Player Matchup

Bastet
Bastet
BigCabLove
Bastet
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 38L
1,248 Elo+
Solo
Ullr
Ullr
Earthshaker344
Ullr
Level 121
God Stats
1W - 2L
1,741 SR
Queue Stats
277W - 258L
1,542 Elo+
Solo
Ares
Ares
Linskori
Ares
Level 61
God Stats
0W - 3L
1,119 SR
Queue Stats
105W - 113L
1,501 Elo+
Solo
Odin
Odin
SMG Lagz
Odin
Level 108
God Stats
0W - 1L
1,299 SR
Queue Stats
68W - 77L
1,536 Elo+
Party 2
Zeus
Zeus
SMG TOXIC T
Zeus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 54L
1,559 Elo+
Party 2
Team Averages
Level 88
1,432 SR
1,477 Elo+

VS

Team Averages
Level 144
1,583 SR
1,552 Elo+
Fenrir
Fenrir
Babymuncher0
Fenrir
Level 146
God Stats
4W - 1L
1,624 SR
Queue Stats
147W - 134L
1,490 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FlippedOtter
Morgan Le Fay
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,780 Elo+
Party 1
Yu Huang
Yu Huang
Laceyfierce
Yu Huang
Level 147
God Stats
2W - 1L
1,815 SR
Queue Stats
43W - 41L
1,511 Elo+
Party 1
Nu Wa
Nu Wa
mikesthetruth
Nu Wa
Level 138
God Stats
17W - 5L
1,682 SR
Queue Stats
518W - 496L
1,484 Elo+
Solo
Amaterasu
Amaterasu
routewiler
Amaterasu
Level 145
God Stats
1W - 1L
1,292 SR
Queue Stats
167W - 160L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BigCabLove
Bastet
13
2 / 3 / 5
7,596
844
11,355
10,722
3,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 5 / 4
7,494
833
5,245
9,721
3,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
12
0 / 6 / 5
6,650
739
6,216
11,552
10,883
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Odin
13
1 / 3 / 6
7,245
805
5,219
9,759
6,883
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 3 / 3
8,075
897
9,189
7,048
2,922
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
5 / 2 / 9
7,842
871
6,212
7,734
8,543
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Morgan Le Fay
FlippedOtter
Morgan Le Fay
14
4 / 3 / 9
8,221
913
8,267
7,244
2,506
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
Laceyfierce
Yu Huang
15
3 / 1 / 6
7,778
864
8,714
4,213
1,485
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

13
1 / 1 / 14
7,609
845
11,780
4,526
1,267
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
routewiler
Amaterasu
16
7 / 2 / 11
8,696
966
7,905
16,250
8,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
69
9
Kills
20
20
Deaths
9
23
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Fenrir
5
2
9
4.75
L
Bastet
BigCabLove
Bastet
2
3
5
1.5
L
3
5
4
1
W
Morgan Le Fay
FlippedOtter
Morgan Le Fay
4
3
9
2.83
W
Yu Huang
Laceyfierce
Yu Huang
3
1
6
6
L
Ares
0
6
5
0.42
L
Odin
1
3
6
1.33
L
3
3
3
1.5
W
1
1
14
8
W
Amaterasu
routewiler
Amaterasu
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,224
Damage
42,878
48,802
Taken
39,967
27,525
Mitigated
22,072
11,515
Healing
16,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
6,212
585
454
1,294
7,734
8,543
0
2,589
5,145
615
6,851
L
Bastet
BigCabLove
Bastet
11,355
1,875
1,018
4,315
10,722
3,598
0
6,552
3,972
0
19,500
L
5,245
1,595
384
1,561
9,721
3,239
0
5,800
3,859
0
17,707
W
Morgan Le Fay
FlippedOtter
Morgan Le Fay
8,267
767
563
1,260
7,244
2,506
65
3,309
3,935
14,621
0
W
Yu Huang
Laceyfierce
Yu Huang
8,714
590
1,730
1,182
4,213
1,485
0
2,336
1,877
26,800
715
L
Ares
6,216
144
0
250
11,552
10,883
0
4,966
6,362
9,694
781
L
Odin
5,219
410
515
1,525
9,759
6,883
0
6,380
3,141
3,619
11,830
L
9,189
831
285
1,662
7,048
2,922
0
4,808
2,142
32,293
0
W
11,780
3,899
1,614
784
4,526
1,267
0
1,779
2,747
21,682
0
W
Amaterasu
routewiler
Amaterasu
7,905
2,378
727
6,766
16,250
8,271
0
7,824
8,426
0
14,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,060
Gold Earned
40,146
121
Minions Killed
120
0
Camps Cleared
0
874,564
Distance Traveled
960,768
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,842
871
3
0
0
205,447
0
L
Bastet
7,596
844
19
2
0
215,093
0
L
Ullr
7,494
833
39
4
0
157,340
0
W
Morgan Le Fay
8,221
913
19
2
0
177,113
0
W
Yu Huang
7,778
864
47
5
0
191,342
0
L
Ares
6,650
739
7
1
0
172,849
0
L
Odin
7,245
805
12
1
0
167,751
0
L
Zeus
8,075
897
44
5
0
161,531
0
W
Nu Wa
7,609
845
27
3
0
178,687
0
W
Amaterasu
8,696
966
24
3
0
208,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role