Player Matchup

Nox
Nox
 
Nox
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
NicoLuca
Charon
Level 243
God Stats
57W - 56L
1,587 SR
Queue Stats
213W - 235L
1,510 Elo+
Solo
Ne Zha
Ne Zha
RowdyRod45
Ne Zha
Level 103
God Stats
16W - 15L
1,499 SR
Queue Stats
353W - 342L
1,451 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
roozawi
Morgan Le Fay
Level 116
God Stats
3W - 6L
1,622 SR
Queue Stats
86W - 64L
1,594 Elo+
Solo
Team Averages
Level 148
1,542 SR
1,511 Elo+

VS

Team Averages
Level 111
1,626 SR
1,556 Elo+
Poseidon
Poseidon
Bdúbz
Poseidon
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,605 Elo+
Party 1
Geb
Geb
CDClippers
Geb
Level 110
God Stats
5W - 2L
1,768 SR
Queue Stats
10W - 6L
1,605 Elo+
Party 1
Nut
Nut
JibAjut
Nut
Level 108
God Stats
4W - 2L
1,547 SR
Queue Stats
30W - 28L
1,482 Elo+
Party 2
Chaac
Chaac
Masterjayy
Chaac
Level 158
God Stats
4W - 1L
1,946 SR
Queue Stats
82W - 60L
1,609 Elo+
Solo
Fenrir
Fenrir
ommetaphobia
Fenrir
Level 52
God Stats
2W - 0L
1,369 SR
Queue Stats
21W - 19L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
6 / 8 / 6
10,328
1,033
6,576
15,405
7,250
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Olorun
 
Olorun
16
4 / 4 / 5
10,148
1,015
8,855
13,468
5,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charon
NicoLuca
Charon
13
1 / 2 / 7
8,326
833
5,786
8,465
7,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
RowdyRod45
Ne Zha
11
0 / 3 / 3
7,583
758
1,100
3,268
899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
roozawi
Morgan Le Fay
14
4 / 2 / 2
8,914
891
6,289
5,001
1,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Bdúbz
Poseidon
18
10 / 5 / 4
11,740
1,174
11,335
7,931
3,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
2 / 3 / 9
10,157
1,016
5,902
10,879
8,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nut
16
3 / 0 / 10
10,258
1,026
10,408
6,112
2,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
16
2 / 3 / 8
9,796
980
7,403
9,317
9,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
14
2 / 4 / 2
9,203
920
6,462
11,182
4,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
52
15
Kills
19
19
Deaths
15
23
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
6
8
6
1.13
L
Olorun
 
Olorun
4
4
5
1.63
W
Poseidon
Bdúbz
Poseidon
10
5
4
2.4
W
2
3
9
2.17
W
Nut
3
0
10
8
W
Chaac
2
3
8
2
L
Charon
NicoLuca
Charon
1
2
7
2.25
L
Ne Zha
RowdyRod45
Ne Zha
0
3
3
0.5
W
Fenrir
2
4
2
0.75
L
Morgan Le Fay
roozawi
Morgan Le Fay
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,606
Damage
41,510
45,607
Taken
45,421
22,257
Mitigated
27,510
9,747
Healing
10,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
6,576
895
0
2,441
15,405
7,250
0
5,852
9,064
21,934
0
L
Olorun
 
Olorun
8,855
4,432
420
3,636
13,468
5,036
0
4,902
8,234
34,575
1,360
W
Poseidon
Bdúbz
Poseidon
11,335
2,321
0
525
7,931
3,104
1,082
5,912
1,917
45,854
524
W
5,902
220
0
2,447
10,879
8,437
470
4,543
6,187
10,396
145
W
Nut
10,408
7,438
0
2,488
6,112
2,529
2,474
4,374
1,632
0
30,526
W
Chaac
7,403
982
0
2,388
9,317
9,325
548
4,542
4,715
0
28,297
L
Charon
NicoLuca
Charon
5,786
546
0
1,633
8,465
7,307
0
2,472
5,863
10,326
160
L
Ne Zha
RowdyRod45
Ne Zha
1,100
196
0
560
3,268
899
0
1,208
1,862
0
4,416
W
Fenrir
6,462
1,571
0
2,369
11,182
4,115
440
6,953
4,050
0
19,613
L
Morgan Le Fay
roozawi
Morgan Le Fay
6,289
243
0
1,057
5,001
1,765
0
1,537
3,273
16,388
532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,299
Gold Earned
51,154
165
Minions Killed
222
0
Camps Cleared
0
692,852
Distance Traveled
1,110,699
18
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,328
1,033
43
4
0
180,027
14
L
Olorun
10,148
1,015
74
7
0
193,921
4
W
Poseidon
11,740
1,174
88
9
0
197,555
0
W
Geb
10,157
1,016
10
1
0
241,836
0
W
Nut
10,258
1,026
49
5
0
219,252
0
W
Chaac
9,796
980
49
5
0
219,082
0
L
Charon
8,326
833
8
1
0
147,595
0
L
Ne Zha
7,583
758
10
1
0
56,329
0
W
Fenrir
9,203
920
26
3
0
232,974
0
L
Morgan Le Fay
8,914
891
30
3
0
114,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role