Player Matchup

Thoth
Thoth
 
Thoth
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Kinky Frex
Charybdis
Level 149
God Stats
7W - 10L
1,481 SR
Queue Stats
125W - 148L
1,455 Elo+
Party 1
Neith
Neith
PY3tti
Neith
Level 159
God Stats
15W - 16L
1,488 SR
Queue Stats
369W - 362L
1,467 Elo+
Solo
Loki
Loki
iNVADERLEE93
Loki
Level 117
God Stats
6W - 9L
1,410 SR
Queue Stats
380W - 364L
1,396 Elo+
Solo
Team Averages
Level 134
1,476 SR
1,464 Elo+

VS

Team Averages
Level 114
1,410 SR
1,420 Elo+
Hera
Hera
CosmicFlame29
Hera
Level 148
God Stats
3W - 3L
1,330 SR
Queue Stats
82W - 114L
1,420 Elo+
Solo
Nemesis
Nemesis
DaGoatTyy
Nemesis
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 41L
1,387 Elo+
Party 2
Kuzenbo
Kuzenbo
DripiPanda
Kuzenbo
Level 139
God Stats
2W - 0L
1,413 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Neith
Neith
Highlander-XIV
Neith
Level 102
God Stats
24W - 28L
1,426 SR
Queue Stats
82W - 91L
1,401 Elo+
Solo
Cu Chulainn
Cu Chulainn
Wowhetuff
Cu Chulainn
Level 99
God Stats
4W - 3L
1,382 SR
Queue Stats
53W - 50L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
0 / 1 / 1
7,708
514
2,556
5,515
1,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
 
Cthulhu
12
1 / 1 / 2
7,266
484
5,966
9,449
6,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
Kinky Frex
Charybdis
11
2 / 2 / 0
6,966
464
4,573
7,771
2,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
PY3tti
Neith
14
0 / 1 / 0
8,024
535
6,890
8,870
3,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

6
1 / 3 / 0
5,368
358
1,747
4,827
1,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 3
8,324
555
4,703
5,892
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
DaGoatTyy
Nemesis
13
4 / 1 / 1
7,902
527
4,387
9,773
2,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
DripiPanda
Kuzenbo
11
0 / 1 / 3
6,575
438
3,940
12,172
8,992
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
2 / 1 / 0
6,730
449
5,078
5,398
1,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Wowhetuff
Cu Chulainn
15
1 / 0 / 0
8,990
599
5,636
11,390
10,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
4
Kills
8
8
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
1
1
0.5
L
Cthulhu
 
Cthulhu
1
1
2
2
W
1
1
3
2.5
W
Nemesis
DaGoatTyy
Nemesis
4
1
1
4.5
W
Kuzenbo
DripiPanda
Kuzenbo
0
1
3
1.5
W
2
1
0
2
L
Charybdis
Kinky Frex
Charybdis
2
2
0
1
L
Neith
PY3tti
Neith
0
1
0
0
W
Cu Chulainn
Wowhetuff
Cu Chulainn
1
0
0
1
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,732
Damage
23,744
36,432
Taken
44,625
15,089
Mitigated
25,503
13,282
Healing
13,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
2,556
40
0
1,534
5,515
1,672
0
2,181
3,334
57,168
1,169
L
Cthulhu
 
Cthulhu
5,966
418
80
2,172
9,449
6,565
0
2,520
6,929
28,388
71
W
4,703
1,218
0
1,472
5,892
1,369
84
2,978
2,754
62,551
0
W
Nemesis
DaGoatTyy
Nemesis
4,387
1,179
0
3,842
9,773
2,951
0
1,149
8,486
68
43,201
W
Kuzenbo
DripiPanda
Kuzenbo
3,940
1,398
0
4,388
12,172
8,992
258
2,747
9,425
22,183
4,955
W
5,078
1,524
0
1,317
5,398
1,591
422
1,329
4,069
0
42,636
L
Charybdis
Kinky Frex
Charybdis
4,573
2,066
0
3,429
7,771
2,390
0
2,424
5,347
0
45,723
L
Neith
PY3tti
Neith
6,890
3,182
0
4,176
8,870
3,328
0
98
8,772
0
68,513
W
Cu Chulainn
Wowhetuff
Cu Chulainn
5,636
301
0
2,685
11,390
10,600
441
0
11,390
288
66,947
L
1,747
427
0
1,891
4,827
1,134
0
1,060
3,767
0
17,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,332
Gold Earned
38,521
431
Minions Killed
438
0
Camps Cleared
0
1,218,974
Distance Traveled
1,470,927
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,708
514
125
8
0
257,336
2
L
Cthulhu
7,266
484
28
2
0
323,796
6
W
Hera
8,324
555
126
8
0
291,593
4
W
Nemesis
7,902
527
73
5
0
327,189
0
W
Kuzenbo
6,575
438
42
3
0
292,030
0
W
Neith
6,730
449
67
4
0
241,046
2
L
Charybdis
6,966
464
101
7
0
250,169
1
L
Neith
8,024
535
144
10
0
252,338
0
W
Cu Chulainn
8,990
599
130
9
0
319,069
1
L
Loki
5,368
358
33
2
0
135,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role