Player Matchup

Janus
Janus
Gold IV
 
Janus
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold V
BS LegendKiller
Arachne
Gold V
Level 157
God Stats
14W - 18L
1,516 SR
Queue Stats
90W - 102L
1,449 MMR
Solo
Nut
Nut
Gold V
JermaineLettuce
Nut
Gold V
Level 68
God Stats
11W - 13L
1,501 SR
Queue Stats
200W - 213L
1,368 MMR
Solo
Athena
Athena
Gold II
Solo-Effect
Athena
Gold II
Level 144
God Stats
0W - 2L
1,303 SR
Queue Stats
247W - 257L
1,490 MMR
Solo
Surtr
Surtr
Gold V
phillydr
Surtr
Gold V
Level 88
God Stats
14W - 13L
1,563 SR
Queue Stats
424W - 430L
1,387 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,477 SR
1,439 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,561 SR
1,420 MMR
Apollo
Apollo
Bronze III
Cronic21
Apollo
Bronze III
Level 151
God Stats
3W - 2L
1,589 SR
Queue Stats
14W - 11L
1,454 MMR
Solo
Sylvanus
Sylvanus
Silver IV
EduZetina
Sylvanus
Silver IV
Level 66
God Stats
1W - 0L
1,712 SR
Queue Stats
4W - 6L
1,353 MMR
Solo
Fenrir
Fenrir
Gold IV
NoNameMan8852
Fenrir
Gold IV
Level 69
God Stats
75W - 80L
1,515 SR
Queue Stats
134W - 145L
1,363 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
TheVortexGames
Sun Wukong
Gold III
Level 129
God Stats
3W - 6L
1,350 SR
Queue Stats
39W - 45L
1,465 MMR
Solo
Scylla
Scylla
Gold III
Thuggoz-
Scylla
Gold III
Level 125
God Stats
25W - 27L
1,640 SR
Queue Stats
351W - 356L
1,466 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 3 / 1
7,330
431
7,265
5,743
1,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
1 / 2 / 0
5,993
353
1,573
6,907
2,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

3
0 / 2 / 0
4,960
292
0
1,660
241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
7
0 / 1 / 0
5,870
345
757
5,651
3,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Surtr
phillydr
Surtr
13
1 / 11 / 0
7,402
435
13,895
22,981
14,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AwilixMedusaCthulhu

VS

Bans
Maman BrigitteThanatosAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Cronic21
Apollo
16
9 / 0 / 6
10,543
620
11,214
11,041
3,876
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
EduZetina
Sylvanus
14
0 / 1 / 7
9,477
557
2,104
10,535
7,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
5 / 1 / 6
10,833
637
4,889
13,986
6,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
TheVortexGames
Sun Wukong
16
3 / 1 / 6
10,615
624
9,397
13,958
14,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
Thuggoz-
Scylla
14
1 / 0 / 5
9,284
546
2,660
4,847
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
48
3
Kills
18
19
Deaths
3
1
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
3
1
0.5
L
1
2
0
0.5
W
Apollo
Cronic21
Apollo
9
0
6
12
W
Sylvanus
EduZetina
Sylvanus
0
1
7
3.5
L
0
2
0
0
W
5
1
6
8
L
Athena
0
1
0
0
W
Sun Wukong
TheVortexGames
Sun Wukong
3
1
6
6
W
Scylla
Thuggoz-
Scylla
1
0
5
3.5
L
Surtr
phillydr
Surtr
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,490
Damage
30,264
42,942
Taken
54,367
22,233
Mitigated
33,583
8,405
Healing
25,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,265
310
0
470
5,743
1,631
0
430
5,188
34,868
0
L
1,573
1,444
0
1,010
6,907
2,390
0
419
6,368
0
16,895
W
Apollo
Cronic21
Apollo
11,214
7,295
0
7,065
11,041
3,876
6,018
2,799
7,968
0
76,456
W
Sylvanus
EduZetina
Sylvanus
2,104
580
3,028
4,446
10,535
7,627
1,445
2,693
7,384
31,451
0
L
0
0
0
99
1,660
241
0
572
1,048
0
1,654
W
4,889
1,193
0
4,082
13,986
6,594
5,289
511
13,236
0
89,346
L
Athena
757
0
0
616
5,651
3,906
0
1,090
4,476
4,591
0
W
Sun Wukong
TheVortexGames
Sun Wukong
9,397
810
0
6,080
13,958
14,162
1,449
957
12,467
0
78,471
W
Scylla
Thuggoz-
Scylla
2,660
445
0
693
4,847
1,324
921
1,213
3,532
55,317
720
L
Surtr
phillydr
Surtr
13,895
4,808
0
6,210
22,981
14,065
0
2,057
20,173
1,392
57,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,555
Gold Earned
50,752
199
Minions Killed
554
0
Camps Cleared
0
904,753
Distance Traveled
1,513,615
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,330
431
71
4
0
266,536
0
L
Arachne
5,993
353
37
2
0
233,730
0
W
Apollo
10,543
620
129
8
0
300,190
2
W
Sylvanus
9,477
557
45
3
0
230,460
2
L
Nut
4,960
292
3
0
0
42,212
0
W
Fenrir
10,833
637
124
7
0
321,457
2
L
Athena
5,870
345
5
0
0
122,951
0
W
Sun Wukong
10,615
624
141
8
0
357,535
7
W
Scylla
9,284
546
115
7
0
303,973
2
L
Surtr
7,402
435
83
5
0
239,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role