Player Matchup

Xbalanque
Xbalanque
CAPTCrushem
Xbalanque
Level 126
God Stats
2W - 4L
1,426 SR
Queue Stats
93W - 84L
1,528 Elo+
Party 3
Cthulhu
Cthulhu
SlaughterMelown
Cthulhu
Level 118
God Stats
39W - 33L
1,565 SR
Queue Stats
95W - 85L
1,558 Elo+
Party 3
Baron Samedi
Baron Samedi
Zoic IceKing
Baron Samedi
Level 109
God Stats
13W - 12L
1,483 SR
Queue Stats
444W - 431L
1,474 Elo+
Party 2
Maui
Maui
Zoic Recon
Maui
Level 99
God Stats
2W - 6L
1,308 SR
Queue Stats
251W - 262L
1,464 Elo+
Party 2
Ullr
Ullr
itstheUwUOwO
Ullr
Level 154
God Stats
42W - 36L
1,582 SR
Queue Stats
315W - 293L
1,554 Elo+
Solo
Team Averages
Level 121
1,473 SR
1,516 Elo+

VS

Team Averages
Level 121
1,535 SR
1,574 Elo+
Cabrakan
Cabrakan
CortéX
Cabrakan
Level 137
God Stats
32W - 14L
1,796 SR
Queue Stats
292W - 263L
1,573 Elo+
Solo
Lancelot
Lancelot
Himberlands
Lancelot
Level 91
God Stats
1W - 2L
1,586 SR
Queue Stats
304W - 276L
1,595 Elo+
Party 1
Ne Zha
Ne Zha
UncleAhhhYeet
Ne Zha
Level 148
God Stats
8W - 9L
1,557 SR
Queue Stats
372W - 356L
1,590 Elo+
Party 1
Jing Wei
Jing Wei
WevLuvBrazy
Jing Wei
Level 126
God Stats
0W - 2L
1,356 SR
Queue Stats
138W - 145L
1,559 Elo+
Party 1
Ix Chel
Ix Chel
zachmaniac108
Ix Chel
Level 104
God Stats
0W - 4L
1,380 SR
Queue Stats
201W - 189L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CAPTCrushem
Xbalanque
11
2 / 0 / 4
5,893
536
10,664
7,543
2,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 1 / 1
6,369
579
4,061
6,791
5,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Zoic IceKing
Baron Samedi
12
1 / 1 / 6
6,501
591
4,178
5,788
2,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 4
6,283
571
2,418
7,735
6,433
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

13
10 / 0 / 2
7,454
678
5,909
6,963
2,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CortéX
Cabrakan
10
1 / 4 / 0
5,343
486
4,920
9,554
5,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Himberlands
Lancelot
12
1 / 2 / 0
6,378
580
4,576
8,823
3,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 2 / 0
5,201
473
3,072
8,300
4,695
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
WevLuvBrazy
Jing Wei
9
0 / 2 / 0
4,930
448
5,670
6,474
1,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
11
0 / 5 / 1
5,770
525
2,361
6,538
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
15
Kills
2
2
Deaths
15
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
CAPTCrushem
Xbalanque
2
0
4
4
L
Cabrakan
CortéX
Cabrakan
1
4
0
0.25
L
Lancelot
Himberlands
Lancelot
1
2
0
0.5
W
0
1
1
0.5
L
0
2
0
0
L
Jing Wei
WevLuvBrazy
Jing Wei
0
2
0
0
W
Baron Samedi
Zoic IceKing
Baron Samedi
1
1
6
4
W
2
0
4
4
W
10
0
2
11
L
Ix Chel
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,230
Damage
20,599
34,820
Taken
39,689
19,005
Mitigated
17,367
14,599
Healing
11,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
CAPTCrushem
Xbalanque
10,664
5,022
0
3,845
7,543
2,578
418
1,651
5,892
0
49,269
L
Cabrakan
CortéX
Cabrakan
4,920
762
0
2,779
9,554
5,764
0
1,283
8,143
40,168
750
L
Lancelot
Himberlands
Lancelot
4,576
746
0
2,838
8,823
3,188
0
3,374
4,849
0
42,681
W
4,061
489
0
2,167
6,791
5,409
0
0
6,791
32,640
1,188
L
3,072
421
0
3,151
8,300
4,695
0
1,197
7,103
0
16,880
L
Jing Wei
WevLuvBrazy
Jing Wei
5,670
4,054
0
1,725
6,474
1,897
0
1,134
5,302
0
34,937
W
Baron Samedi
Zoic IceKing
Baron Samedi
4,178
252
68
2,106
5,788
2,314
0
3,350
2,438
37,464
0
W
2,418
546
0
2,036
7,735
6,433
16
614
7,121
17,661
0
W
5,909
2,265
0
4,377
6,963
2,271
415
1,425
5,538
0
45,875
L
Ix Chel
2,361
268
200
1,111
6,538
1,823
0
2,561
3,722
31,762
694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,500
Gold Earned
27,622
352
Minions Killed
317
0
Camps Cleared
0
1,115,270
Distance Traveled
1,104,027
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
5,893
536
82
7
0
193,223
0
L
Cabrakan
5,343
486
69
6
0
206,554
0
L
Lancelot
6,378
580
86
8
0
245,992
0
W
Cthulhu
6,369
579
82
7
0
200,843
0
L
Ne Zha
5,201
473
8
1
0
233,197
1
L
Jing Wei
4,930
448
80
7
0
227,717
2
W
Baron Samedi
6,501
591
82
7
0
233,912
3
W
Maui
6,283
571
23
2
0
232,513
2
W
Ullr
7,454
678
83
8
0
254,779
0
L
Ix Chel
5,770
525
74
7
0
190,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role