Player Matchup

Sylvanus
Sylvanus
DrBrezzy
Sylvanus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,288 Elo+
Solo
Janus
Janus
KnitWitch
Janus
Level 68
God Stats
2W - 2L
1,504 SR
Queue Stats
55W - 65L
1,234 Elo+
Party 1
Artemis
Artemis
TheLadyArtemis
Artemis
Level 109
God Stats
2W - 1L
1,459 SR
Queue Stats
327W - 324L
1,484 Elo+
Party 1
Persephone
Persephone
Waruko
Persephone
Level 148
God Stats
7W - 3L
1,678 SR
Queue Stats
503W - 524L
1,492 Elo+
Solo
Cerberus
Cerberus
WhatAsicko
Cerberus
Level 94
God Stats
9W - 5L
1,437 SR
Queue Stats
147W - 134L
1,456 Elo+
Solo
Team Averages
Level 97
1,516 SR
1,391 Elo+

VS

Team Averages
Level 103
1,448 SR
1,470 Elo+
Geb
Geb
 
Geb
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
LoyGreen420
Nu Wa
Level 34
God Stats
1W - 2L
1,505 SR
Queue Stats
80W - 108L
1,421 Elo+
Solo
Cabrakan
Cabrakan
Meowzillaa
Cabrakan
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
556W - 598L
1,438 Elo+
Solo
Sylvanus
Sylvanus
TaurusNerd
Sylvanus
Level 101
God Stats
0W - 1L
1,252 SR
Queue Stats
83W - 68L
1,490 Elo+
Solo
Hera
Hera
UNKNOWN AGENTT
Hera
Level 149
God Stats
5W - 7L
1,485 SR
Queue Stats
287W - 298L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DrBrezzy
Sylvanus
10
0 / 3 / 6
6,296
899
2,412
8,006
7,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Janus
KnitWitch
Janus
12
3 / 2 / 5
6,782
969
3,513
4,435
1,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 2 / 5
7,334
1,048
2,941
4,017
2,266
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Persephone
Waruko
Persephone
13
5 / 2 / 4
7,562
1,080
10,562
6,033
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
WhatAsicko
Cerberus
12
1 / 2 / 8
7,277
1,040
4,248
12,425
6,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
2 / 1 / 5
6,401
914
5,298
4,283
3,713
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 2 / 7
7,963
1,138
7,011
4,748
1,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cabrakan
Meowzillaa
Cabrakan
12
2 / 3 / 6
6,430
919
3,234
8,557
8,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sylvanus
TaurusNerd
Sylvanus
8
1 / 3 / 2
5,450
779
2,715
4,643
2,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 2 / 6
5,971
853
7,440
4,009
1,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
36
11
Kills
10
11
Deaths
11
28
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
1
5
4.5
W
Sylvanus
DrBrezzy
Sylvanus
0
3
6
1
W
Janus
KnitWitch
Janus
3
2
5
2.75
L
4
2
7
3.75
L
Cabrakan
Meowzillaa
Cabrakan
2
3
6
1.67
L
Sylvanus
TaurusNerd
Sylvanus
1
3
2
0.67
W
2
2
5
2.25
L
1
2
6
2
W
Persephone
Waruko
Persephone
5
2
4
3.5
W
Cerberus
WhatAsicko
Cerberus
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,676
Damage
25,698
34,916
Taken
26,240
20,147
Mitigated
18,177
15,117
Healing
9,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,298
135
564
1,298
4,283
3,713
0
3,119
1,084
8,593
88
W
Sylvanus
DrBrezzy
Sylvanus
2,412
576
1,920
1,975
8,006
7,113
33
6,422
1,489
4,129
0
W
Janus
KnitWitch
Janus
3,513
419
0
1,208
4,435
1,552
210
3,395
932
11,542
0
L
7,011
1,368
1,143
1,076
4,748
1,782
0
3,398
1,310
16,402
25
L
Cabrakan
Meowzillaa
Cabrakan
3,234
265
664
2,713
8,557
8,970
0
6,464
1,793
6,551
0
L
Sylvanus
TaurusNerd
Sylvanus
2,715
1,222
669
418
4,643
2,024
0
3,613
990
5,107
0
W
2,941
1,001
369
298
4,017
2,266
684
3,558
315
0
12,457
L
7,440
1,247
544
337
4,009
1,688
0
3,532
477
16,666
0
W
Persephone
Waruko
Persephone
10,562
114
746
2,364
6,033
2,298
84
3,791
2,079
25,527
0
W
Cerberus
WhatAsicko
Cerberus
4,248
272
571
5,666
12,425
6,918
78
7,621
4,474
10,305
715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,251
Gold Earned
32,215
99
Minions Killed
72
0
Camps Cleared
0
570,016
Distance Traveled
514,626
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,401
914
6
1
0
91,329
0
W
Sylvanus
6,296
899
4
1
0
111,536
0
W
Janus
6,782
969
18
3
0
118,432
0
L
Nu Wa
7,963
1,138
29
4
0
106,675
0
L
Cabrakan
6,430
919
10
1
0
118,112
0
L
Sylvanus
5,450
779
5
1
0
63,606
0
W
Artemis
7,334
1,048
17
2
0
94,114
0
L
Hera
5,971
853
22
3
0
134,904
0
W
Persephone
7,562
1,080
28
4
0
127,475
0
W
Cerberus
7,277
1,040
32
5
0
118,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role