Player Matchup

Sobek
Sobek
Brutetacs
Sobek
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,462 Elo+
Solo
Merlin
Merlin
Handercito
Merlin
Level 116
God Stats
1W - 5L
1,596 SR
Queue Stats
187W - 185L
1,502 Elo+
Solo
Tyr
Tyr
KnoxHotDogEater
Tyr
Level 156
God Stats
15W - 11L
1,678 SR
Queue Stats
174W - 154L
1,536 Elo+
Solo
Cliodhna
Cliodhna
Lombardinho
Cliodhna
Level 180
God Stats
10W - 13L
1,434 SR
Queue Stats
134W - 118L
1,477 Elo+
Party 1
Izanami
Izanami
xSWeeTNaVix
Izanami
Level 128
God Stats
4W - 1L
1,832 SR
Queue Stats
14W - 14L
1,498 Elo+
Party 1
Team Averages
Level 146
1,608 SR
1,495 Elo+

VS

Team Averages
Level 139
1,610 SR
1,530 Elo+
Merlin
Merlin
CR055Prime
Merlin
Level 158
God Stats
10W - 5L
1,703 SR
Queue Stats
205W - 192L
1,554 Elo+
Solo
Vulcan
Vulcan
TONY-STARK-01-PR
Vulcan
Level 159
God Stats
47W - 25L
1,643 SR
Queue Stats
104W - 84L
1,572 Elo+
Solo
Yemoja
Yemoja
Zahoe_
Yemoja
Level 111
God Stats
36W - 40L
1,529 SR
Queue Stats
146W - 141L
1,481 Elo+
Solo
Thanatos
Thanatos
oP V1P
Thanatos
Level 106
God Stats
50W - 58L
1,553 SR
Queue Stats
485W - 477L
1,502 Elo+
Solo
Artemis
Artemis
zeus_vibrant
Artemis
Level 162
God Stats
22W - 17L
1,621 SR
Queue Stats
813W - 784L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Brutetacs
Sobek
12
0 / 3 / 4
7,572
445
4,237
13,915
10,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Merlin
Handercito
Merlin
16
2 / 2 / 1
9,375
551
7,431
7,850
2,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
0 / 5 / 5
9,048
532
10,078
19,529
10,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cliodhna
Lombardinho
Cliodhna
16
7 / 4 / 1
8,972
528
9,416
16,750
5,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
xSWeeTNaVix
Izanami
10
0 / 5 / 0
6,577
387
1,969
7,774
2,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CR055Prime
Merlin
14
0 / 4 / 1
8,243
485
6,128
10,965
3,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

15
4 / 3 / 2
9,349
550
10,683
10,716
3,730
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
Zahoe_
Yemoja
14
5 / 0 / 7
9,803
577
8,284
9,663
9,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
oP V1P
Thanatos
16
7 / 2 / 2
9,425
554
9,842
13,838
6,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Artemis
zeus_vibrant
Artemis
18
3 / 0 / 5
10,577
622
8,901
5,167
2,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
9
Kills
19
19
Deaths
9
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sobek
Brutetacs
Sobek
0
3
4
0.67
W
Merlin
CR055Prime
Merlin
0
4
1
0.13
L
Merlin
Handercito
Merlin
2
2
1
1.25
L
0
5
5
0.5
L
Cliodhna
Lombardinho
Cliodhna
7
4
1
1.88
W
4
3
2
1.67
W
Yemoja
Zahoe_
Yemoja
5
0
7
8.5
W
Thanatos
oP V1P
Thanatos
7
2
2
4
L
Izanami
xSWeeTNaVix
Izanami
0
5
0
0
W
Artemis
zeus_vibrant
Artemis
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,131
Damage
43,838
65,818
Taken
50,349
32,338
Mitigated
24,614
17,873
Healing
23,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Brutetacs
Sobek
4,237
195
0
3,306
13,915
10,931
0
5,536
8,016
17,790
0
W
Merlin
CR055Prime
Merlin
6,128
482
0
1,923
10,965
3,604
0
4,414
6,452
59,151
0
L
Merlin
Handercito
Merlin
7,431
318
0
429
7,850
2,700
0
3,667
3,845
86,115
1,484
L
10,078
1,327
0
7,767
19,529
10,589
195
9,215
10,149
0
68,284
L
Cliodhna
Lombardinho
Cliodhna
9,416
414
0
5,993
16,750
5,844
0
3,884
12,683
0
68,470
W
10,683
108
0
3,728
10,716
3,730
0
1,453
8,817
63,185
1,651
W
Yemoja
Zahoe_
Yemoja
8,284
1,447
2,548
3,663
9,663
9,272
0
3,596
5,981
37,727
0
W
Thanatos
oP V1P
Thanatos
9,842
2,523
0
9,558
13,838
6,006
0
1,944
11,749
0
55,539
L
Izanami
xSWeeTNaVix
Izanami
1,969
1,393
0
378
7,774
2,274
0
1,505
6,269
0
28,472
W
Artemis
zeus_vibrant
Artemis
8,901
1,549
0
1,708
5,167
2,002
1,705
652
4,515
0
91,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,544
Gold Earned
47,397
471
Minions Killed
510
0
Camps Cleared
0
1,578,558
Distance Traveled
1,678,986
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,572
445
24
1
0
337,570
0
W
Merlin
8,243
485
136
8
0
292,483
0
L
Merlin
9,375
551
181
11
0
321,806
8
L
Tyr
9,048
532
111
7
0
345,746
0
L
Cliodhna
8,972
528
94
6
0
378,754
0
W
Vulcan
9,349
550
110
6
0
353,616
3
W
Yemoja
9,803
577
49
3
0
341,242
5
W
Thanatos
9,425
554
78
5
0
394,221
8
L
Izanami
6,577
387
61
4
0
194,682
0
W
Artemis
10,577
622
137
8
0
297,424
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role