Player Matchup

Aphrodite
Aphrodite
BurningHarmony
Aphrodite
Level 151
God Stats
1W - 1L
1,618 SR
Queue Stats
32W - 32L
1,546 Elo+
Party 2
Bellona
Bellona
Luxiny
Bellona
Level 113
God Stats
2W - 5L
1,371 SR
Queue Stats
33W - 37L
1,499 Elo+
Party 2
Horus
Horus
N1cé
Horus
Level 125
God Stats
0W - 2L
1,427 SR
Queue Stats
49W - 45L
1,553 Elo+
Party 2
Neith
Neith
Rangerrob
Neith
Level 110
God Stats
0W - 1L
1,837 SR
Queue Stats
5W - 10L
1,435 Elo+
Party 2
Sobek
Sobek
slipknotislife
Sobek
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 117L
1,540 Elo+
Party 2
Team Averages
Level 121
1,551 SR
1,515 Elo+

VS

Team Averages
Level 147
1,670 SR
1,484 Elo+
Cernunnos
Cernunnos
HaremMC69
Cernunnos
Level 88
God Stats
4W - 0L
1,880 SR
Queue Stats
36W - 41L
1,442 Elo+
Party 3
Nemesis
Nemesis
ManuCop5
Nemesis
Level 223
God Stats
2W - 0L
1,815 SR
Queue Stats
127W - 107L
1,530 Elo+
Party 1
Chaac
Chaac
ReapingSpirit
Chaac
Level 146
God Stats
14W - 12L
1,654 SR
Queue Stats
345W - 307L
1,453 Elo+
Solo
Baba Yaga
Baba Yaga
iTsUnCLe ChumP
Baba Yaga
Level 175
God Stats
3W - 2L
1,500 SR
Queue Stats
191W - 175L
1,492 Elo+
Party 1
Ymir
Ymir
joaquinkch
Ymir
Level 105
God Stats
5W - 7L
1,502 SR
Queue Stats
40W - 39L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BurningHarmony
Aphrodite
7
0 / 6 / 0
4,549
455
1,871
7,467
5,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
Luxiny
Bellona
9
2 / 1 / 0
5,119
512
4,075
7,839
3,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
N1cé
Horus
9
2 / 3 / 1
5,171
517
4,772
8,624
3,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
Rangerrob
Neith
10
2 / 1 / 0
6,021
602
5,855
7,379
2,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Mace

Mace

+10
Physical Power

8
0 / 4 / 1
4,712
471
2,323
8,115
5,717
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HaremMC69
Cernunnos
11
3 / 2 / 5
6,643
664
5,482
4,503
1,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
ManuCop5
Nemesis
12
4 / 2 / 4
6,488
649
6,296
8,046
2,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 2 / 0
6,949
695
4,290
9,991
6,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Baba Yaga
iTsUnCLe ChumP
Baba Yaga
10
3 / 0 / 5
6,012
601
5,195
2,675
1,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

10
4 / 0 / 7
6,616
662
5,997
6,613
4,461
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
6
Kills
15
15
Deaths
6
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BurningHarmony
Aphrodite
0
6
0
0
W
Cernunnos
HaremMC69
Cernunnos
3
2
5
2.75
L
Bellona
Luxiny
Bellona
2
1
0
2
W
Nemesis
ManuCop5
Nemesis
4
2
4
3
L
Horus
N1cé
Horus
2
3
1
0.83
L
Neith
Rangerrob
Neith
2
1
0
2
W
1
2
0
0.5
W
Baba Yaga
iTsUnCLe ChumP
Baba Yaga
3
0
5
5.5
W
4
0
7
7.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,896
Damage
27,260
39,424
Taken
31,828
20,299
Mitigated
16,371
14,163
Healing
9,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BurningHarmony
Aphrodite
1,871
498
1,320
1,925
7,467
5,345
0
3,644
3,823
9,594
0
W
Cernunnos
HaremMC69
Cernunnos
5,482
3,057
0
1,430
4,503
1,188
300
674
3,829
0
36,550
L
Bellona
Luxiny
Bellona
4,075
1,238
0
2,028
7,839
3,624
0
2,070
5,769
0
27,223
W
Nemesis
ManuCop5
Nemesis
6,296
2,175
0
719
8,046
2,997
0
1,037
7,009
0
61,183
L
Horus
N1cé
Horus
4,772
2,991
320
3,223
8,624
3,191
0
1,393
7,231
0
29,240
L
Neith
Rangerrob
Neith
5,855
1,916
0
3,181
7,379
2,422
0
0
7,379
0
41,608
W
4,290
407
0
3,972
9,991
6,622
0
0
9,991
0
52,110
W
Baba Yaga
iTsUnCLe ChumP
Baba Yaga
5,195
362
0
1,206
2,675
1,103
0
818
1,857
34,707
844
W
5,997
1,965
0
2,612
6,613
4,461
0
1,602
5,011
21,000
914
L
2,323
335
0
2,166
8,115
5,717
0
3,694
4,421
16,840
562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,572
Gold Earned
32,708
245
Minions Killed
350
0
Camps Cleared
0
1,043,443
Distance Traveled
1,060,538
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,549
455
18
2
0
184,536
6
W
Cernunnos
6,643
664
74
7
0
198,892
0
L
Bellona
5,119
512
55
6
0
246,264
1
W
Nemesis
6,488
649
97
10
0
247,438
2
L
Horus
5,171
517
55
6
0
214,502
0
L
Neith
6,021
602
88
9
0
189,732
0
W
Chaac
6,949
695
95
10
0
159,058
0
W
Baba Yaga
6,012
601
57
6
0
231,301
0
W
Ymir
6,616
662
27
3
0
223,849
1
L
Sobek
4,712
471
29
3
0
208,409
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role