Player Matchup

Lancelot
Lancelot
Silver III
KiLLaKeLLz87568
Lancelot
Silver III
Level 47
God Stats
10W - 22L
1,313 SR
Queue Stats
108W - 140L
933 MMR
Solo
Nut
Nut
Bronze I
KickinWingzCuz49
Nut
Bronze I
Level 92
God Stats
1W - 2L
1,245 SR
Queue Stats
13W - 34L
1,006 MMR
Solo
Nu Wa
Nu Wa
Silver V
Oogruk-_-
Nu Wa
Silver V
Level 41
God Stats
1W - 4L
1,309 SR
Queue Stats
14W - 35L
987 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 60
1,289 SR
975 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,444 SR
964 MMR
Poseidon
Poseidon
Silver IV
CruelGamer420
Poseidon
Silver IV
Level 155
God Stats
1W - 3L
1,354 SR
Queue Stats
624W - 670L
757 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
SpinMyJoint
Sun Wukong
Silver I
Level 123
God Stats
48W - 53L
1,525 SR
Queue Stats
64W - 84L
1,107 MMR
Party 1
Fafnir
Fafnir
Silver III
okfinethets
Fafnir
Silver III
Level 52
God Stats
6W - 9L
1,451 SR
Queue Stats
41W - 63L
1,026 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
16
6 / 5 / 7
11,312
943
9,978
12,890
10,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 1 / 5
10,852
904
9,373
7,228
2,634
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
Oogruk-_-
Nu Wa
17
3 / 2 / 10
10,578
882
14,552
5,286
1,768
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
Ne ZhaHeraMedusaDanzaburouKukulkan

VS

Bans
CthulhuNeithBacchusArachneKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CruelGamer420
Poseidon
14
4 / 7 / 3
9,577
798
5,471
12,625
5,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sun Wukong
SpinMyJoint
Sun Wukong
16
3 / 4 / 5
9,881
823
6,201
13,437
11,360
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fafnir
13
1 / 5 / 6
8,675
723
4,015
13,721
13,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
16
Kills
8
8
Deaths
16
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Poseidon
CruelGamer420
Poseidon
4
7
3
0.79
W
Lancelot
6
5
7
1.9
W
7
1
5
9.5
W
Nu Wa
Oogruk-_-
Nu Wa
3
2
10
4
L
Sun Wukong
SpinMyJoint
Sun Wukong
3
4
5
1.38
L
Fafnir
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,903
Damage
15,687
25,404
Taken
39,783
14,940
Mitigated
29,979
3,516
Healing
8,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
CruelGamer420
Poseidon
5,471
682
0
2,328
12,625
5,286
132
3,687
8,624
31,128
1,753
W
Lancelot
9,978
1,730
0
1,158
12,890
10,538
399
4,323
8,531
0
36,187
W
9,373
4,630
0
2,133
7,228
2,634
1,511
2,401
4,820
0
38,255
W
Nu Wa
Oogruk-_-
Nu Wa
14,552
6,703
0
225
5,286
1,768
1,460
2,487
2,799
38,780
111
L
Sun Wukong
SpinMyJoint
Sun Wukong
6,201
1,578
324
4,272
13,437
11,360
12
4,683
8,304
0
35,290
L
Fafnir
4,015
1,403
0
1,591
13,721
13,333
160
5,918
7,488
11,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,742
Gold Earned
28,133
158
Minions Killed
120
0
Camps Cleared
0
659,734
Distance Traveled
591,502
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,577
798
56
5
0
178,384
0
W
Lancelot
11,312
943
49
4
0
238,734
0
W
Nut
10,852
904
56
5
0
221,439
4
W
Nu Wa
10,578
882
53
4
0
199,561
0
L
Sun Wukong
9,881
823
51
4
0
219,261
0
L
Fafnir
8,675
723
13
1
0
193,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role