Player Matchup

Fenrir
Fenrir
Platinum V
MikhailMG18
Fenrir
Platinum V
Level 149
God Stats
15W - 6L
1,694 SR
Queue Stats
126W - 127L
1,709 MMR
Solo
Apollo
Apollo
Gold V
MnkIsaVirtue
Apollo
Gold V
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,637 MMR
Solo
Sylvanus
Sylvanus
Gold V
Norsetreeman
Sylvanus
Gold V
Level 154
God Stats
12W - 12L
1,624 SR
Queue Stats
13W - 12L
1,667 MMR
Solo
Janus
Janus
Platinum III
opyskayaveki
Janus
Platinum III
Level 149
God Stats
39W - 39L
1,554 SR
Queue Stats
510W - 493L
1,754 MMR
Party 2
Nut
Nut
Gold IV
Напиваюсь
Nut
Gold IV
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,562 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 125
1,574 SR
1,666 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 201
1,625 SR
1,617 MMR
Neith
Neith
Silver I
 
Neith
Silver I
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zeus
Zeus
Platinum IV
LarryMantecas
Zeus
Platinum IV
Level 159
God Stats
12W - 7L
1,690 SR
Queue Stats
187W - 194L
1,774 MMR
Solo
Cerberus
Cerberus
Platinum IV
chaosronnie
Cerberus
Platinum IV
Level 249
God Stats
18W - 18L
1,613 SR
Queue Stats
636W - 636L
1,720 MMR
Solo
Medusa
Medusa
Platinum II
marcoss-lu
Medusa
Platinum II
Level 156
God Stats
2W - 1L
1,866 SR
Queue Stats
246W - 240L
1,778 MMR
Solo
Serqet
Serqet
Gold V
xxAjayxx
Serqet
Gold V
Level 216
God Stats
0W - 4L
1,454 SR
Queue Stats
312W - 328L
1,314 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
6 / 3 / 6
8,042
574
7,745
11,386
4,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
15
3 / 1 / 7
9,016
644
7,500
10,077
3,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Norsetreeman
Sylvanus
11
1 / 2 / 11
7,872
562
4,393
12,979
9,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

16
3 / 3 / 5
9,178
656
4,133
7,692
2,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
8 / 2 / 4
10,326
738
18,658
8,363
3,170
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bans
Maman BrigitteAphroditeSusanoKuzenbo

VS

Bans
Sun WukongAwilixCthulhuChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 4 / 1
7,803
557
5,673
8,629
2,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
4 / 4 / 2
8,117
580
8,625
8,202
2,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
chaosronnie
Cerberus
12
2 / 2 / 6
8,227
588
6,924
18,955
16,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Medusa
marcoss-lu
Medusa
11
2 / 7 / 0
6,677
477
3,024
10,280
3,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
xxAjayxx
Serqet
13
2 / 4 / 3
7,145
510
2,596
13,266
5,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
21
Kills
11
11
Deaths
21
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
1
0.38
L
4
4
2
1.25
W
Fenrir
6
3
6
3
W
Apollo
3
1
7
6.5
W
Sylvanus
Norsetreeman
Sylvanus
1
2
11
3.25
L
Cerberus
chaosronnie
Cerberus
2
2
6
2.5
L
Medusa
marcoss-lu
Medusa
2
7
0
0.29
W
3
3
5
1.83
L
Serqet
xxAjayxx
Serqet
2
4
3
0.88
W
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,429
Damage
26,842
50,497
Taken
59,332
22,669
Mitigated
30,299
16,987
Healing
12,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,673
1,180
0
2,223
8,629
2,438
1,597
878
7,709
0
59,252
L
8,625
775
0
1,250
8,202
2,632
0
1,568
6,556
53,868
0
W
Fenrir
7,745
1,356
0
1,383
11,386
4,305
992
2,026
8,934
0
39,180
W
Apollo
7,500
3,402
0
2,733
10,077
3,406
1,783
1,379
8,508
0
63,466
W
Sylvanus
Norsetreeman
Sylvanus
4,393
1,555
3,115
4,345
12,979
9,778
170
4,923
7,924
16,253
0
L
Cerberus
chaosronnie
Cerberus
6,924
356
0
6,031
18,955
16,174
0
3,382
15,407
32,723
0
L
Medusa
marcoss-lu
Medusa
3,024
1,018
0
475
10,280
3,551
0
838
9,442
0
40,329
W
4,133
61
0
1,289
7,692
2,010
851
4,452
3,030
68,001
0
L
Serqet
xxAjayxx
Serqet
2,596
378
0
2,026
13,266
5,504
0
1,611
11,575
0
44,218
W
18,658
14,538
0
4,122
8,363
3,170
1,945
2,924
5,413
0
100,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,434
Gold Earned
37,969
501
Minions Killed
418
0
Camps Cleared
0
1,520,186
Distance Traveled
1,366,472
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,803
557
97
7
0
238,400
0
L
Zeus
8,117
580
99
7
0
266,146
1
W
Fenrir
8,042
574
55
4
0
329,942
0
W
Apollo
9,016
644
102
7
0
291,344
3
W
Sylvanus
7,872
562
24
2
0
294,796
9
L
Cerberus
8,227
588
77
6
0
293,916
3
L
Medusa
6,677
477
68
5
0
255,757
0
W
Janus
9,178
656
154
11
0
319,893
3
L
Serqet
7,145
510
77
6
0
312,253
4
W
Nut
10,326
738
166
12
0
284,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role