Player Matchup

Mercury
Mercury
Kelninja1
Mercury
Level 143
God Stats
1W - 2L
1,456 SR
Queue Stats
49W - 43L
1,515 Elo+
Party 1
Persephone
Persephone
MrChunKukDo
Persephone
Level 156
God Stats
22W - 9L
1,650 SR
Queue Stats
389W - 380L
1,430 Elo+
Party 2
Ymir
Ymir
Turtle_Zach1
Ymir
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 38L
1,551 Elo+
Party 1
Hachiman
Hachiman
ULosttoaMathNerd
Hachiman
Level 40
God Stats
5W - 8L
1,276 SR
Queue Stats
42W - 63L
1,456 Elo+
Party 1
Ravana
Ravana
burkeowicz
Ravana
Level 145
God Stats
13W - 10L
1,466 SR
Queue Stats
378W - 387L
1,448 Elo+
Party 2
Team Averages
Level 120
1,470 SR
1,480 Elo+

VS

Team Averages
Level 203
1,555 SR
1,505 Elo+
Susano
Susano
 
Susano
Level 246
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Lord Quintal
Hades
Level 143
God Stats
12W - 17L
1,563 SR
Queue Stats
200W - 192L
1,508 Elo+
Solo
Skadi
Skadi
TraCuz-
Skadi
Level 106
God Stats
5W - 5L
1,546 SR
Queue Stats
129W - 147L
1,452 Elo+
Solo
Ix Chel
Ix Chel
itzthyhazardz
Ix Chel
Level 145
God Stats
3W - 3L
1,577 SR
Queue Stats
131W - 126L
1,506 Elo+
Solo
Sylvanus
Sylvanus
pfeiff17
Sylvanus
Level 376
God Stats
649W - 554L
1,591 SR
Queue Stats
1,325W - 1,282L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Kelninja1
Mercury
13
4 / 2 / 5
7,110
547
7,328
10,359
3,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Persephone
MrChunKukDo
Persephone
12
2 / 2 / 7
7,671
590
11,756
9,991
3,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 0 / 8
7,333
564
6,352
9,308
7,149
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

15
7 / 1 / 1
8,620
663
8,969
7,397
2,403
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
burkeowicz
Ravana
14
1 / 0 / 1
7,819
601
4,206
8,719
6,880
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
2 / 2 / 2
6,469
498
6,070
12,944
4,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 6 / 1
6,440
495
7,291
13,761
5,653
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Skadi
TraCuz-
Skadi
13
1 / 4 / 0
7,250
558
5,612
8,867
2,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ix Chel
13
0 / 1 / 0
7,463
574
6,317
7,128
3,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
pfeiff17
Sylvanus
10
0 / 2 / 1
6,299
485
5,728
11,124
8,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
15
Kills
5
5
Deaths
15
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
2
2
1.5
W
Mercury
Kelninja1
Mercury
4
2
5
3.25
L
2
6
1
0.42
W
Persephone
MrChunKukDo
Persephone
2
2
7
2.75
L
Skadi
TraCuz-
Skadi
1
4
0
0.25
W
1
0
8
5
W
7
1
1
7.5
W
Ravana
burkeowicz
Ravana
1
0
1
1.5
L
Ix Chel
0
1
0
0
L
Sylvanus
pfeiff17
Sylvanus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,611
Damage
31,018
45,774
Taken
53,824
23,438
Mitigated
24,877
14,407
Healing
21,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
6,070
960
0
5,193
12,944
4,768
0
4,872
8,072
0
43,898
W
Mercury
Kelninja1
Mercury
7,328
3,041
0
1,440
10,359
3,957
0
2,021
8,338
0
50,379
L
7,291
369
410
4,702
13,761
5,653
0
7,485
6,276
38,851
470
W
Persephone
MrChunKukDo
Persephone
11,756
168
0
3,473
9,991
3,049
0
6,121
3,850
53,238
170
L
Skadi
TraCuz-
Skadi
5,612
1,990
0
711
8,867
2,699
0
1,295
7,572
0
66,826
W
6,352
1,330
0
1,768
9,308
7,149
0
3,552
5,756
25,318
0
W
8,969
5,205
0
4,246
7,397
2,403
0
863
6,534
0
67,616
W
Ravana
burkeowicz
Ravana
4,206
475
0
3,480
8,719
6,880
0
5,557
2,402
0
59,066
L
Ix Chel
6,317
655
0
3,001
7,128
3,384
0
0
7,128
55,645
0
L
Sylvanus
pfeiff17
Sylvanus
5,728
1,451
3,643
3,571
11,124
8,373
0
4,456
6,668
22,070
318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,553
Gold Earned
33,921
419
Minions Killed
407
0
Camps Cleared
0
1,402,082
Distance Traveled
1,251,153
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,469
498
72
6
0
293,468
0
W
Mercury
7,110
547
66
5
0
335,580
2
L
Hades
6,440
495
79
6
0
223,617
0
W
Persephone
7,671
590
79
6
0
284,144
0
L
Skadi
7,250
558
104
8
0
264,656
2
W
Ymir
7,333
564
39
3
0
266,817
5
W
Hachiman
8,620
663
130
10
0
244,865
1
W
Ravana
7,819
601
105
8
0
270,676
1
L
Ix Chel
7,463
574
112
9
0
229,911
0
L
Sylvanus
6,299
485
40
3
0
239,501
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role