
0
W
Sobek
3,396
679
20
4
0
108,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role