Player Matchup

Kukulkan
Kukulkan
Diamond IV
HowIMetUrMelons
Kukulkan
Diamond IV
Level 149
God Stats
4W - 3L
1,661 SR
Queue Stats
81W - 86L
2,055 MMR
Party 1
Achilles
Achilles
Diamond V
TellMeeWhyy
Achilles
Diamond V
Level 139
God Stats
6W - 6L
1,554 SR
Queue Stats
160W - 154L
1,981 MMR
Party 1
Pele
Pele
Diamond III
YoloMcRaket
Pele
Diamond III
Level 160
God Stats
76W - 31L
1,824 SR
Queue Stats
132W - 89L
2,151 MMR
Party 2
Hou Yi
Hou Yi
Diamond II
troublemakR
Hou Yi
Diamond II
Level 122
God Stats
7W - 10L
1,618 SR
Queue Stats
156W - 127L
2,326 MMR
Solo
Sobek
Sobek
Platinum III
xFllekzZ
Sobek
Platinum III
Level 170
God Stats
15W - 10L
1,607 SR
Queue Stats
89W - 74L
1,887 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 148
1,653 SR
2,080 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 129
1,575 SR
1,808 MMR
Xing Tian
Xing Tian
Diamond IV
 
Xing Tian
Diamond IV
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Diamond IV
 
Aphrodite
Diamond IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Diamond I
Colapski
Bastet
Diamond I
Level 146
God Stats
15W - 5L
1,837 SR
Queue Stats
122W - 94L
2,438 MMR
Solo
Ganesha
Ganesha
Platinum III
Suffino
Ganesha
Platinum III
Level 123
God Stats
44W - 53L
1,501 SR
Queue Stats
428W - 422L
1,983 MMR
Solo
Skadi
Skadi
Gold III
petrospana
Skadi
Gold III
Level 146
God Stats
269W - 238L
1,536 SR
Queue Stats
698W - 708L
1,622 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
2 / 1 / 6
8,202
631
10,105
4,187
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
TellMeeWhyy
Achilles
13
2 / 1 / 7
7,826
602
6,117
10,431
9,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
7 / 1 / 5
8,625
663
9,882
11,783
4,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Hou Yi
16
10 / 0 / 0
9,915
763
13,477
8,486
3,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
xFllekzZ
Sobek
13
3 / 1 / 5
8,016
617
5,995
9,676
5,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
ThorRaAthenaSerqet

VS

Bans
RavanaGebMedusaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
3 / 6 / 1
7,321
563
6,278
13,328
6,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Aphrodite
 
Aphrodite
13
1 / 3 / 0
7,043
542
4,404
10,445
4,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
Colapski
Bastet
11
0 / 4 / 1
6,242
480
4,605
11,292
3,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
Suffino
Ganesha
11
0 / 2 / 2
6,651
512
3,291
12,775
10,856
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
10
0 / 9 / 0
6,092
469
2,817
11,190
3,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
24
Kills
4
4
Deaths
24
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
3
6
1
0.58
L
Aphrodite
 
Aphrodite
1
3
0
0.33
L
Bastet
Colapski
Bastet
0
4
1
0.13
W
Kukulkan
2
1
6
5
L
Ganesha
Suffino
Ganesha
0
2
2
0.5
W
Achilles
TellMeeWhyy
Achilles
2
1
7
5.5
W
7
1
5
9.5
L
Skadi
0
9
0
0
W
Hou Yi
10
0
0
10
W
Sobek
xFllekzZ
Sobek
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,576
Damage
21,395
44,563
Taken
59,030
23,792
Mitigated
28,869
18,190
Healing
15,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
6,278
334
0
954
13,328
6,671
0
5,155
7,501
30,482
0
L
Aphrodite
 
Aphrodite
4,404
145
2,265
6,056
10,445
4,163
0
4,336
6,025
52,173
0
L
Bastet
Colapski
Bastet
4,605
1,122
0
2,259
11,292
3,788
0
2,189
8,999
0
46,945
W
Kukulkan
10,105
1,234
0
500
4,187
1,354
0
2,659
1,234
70,328
0
L
Ganesha
Suffino
Ganesha
3,291
363
0
2,978
12,775
10,856
0
3,338
9,397
26,877
0
W
Achilles
TellMeeWhyy
Achilles
6,117
1,087
2,405
3,914
10,431
9,210
60
3,651
6,393
0
19,952
W
9,882
3,294
0
2,564
11,783
4,285
326
1,934
9,608
0
78,972
L
Skadi
2,817
864
0
908
11,190
3,391
0
0
11,190
0
38,042
W
Hou Yi
13,477
6,196
0
3,841
8,486
3,257
0
572
7,914
0
88,118
W
Sobek
xFllekzZ
Sobek
5,995
564
0
4,966
9,676
5,686
0
3,780
5,195
36,973
1,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,584
Gold Earned
33,349
503
Minions Killed
391
0
Camps Cleared
0
1,454,497
Distance Traveled
1,331,480
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,321
563
71
5
0
253,629
1
L
Aphrodite
7,043
542
136
10
0
264,350
0
L
Bastet
6,242
480
88
7
0
311,258
0
W
Kukulkan
8,202
631
135
10
0
268,912
4
L
Ganesha
6,651
512
10
1
0
281,957
5
W
Achilles
7,826
602
24
2
0
300,491
0
W
Pele
8,625
663
113
9
0
330,993
0
L
Skadi
6,092
469
86
7
0
220,286
6
W
Hou Yi
9,915
763
150
12
0
264,958
4
W
Sobek
8,016
617
81
6
0
289,143
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role