Player Matchup

Heimdallr
Heimdallr
Finch1122
Heimdallr
Level 111
God Stats
2W - 2L
1,410 SR
Queue Stats
156W - 167L
1,456 Elo+
Party 2
Discordia
Discordia
M3621487
Discordia
Level 119
God Stats
26W - 21L
1,565 SR
Queue Stats
272W - 258L
1,520 Elo+
Solo
Athena
Athena
OGvon386
Athena
Level 23
God Stats
1W - 4L
1,500 SR
Queue Stats
104W - 114L
1,454 Elo+
Party 2
Team Averages
Level 84
1,492 SR
1,477 Elo+

VS

Team Averages
Level 92
1,608 SR
1,482 Elo+
Chiron
Chiron
GrannySlayer401
Chiron
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 68L
1,479 Elo+
Party 1
Cthulhu
Cthulhu
Supersayian2234
Cthulhu
Level 136
God Stats
1W - 1L
1,762 SR
Queue Stats
164W - 169L
1,485 Elo+
Party 1
Ra
Ra
Yofelo
Ra
Level 65
God Stats
47W - 39L
1,564 SR
Queue Stats
245W - 223L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Finch1122
Heimdallr
15
4 / 3 / 5
8,922
811
5,701
8,270
3,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
M3621487
Discordia
16
7 / 1 / 3
9,437
858
12,676
6,738
2,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
OGvon386
Athena
15
2 / 2 / 10
8,858
805
8,303
12,567
13,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 4
8,481
771
6,009
9,498
3,207
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 6 / 0
7,892
717
7,686
12,727
10,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ra
15
3 / 4 / 1
8,895
809
7,199
7,675
2,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
13
Kills
6
6
Deaths
13
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Finch1122
Heimdallr
4
3
5
2.17
L
1
3
4
1
W
Discordia
M3621487
Discordia
7
1
3
8.5
W
Athena
OGvon386
Athena
2
2
10
3.5
L
2
6
0
0.33
L
Ra
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,680
Damage
20,894
27,575
Taken
29,900
18,240
Mitigated
16,591
2,589
Healing
3,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Finch1122
Heimdallr
5,701
3,988
0
12
8,270
3,020
0
4,433
3,635
0
30,009
L
6,009
1,695
344
1,105
9,498
3,207
99
6,072
3,085
0
15,884
W
Discordia
M3621487
Discordia
12,676
744
0
1,260
6,738
2,098
0
3,316
3,239
29,825
703
W
Athena
OGvon386
Athena
8,303
2,162
242
1,075
12,567
13,122
0
5,908
6,064
13,109
614
L
7,686
552
0
0
12,727
10,629
52
7,313
5,100
15,493
0
L
Ra
7,199
329
957
990
7,675
2,755
102
6,348
1,160
27,599
962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,217
Gold Earned
25,268
100
Minions Killed
94
0
Camps Cleared
0
553,047
Distance Traveled
601,701
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,922
811
53
5
0
193,758
0
L
Chiron
8,481
771
17
2
0
209,681
2
W
Discordia
9,437
858
36
3
0
172,747
0
W
Athena
8,858
805
11
1
0
186,542
0
L
Cthulhu
7,892
717
17
2
0
209,720
0
L
Ra
8,895
809
60
5
0
182,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role