Player Matchup

King Arthur
King Arthur
EmptyVortex083
King Arthur
Level 142
God Stats
2W - 6L
1,198 SR
Queue Stats
208W - 212L
1,378 Elo+
Solo
Lancelot
Lancelot
GiratinaZ46
Lancelot
Level 68
God Stats
3W - 8L
1,200 SR
Queue Stats
190W - 207L
1,505 Elo+
Solo
Cernunnos
Cernunnos
Klyndro
Cernunnos
Level 26
God Stats
3W - 5L
1,193 SR
Queue Stats
14W - 26L
1,319 Elo+
Party 1
Ymir
Ymir
kidk4rma
Ymir
Level 126
God Stats
4W - 1L
1,537 SR
Queue Stats
156W - 144L
1,511 Elo+
Party 1
Poseidon
Poseidon
zashonfire
Poseidon
Level 69
God Stats
14W - 19L
1,428 SR
Queue Stats
125W - 146L
1,406 Elo+
Solo
Team Averages
Level 86
1,311 SR
1,424 Elo+

VS

Team Averages
Level 127
1,550 SR
1,479 Elo+
Persephone
Persephone
AnUnDeaDragon
Persephone
Level 88
God Stats
4W - 11L
1,411 SR
Queue Stats
132W - 142L
1,506 Elo+
Solo
Skadi
Skadi
Astrofix
Skadi
Level 120
God Stats
36W - 28L
1,548 SR
Queue Stats
58W - 71L
1,409 Elo+
Solo
Anubis
Anubis
Deionn4
Anubis
Level 159
God Stats
27W - 12L
1,713 SR
Queue Stats
325W - 312L
1,542 Elo+
Solo
Erlang Shen
Erlang Shen
Protector07
Erlang Shen
Level 154
God Stats
3W - 4L
1,475 SR
Queue Stats
153W - 139L
1,506 Elo+
Solo
Fenrir
Fenrir
XxWrathxX2194
Fenrir
Level 113
God Stats
21W - 17L
1,604 SR
Queue Stats
245W - 232L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EmptyVortex083
King Arthur
13
1 / 2 / 0
7,181
598
3,786
6,893
3,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Lancelot
GiratinaZ46
Lancelot
12
3 / 4 / 4
6,617
551
4,304
9,144
3,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Klyndro
Cernunnos
12
1 / 3 / 5
6,768
564
4,538
7,197
2,443
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ymir
12
5 / 2 / 4
7,318
610
4,984
10,882
7,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
zashonfire
Poseidon
14
4 / 0 / 4
7,959
663
7,817
5,036
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AnUnDeaDragon
Persephone
10
0 / 2 / 3
6,162
514
2,192
4,983
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Skadi
Astrofix
Skadi
10
4 / 4 / 0
6,134
511
6,866
7,408
2,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Deionn4
Anubis
12
3 / 2 / 2
6,738
562
5,498
8,421
4,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erlang Shen
Protector07
Erlang Shen
11
2 / 3 / 3
6,745
562
4,447
9,488
4,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 3 / 6
6,355
530
3,982
9,915
3,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
25
14
Kills
11
11
Deaths
14
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Persephone
AnUnDeaDragon
Persephone
0
2
3
0.75
L
Skadi
Astrofix
Skadi
4
4
0
1
L
Anubis
Deionn4
Anubis
3
2
2
2
W
King Arthur
EmptyVortex083
King Arthur
1
2
0
0.5
W
Lancelot
GiratinaZ46
Lancelot
3
4
4
1.25
W
Cernunnos
Klyndro
Cernunnos
1
3
5
1.17
L
Erlang Shen
Protector07
Erlang Shen
2
3
3
1.17
L
2
3
6
1.67
W
Ymir
5
2
4
3.5
W
Poseidon
zashonfire
Poseidon
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,429
Damage
22,985
39,152
Taken
40,215
18,822
Mitigated
15,339
6,972
Healing
10,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
AnUnDeaDragon
Persephone
2,192
0
0
1,408
4,983
1,136
0
2,112
2,836
36,059
0
L
Skadi
Astrofix
Skadi
6,866
2,583
0
983
7,408
2,288
0
2,756
4,652
0
33,516
L
Anubis
Deionn4
Anubis
5,498
183
0
1,848
8,421
4,338
0
2,366
6,055
35,686
0
W
King Arthur
EmptyVortex083
King Arthur
3,786
329
0
0
6,893
3,895
0
244
6,649
0
46,011
W
Lancelot
GiratinaZ46
Lancelot
4,304
1,172
0
500
9,144
3,779
0
1,497
7,647
0
44,380
W
Cernunnos
Klyndro
Cernunnos
4,538
2,403
0
2,371
7,197
2,443
0
1,318
5,879
0
41,074
L
Erlang Shen
Protector07
Erlang Shen
4,447
2,085
0
3,051
9,488
4,466
0
2,366
7,122
0
34,771
L
3,982
775
0
2,992
9,915
3,111
0
2,857
7,058
0
32,508
W
Ymir
4,984
868
0
3,183
10,882
7,129
0
2,930
7,952
22,020
1,381
W
Poseidon
zashonfire
Poseidon
7,817
1,306
0
918
5,036
1,576
50
1,943
3,093
60,402
3,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,843
Gold Earned
32,134
379
Minions Killed
315
0
Camps Cleared
0
1,234,680
Distance Traveled
1,130,162
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,162
514
68
6
0
244,887
0
L
Skadi
6,134
511
56
5
0
191,490
0
L
Anubis
6,738
562
63
5
0
215,835
2
W
King Arthur
7,181
598
85
7
0
223,934
8
W
Lancelot
6,617
551
66
6
0
283,110
4
W
Cernunnos
6,768
564
80
7
0
212,021
0
L
Erlang Shen
6,745
562
72
6
0
210,080
0
L
Fenrir
6,355
530
56
5
0
267,870
2
W
Ymir
7,318
610
30
3
0
239,725
0
W
Poseidon
7,959
663
118
10
0
275,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role