Player Matchup

Nu Wa
Nu Wa
AshKashsToes
Nu Wa
Level 104
God Stats
65W - 41L
1,681 SR
Queue Stats
484W - 461L
1,522 Elo+
Party 2
Neith
Neith
BillClint8043
Neith
Level 48
God Stats
3W - 7L
1,250 SR
Queue Stats
56W - 89L
1,453 Elo+
Party 4
Vamana
Vamana
BuddahBear-
Vamana
Level 109
God Stats
11W - 5L
1,736 SR
Queue Stats
289W - 273L
1,504 Elo+
Party 2
Tyr
Tyr
GeorgeBuss7684
Tyr
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 18L
1,465 Elo+
Party 4
Chaac
Chaac
Quintzel
Chaac
Level 69
God Stats
183W - 159L
1,525 SR
Queue Stats
269W - 264L
1,471 Elo+
Solo
Team Averages
Level 70
1,538 SR
1,483 Elo+

VS

Team Averages
Level 74
1,516 SR
1,477 Elo+
Achilles
Achilles
Gopherit285
Achilles
Level 90
God Stats
0W - 4L
1,476 SR
Queue Stats
41W - 37L
1,511 Elo+
Solo
Neith
Neith
ewk2
Neith
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
62W - 74L
1,435 Elo+
Party 3
Cthulhu
Cthulhu
probswhale
Cthulhu
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 81L
1,449 Elo+
Party 3
Thor
Thor
smitegoon0417
Thor
Level 28
God Stats
5W - 6L
1,722 SR
Queue Stats
151W - 145L
1,521 Elo+
Party 1
Tiamat
Tiamat
wyd_stepbro699
Tiamat
Level 156
God Stats
0W - 4L
1,383 SR
Queue Stats
1,184W - 1,176L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 4
8,413
701
7,958
3,265
1,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 3 / 2
6,726
561
7,166
9,285
3,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Vamana
13
3 / 0 / 2
7,237
603
4,457
7,659
4,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 2 / 4
6,831
569
4,111
11,016
7,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
Quintzel
Chaac
13
4 / 0 / 0
8,413
701
5,827
4,776
2,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Gopherit285
Achilles
11
0 / 4 / 0
5,767
481
3,829
10,113
5,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Neith
ewk2
Neith
10
1 / 4 / 2
5,740
478
4,243
7,197
2,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
probswhale
Cthulhu
11
1 / 3 / 4
6,330
528
5,950
14,164
8,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 1 / 0
6,285
524
3,832
8,595
3,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 1 / 0
6,246
521
2,115
5,682
2,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
13
Kills
5
5
Deaths
13
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
W
3
3
2
1.33
W
Vamana
3
0
2
4
W
1
2
4
1.5
L
Achilles
Gopherit285
Achilles
0
4
0
0
W
Chaac
Quintzel
Chaac
4
0
0
4
L
Neith
ewk2
Neith
1
4
2
0.5
L
Cthulhu
probswhale
Cthulhu
1
3
4
1
L
2
1
0
2
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,519
Damage
19,969
36,001
Taken
45,751
18,640
Mitigated
22,767
13,727
Healing
14,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,958
1,355
0
560
3,265
1,008
236
1,307
1,958
69,900
2,864
W
7,166
2,373
0
2,627
9,285
3,168
514
3,338
5,947
0
50,229
W
Vamana
4,457
1,797
0
3,047
7,659
4,573
192
785
6,874
0
55,356
W
4,111
358
141
4,872
11,016
7,646
131
2,439
8,577
0
28,643
L
Achilles
Gopherit285
Achilles
3,829
1,114
0
3,945
10,113
5,806
0
571
9,542
0
33,039
W
Chaac
Quintzel
Chaac
5,827
689
0
2,480
4,776
2,245
73
0
4,250
0
56,048
L
Neith
ewk2
Neith
4,243
1,121
0
1,509
7,197
2,381
0
677
6,520
0
36,591
L
Cthulhu
probswhale
Cthulhu
5,950
406
2,034
4,513
14,164
8,216
11
2,491
11,673
24,290
1,314
L
3,832
1,277
0
826
8,595
3,444
0
1,232
7,363
0
46,720
L
2,115
105
0
1,348
5,682
2,920
0
2,776
2,906
42,411
1,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,620
Gold Earned
30,368
454
Minions Killed
325
0
Camps Cleared
0
1,268,454
Distance Traveled
1,255,849
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,413
701
126
11
0
261,441
3
W
Neith
6,726
561
87
7
0
217,018
2
W
Vamana
7,237
603
90
8
0
295,214
1
W
Tyr
6,831
569
39
3
0
241,723
4
L
Achilles
5,767
481
58
5
0
229,114
0
W
Chaac
8,413
701
112
9
0
253,058
0
L
Neith
5,740
478
58
5
0
237,526
0
L
Cthulhu
6,330
528
34
3
0
252,655
0
L
Thor
6,285
524
89
7
0
281,704
0
L
Tiamat
6,246
521
86
7
0
254,850
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role