Player Matchup

Artemis
Artemis
BootyReject99
Artemis
Level 93
God Stats
4W - 2L
1,762 SR
Queue Stats
74W - 78L
1,501 Elo+
Solo
Arachne
Arachne
CPT_CHXXB
Arachne
Level 100
God Stats
57W - 47L
1,542 SR
Queue Stats
206W - 269L
1,341 Elo+
Party 1
Ix Chel
Ix Chel
xyx246xyx
Ix Chel
Level 70
God Stats
13W - 14L
1,425 SR
Queue Stats
248W - 314L
1,350 Elo+
Party 1
Team Averages
Level 88
1,576 SR
1,397 Elo+

VS

Team Averages
Level 110
1,546 SR
1,431 Elo+
King Arthur
King Arthur
Drav3nCrOw
King Arthur
Level 146
God Stats
6W - 10L
1,429 SR
Queue Stats
25W - 31L
1,452 Elo+
Solo
Chiron
Chiron
IGT_juice
Chiron
Level 121
God Stats
1W - 1L
1,669 SR
Queue Stats
36W - 49L
1,390 Elo+
Solo
Sol
Sol
Th3Wh1T3
Sol
Level 63
God Stats
3W - 2L
1,541 SR
Queue Stats
103W - 95L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
17
7 / 2 / 6
10,612
965
11,841
8,441
3,208
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arachne
CPT_CHXXB
Arachne
16
3 / 4 / 10
10,021
911
10,275
13,333
5,872
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
xyx246xyx
Ix Chel
16
3 / 1 / 7
9,646
877
8,148
9,147
7,364
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Drav3nCrOw
King Arthur
15
5 / 5 / 2
9,610
874
7,280
17,507
16,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chiron
IGT_juice
Chiron
14
0 / 5 / 6
8,442
767
6,812
9,558
4,008
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

15
2 / 5 / 3
8,851
805
8,895
12,408
3,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
13
Kills
7
7
Deaths
15
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
7
2
6
5
W
Arachne
CPT_CHXXB
Arachne
3
4
10
2
L
King Arthur
Drav3nCrOw
King Arthur
5
5
2
1.2
L
Chiron
IGT_juice
Chiron
0
5
6
0.6
L
2
5
3
0.7
W
Ix Chel
xyx246xyx
Ix Chel
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,264
Damage
22,987
30,921
Taken
39,473
16,444
Mitigated
24,536
14,133
Healing
9,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
11,841
6,708
0
2,314
8,441
3,208
1,488
2,375
5,894
0
35,567
W
Arachne
CPT_CHXXB
Arachne
10,275
9,297
0
4,404
13,333
5,872
1,899
3,730
9,459
0
28,101
L
King Arthur
Drav3nCrOw
King Arthur
7,280
575
204
2,765
17,507
16,591
0
2,156
15,351
680
24,117
L
Chiron
IGT_juice
Chiron
6,812
2,452
838
1,654
9,558
4,008
580
2,925
6,621
0
26,618
L
8,895
2,297
0
3,709
12,408
3,937
929
2,865
9,531
31,017
5,733
W
Ix Chel
xyx246xyx
Ix Chel
8,148
1,242
3,116
4,299
9,147
7,364
521
3,172
5,713
27,355
763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,279
Gold Earned
26,903
114
Minions Killed
161
0
Camps Cleared
0
531,782
Distance Traveled
516,663
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,612
965
45
4
0
193,240
0
W
Arachne
10,021
911
36
3
0
184,211
0
L
King Arthur
9,610
874
31
3
0
182,541
0
L
Chiron
8,442
767
55
5
0
167,536
0
L
Sol
8,851
805
75
7
0
166,586
0
W
Ix Chel
9,646
877
33
3
0
154,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role