Player Matchup

Bellona
Bellona
STARSxHITSxHARD
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
XCaliPLASKAXx
Chiron
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 64L
1,519 Elo+
Party 1
Anubis
Anubis
cKenbo
Anubis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
s1946s
Bacchus
Level 161
God Stats
4W - 5L
1,422 SR
Queue Stats
115W - 102L
1,533 Elo+
Party 1
Susano
Susano
sirsleeperrr
Susano
Level 111
God Stats
10W - 5L
1,647 SR
Queue Stats
52W - 32L
1,578 Elo+
Party 1
Team Averages
Level 94
1,514 SR
1,526 Elo+

VS

Team Averages
Level 118
1,484 SR
1,504 Elo+
Hercules
Hercules
Contopia02
Hercules
Level 159
God Stats
1W - 2L
1,419 SR
Queue Stats
98W - 106L
1,506 Elo+
Party 2
Thanatos
Thanatos
FaZe_Noivern
Thanatos
Level 127
God Stats
1W - 2L
1,755 SR
Queue Stats
100W - 108L
1,517 Elo+
Party 2
Zeus
Zeus
InMaui
Zeus
Level 101
God Stats
2W - 7L
1,060 SR
Queue Stats
185W - 152L
1,518 Elo+
Party 4
Danzaburou
Danzaburou
No Kappo
Danzaburou
Level 86
God Stats
26W - 27L
1,568 SR
Queue Stats
128W - 119L
1,507 Elo+
Party 4
Ymir
Ymir
Rl11_Boismortier
Ymir
Level 117
God Stats
3W - 3L
1,617 SR
Queue Stats
48W - 57L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,300
430
2,142
8,456
6,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
5 / 1 / 5
5,894
589
4,522
6,444
1,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Anubis
cKenbo
Anubis
9
0 / 2 / 2
5,141
514
1,743
3,235
902
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bacchus
s1946s
Bacchus
8
2 / 1 / 9
5,814
581
4,581
8,538
7,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
12
7 / 0 / 2
6,583
658
7,117
8,348
2,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Contopia02
Hercules
12
4 / 0 / 1
7,137
714
5,952
6,192
5,698
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
FaZe_Noivern
Thanatos
9
1 / 3 / 0
5,022
502
882
5,710
1,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
InMaui
Zeus
9
1 / 3 / 0
5,404
540
4,470
4,730
879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
No Kappo
Danzaburou
8
1 / 4 / 1
5,221
522
3,211
5,666
1,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
2 / 4 / 1
5,273
527
4,321
8,330
5,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
14
Kills
9
9
Deaths
14
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
Contopia02
Hercules
4
0
1
4.5
L
Thanatos
FaZe_Noivern
Thanatos
1
3
0
0.33
L
Zeus
InMaui
Zeus
1
3
0
0.33
L
Danzaburou
No Kappo
Danzaburou
1
4
1
0.38
L
2
4
1
0.63
W
0
5
0
0
W
5
1
5
7.5
W
Anubis
cKenbo
Anubis
0
2
2
0.5
W
Bacchus
s1946s
Bacchus
2
1
9
6.5
W
Susano
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,105
Damage
18,836
35,021
Taken
30,628
18,665
Mitigated
15,051
11,755
Healing
8,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Contopia02
Hercules
5,952
2,445
0
3,051
6,192
5,698
0
0
6,192
937
47,718
L
Thanatos
FaZe_Noivern
Thanatos
882
103
0
2,553
5,710
1,952
0
1,199
4,511
0
22,820
L
Zeus
InMaui
Zeus
4,470
524
0
570
4,730
879
0
1,412
3,318
28,568
0
L
Danzaburou
No Kappo
Danzaburou
3,211
1,447
0
1,626
5,666
1,498
0
1,586
4,080
0
28,908
L
4,321
1,240
0
1,176
8,330
5,024
0
2,127
6,203
13,089
739
W
2,142
840
0
1,169
8,456
6,188
0
1,052
7,404
0
16,051
W
4,522
1,464
293
1,773
6,444
1,849
486
1,859
4,535
0
32,710
W
Anubis
cKenbo
Anubis
1,743
60
0
282
3,235
902
0
1,960
1,029
25,227
323
W
Bacchus
s1946s
Bacchus
4,581
1,557
0
3,730
8,538
7,214
126
1,886
6,643
16,198
0
W
Susano
7,117
2,430
0
4,508
8,348
2,512
0
1,965
6,235
0
46,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,732
Gold Earned
28,057
224
Minions Killed
263
0
Camps Cleared
0
964,635
Distance Traveled
990,413
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,137
714
85
9
0
218,350
0
L
Thanatos
5,022
502
46
5
0
215,154
0
L
Zeus
5,404
540
66
7
0
182,611
3
L
Danzaburou
5,221
522
47
5
0
182,762
0
L
Ymir
5,273
527
19
2
0
191,536
1
W
Bellona
4,300
430
23
2
0
187,530
0
W
Chiron
5,894
589
60
6
0
173,202
0
W
Anubis
5,141
514
41
4
0
175,380
0
W
Bacchus
5,814
581
18
2
0
175,499
0
W
Susano
6,583
658
82
8
0
253,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role