Player Matchup

Medusa
Medusa
Platinum II
Catawampus
Medusa
Platinum II
Level 120
God Stats
1W - 4L
1,312 SR
Queue Stats
105W - 100L
1,696 MMR
Party 1
Cthulhu
Cthulhu
Gold I
ChrolloLucilfêř
Cthulhu
Gold I
Level 181
God Stats
2W - 2L
1,626 SR
Queue Stats
296W - 291L
1,786 MMR
Solo
Poseidon
Poseidon
Platinum IV
Darklabelltd
Poseidon
Platinum IV
Level 158
God Stats
1W - 1L
1,611 SR
Queue Stats
109W - 105L
1,805 MMR
Solo
Freya
Freya
Platinum III
NthTag61428140
Freya
Platinum III
Level 142
God Stats
1W - 4L
1,333 SR
Queue Stats
117W - 109L
1,680 MMR
Solo
Thor
Thor
Platinum II
TheTallFrosty
Thor
Platinum II
Level 156
God Stats
3W - 6L
1,445 SR
Queue Stats
143W - 130L
1,711 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 151
1,466 SR
1,736 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 145
1,581 SR
1,683 MMR
Thanatos
Thanatos
Gold III
 
Thanatos
Gold III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Gold V
AvengeTheBorb
Maui
Gold V
Level 104
God Stats
1W - 1L
1,553 SR
Queue Stats
10W - 6L
1,670 MMR
Party 2
Chronos
Chronos
Platinum IV
Fynlo
Chronos
Platinum IV
Level 171
God Stats
1W - 0L
1,759 SR
Queue Stats
112W - 99L
1,670 MMR
Party 2
Anhur
Anhur
Platinum III
XxPibexX
Anhur
Platinum III
Level 181
God Stats
4W - 6L
1,528 SR
Queue Stats
62W - 44L
1,776 MMR
Solo
Janus
Janus
Diamond V
arboledajuan140_
Janus
Diamond V
Level 149
God Stats
19W - 21L
1,566 SR
Queue Stats
330W - 321L
1,802 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Catawampus
Medusa
14
1 / 5 / 0
7,467
498
6,009
11,169
3,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 2 / 1
6,672
445
5,551
14,363
8,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Poseidon
Darklabelltd
Poseidon
15
6 / 2 / 2
8,847
590
8,852
6,073
1,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 4 / 0
7,228
482
3,594
9,316
2,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

13
3 / 5 / 5
7,567
504
8,042
15,612
4,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
RavanaAgniSusano

VS

Bans
AresCabrakanOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
3 / 3 / 4
8,291
553
5,580
10,823
3,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 1 / 3
7,551
503
3,634
11,282
8,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
Fynlo
Chronos
17
5 / 1 / 2
10,845
723
9,921
10,220
3,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
XxPibexX
Anhur
17
8 / 0 / 1
10,455
697
11,921
10,311
3,692
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 6 / 4
8,698
580
7,331
8,397
2,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
11
Kills
18
18
Deaths
11
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
3
4
1.67
W
0
1
3
1.5
L
Medusa
Catawampus
Medusa
1
5
0
0.2
L
0
2
1
0.25
L
Poseidon
Darklabelltd
Poseidon
6
2
2
3.5
W
Chronos
Fynlo
Chronos
5
1
2
6
L
1
4
0
0.25
L
3
5
5
1.1
W
Anhur
XxPibexX
Anhur
8
0
1
8.5
W
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,048
Damage
38,387
56,533
Taken
51,033
19,808
Mitigated
22,052
11,789
Healing
17,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,580
1,014
0
6,806
10,823
3,978
0
3,110
7,713
0
53,372
W
3,634
1,046
0
2,170
11,282
8,749
128
4,600
6,682
20,075
0
L
Medusa
Catawampus
Medusa
6,009
3,043
0
1,633
11,169
3,442
0
939
10,190
0
67,944
L
5,551
258
2,090
3,704
14,363
8,040
22
5,959
8,071
20,987
1,421
L
Poseidon
Darklabelltd
Poseidon
8,852
922
0
216
6,073
1,225
0
2,660
3,173
73,130
1,111
W
Chronos
Fynlo
Chronos
9,921
4,078
0
2,229
10,220
3,174
2,866
5,514
4,706
72,846
2,449
L
3,594
1,406
0
2,803
9,316
2,526
0
5,642
3,200
35,908
5,511
L
8,042
2,271
0
1,343
15,612
4,575
0
4,306
11,110
0
63,981
W
Anhur
XxPibexX
Anhur
11,921
7,789
0
5,128
10,311
3,692
2,646
1,349
8,962
0
74,881
W
7,331
381
0
720
8,397
2,459
0
3,838
4,559
56,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,781
Gold Earned
45,840
477
Minions Killed
502
0
Camps Cleared
0
1,396,675
Distance Traveled
1,571,526
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,291
553
76
5
0
338,102
0
W
Maui
7,551
503
33
2
0
317,093
4
L
Medusa
7,467
498
116
8
0
277,508
0
L
Cthulhu
6,672
445
28
2
0
321,231
3
L
Poseidon
8,847
590
144
10
0
317,136
4
W
Chronos
10,845
723
149
10
0
308,219
2
L
Freya
7,228
482
87
6
0
186,157
0
L
Thor
7,567
504
102
7
0
294,643
2
W
Anhur
10,455
697
126
8
0
294,563
5
W
Janus
8,698
580
118
8
0
313,549
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role