Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
FatBron1011
Kukulkan
Level 144
God Stats
9W - 2L
1,797 SR
Queue Stats
227W - 210L
1,498 Elo+
Solo
Sylvanus
Sylvanus
ShyFoxxie
Sylvanus
Level 127
God Stats
0W - 3L
1,174 SR
Queue Stats
310W - 323L
1,497 Elo+
Solo
Cthulhu
Cthulhu
nenoboywonder
Cthulhu
Level 198
God Stats
0W - 3L
1,138 SR
Queue Stats
802W - 781L
1,486 Elo+
Solo
Maui
Maui
rainbowfire19
Maui
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,193 Elo+
Solo
Team Averages
Level 129
1,422 SR
1,435 Elo+

VS

Team Averages
Level 141
1,515 SR
1,466 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
APTYAHAWAH
Thor
Level 157
God Stats
4W - 6L
1,409 SR
Queue Stats
77W - 79L
1,486 Elo+
Party 1
Merlin
Merlin
Judah1of12
Merlin
Level 28
God Stats
5W - 2L
1,701 SR
Queue Stats
50W - 57L
1,475 Elo+
Party 1
Jing Wei
Jing Wei
MrEagleScout
Jing Wei
Level 159
God Stats
1W - 1L
1,273 SR
Queue Stats
127W - 131L
1,393 Elo+
Solo
Raijin
Raijin
surehotnative
Raijin
Level 202
God Stats
5W - 1L
1,693 SR
Queue Stats
823W - 798L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
2 / 7 / 4
8,955
814
6,828
12,712
4,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
FatBron1011
Kukulkan
16
3 / 7 / 4
8,641
786
9,129
11,590
4,073
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
ShyFoxxie
Sylvanus
16
4 / 5 / 4
8,993
818
9,291
13,035
9,916
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cthulhu
1
0 / 0 / 0
2,786
253
0
0
0
13
0 / 4 / 3
7,631
694
2,382
11,082
10,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
18
7 / 1 / 12
10,609
964
8,857
9,769
3,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
4 / 2 / 15
9,413
856
6,640
16,879
6,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
Judah1of12
Merlin
15
3 / 3 / 16
9,431
857
9,189
7,189
2,375
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
MrEagleScout
Jing Wei
16
3 / 3 / 13
9,474
861
8,508
8,211
2,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
6 / 3 / 9
10,208
928
10,293
8,348
2,971
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
88
9
Kills
23
23
Deaths
12
15
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
7
4
0.57
W
Ix Chel
 
Ix Chel
7
1
12
13
W
4
2
15
5.75
L
Kukulkan
FatBron1011
Kukulkan
3
7
4
0.71
W
Merlin
Judah1of12
Merlin
3
3
16
3.67
W
Jing Wei
MrEagleScout
Jing Wei
3
3
13
3.17
L
Sylvanus
ShyFoxxie
Sylvanus
4
5
4
1.2
L
Cthulhu
0
0
0
0
L
0
4
3
0.38
W
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,630
Damage
43,487
48,419
Taken
50,396
28,690
Mitigated
18,175
6,893
Healing
23,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
6,828
1,471
57
1,222
12,712
4,626
0
7,826
4,886
0
22,697
W
Ix Chel
 
Ix Chel
8,857
1,410
8,048
5,511
9,769
3,671
1,002
3,611
6,158
18,921
623
W
6,640
688
659
4,605
16,879
6,359
1,028
4,412
12,467
0
10,014
L
Kukulkan
FatBron1011
Kukulkan
9,129
438
365
1,000
11,590
4,073
0
7,882
3,708
28,987
600
W
Merlin
Judah1of12
Merlin
9,189
276
1,670
747
7,189
2,375
1,304
3,588
3,601
29,998
0
W
Jing Wei
MrEagleScout
Jing Wei
8,508
6,340
0
713
8,211
2,799
3,962
4,930
3,281
0
28,964
L
Sylvanus
ShyFoxxie
Sylvanus
9,291
2,232
1,348
2,030
13,035
9,916
0
7,407
5,628
15,427
0
L
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
2,382
288
0
871
11,082
10,075
0
4,913
6,169
5,575
0
W
10,293
1,219
330
1,474
8,348
2,971
479
4,043
4,305
25,337
837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,006
Gold Earned
49,135
90
Minions Killed
145
0
Camps Cleared
0
572,661
Distance Traveled
999,181
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,955
814
30
3
0
146,677
0
W
Ix Chel
10,609
964
28
3
0
231,403
0
W
Thor
9,413
856
6
1
0
226,899
0
L
Kukulkan
8,641
786
38
3
0
153,161
0
W
Merlin
9,431
857
31
3
0
182,007
0
W
Jing Wei
9,474
861
47
4
0
186,054
0
L
Sylvanus
8,993
818
18
2
0
105,626
0
L
Cthulhu
2,786
253
0
0
0
0
0
L
Maui
7,631
694
4
0
0
167,197
0
W
Raijin
10,208
928
33
3
0
172,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role