Player Matchup

Charon
Charon
KungFuPancham7
Charon
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 67L
1,395 Elo+
Party 1
Olorun
Olorun
Sinisterflame8
Olorun
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 50L
1,386 Elo+
Party 1
Cupid
Cupid
SuperSpense
Cupid
Level 81
God Stats
23W - 26L
1,473 SR
Queue Stats
65W - 70L
1,409 Elo+
Party 1
Team Averages
Level 72
1,491 SR
1,397 Elo+

VS

Team Averages
Level 84
1,416 SR
1,389 Elo+
Ymir
Ymir
Darth Ikari9655
Ymir
Level 69
God Stats
6W - 5L
1,383 SR
Queue Stats
103W - 111L
1,364 Elo+
Party 2
Apollo
Apollo
Marshall12321
Apollo
Level 67
God Stats
5W - 5L
1,381 SR
Queue Stats
368W - 371L
1,422 Elo+
Solo
Zhong Kui
Zhong Kui
TH30R1G1N4LB1GJ
Zhong Kui
Level 117
God Stats
10W - 10L
1,483 SR
Queue Stats
175W - 194L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 3
9,210
708
7,347
14,863
12,369
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 4 / 1
9,224
710
6,631
11,407
4,495
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

16
1 / 2 / 2
9,534
733
7,922
9,379
3,681
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 6
9,970
767
5,989
13,072
13,914
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

17
3 / 2 / 6
10,735
826
8,509
8,698
3,619
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Zhong Kui
TH30R1G1N4LB1GJ
Zhong Kui
17
4 / 2 / 4
11,022
848
16,065
10,384
8,570
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
4
Kills
9
9
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
L
1
3
3
0.83
W
3
2
6
3
L
2
4
1
0.63
L
1
2
2
1
W
Zhong Kui
TH30R1G1N4LB1GJ
Zhong Kui
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,900
Damage
30,563
35,649
Taken
32,154
20,545
Mitigated
26,103
9,963
Healing
6,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,989
173
602
626
13,072
13,914
0
5,233
7,839
14,140
2,195
L
7,347
983
0
0
14,863
12,369
286
8,821
5,866
20,117
1,112
W
8,509
2,971
0
792
8,698
3,619
1,574
2,983
5,715
0
32,760
L
6,631
2,629
840
3,229
11,407
4,495
376
6,966
4,375
21,229
541
L
7,922
3,115
2,304
3,590
9,379
3,681
966
5,062
4,185
0
29,552
W
Zhong Kui
TH30R1G1N4LB1GJ
Zhong Kui
16,065
1,026
561
3,908
10,384
8,570
0
4,451
5,933
50,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,968
Gold Earned
31,727
110
Minions Killed
151
0
Camps Cleared
0
654,549
Distance Traveled
698,447
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,970
767
21
2
0
251,981
0
L
Charon
9,210
708
16
1
0
225,251
0
W
Apollo
10,735
826
49
4
0
207,055
0
L
Olorun
9,224
710
39
3
0
215,598
0
L
Cupid
9,534
733
55
4
0
213,700
0
W
Zhong Kui
11,022
848
81
6
0
239,411
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role