Player Matchup

Izanami
Izanami
AcuteSet4171
Izanami
Level 127
God Stats
3W - 3L
1,381 SR
Queue Stats
453W - 459L
1,554 Elo+
Party 1
Kukulkan
Kukulkan
Buggs 0517
Kukulkan
Level 19
God Stats
16W - 18L
1,456 SR
Queue Stats
21W - 25L
1,380 Elo+
Party 1
Baron Samedi
Baron Samedi
dragon05170
Baron Samedi
Level 128
God Stats
6W - 10L
1,273 SR
Queue Stats
77W - 78L
1,430 Elo+
Party 1
Team Averages
Level 91
1,370 SR
1,455 Elo+

VS

Team Averages
Level 154
1,378 SR
1,484 Elo+
Nut
Nut
ErnestoIslas
Nut
Level 162
God Stats
3W - 6L
1,466 SR
Queue Stats
52W - 67L
1,397 Elo+
Solo
Nu Wa
Nu Wa
HalluciNinja93
Nu Wa
Level 141
God Stats
5W - 4L
1,508 SR
Queue Stats
6W - 7L
1,587 Elo+
Solo
Kuzenbo
Kuzenbo
thekovenant18
Kuzenbo
Level 159
God Stats
0W - 4L
1,159 SR
Queue Stats
488W - 488L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AcuteSet4171
Izanami
17
5 / 0 / 1
9,985
832
11,818
11,667
3,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Buggs 0517
Kukulkan
15
0 / 0 / 4
8,769
731
2,928
4,043
1,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Baron Samedi
dragon05170
Baron Samedi
15
2 / 1 / 5
9,416
785
8,448
11,746
4,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 1
8,821
735
4,069
8,215
2,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
0 / 4 / 1
8,443
704
11,791
6,495
2,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Kuzenbo
17
1 / 0 / 0
9,734
811
8,688
12,476
15,059
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
7
Kills
1
1
Deaths
7
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
AcuteSet4171
Izanami
5
0
1
5.5
W
Kukulkan
Buggs 0517
Kukulkan
0
0
4
2
L
0
3
1
0.17
L
0
4
1
0.13
W
Baron Samedi
dragon05170
Baron Samedi
2
1
5
4.5
L
Kuzenbo
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,194
Damage
24,548
27,456
Taken
27,186
9,119
Mitigated
19,724
11,902
Healing
6,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AcuteSet4171
Izanami
11,818
7,934
0
5,372
11,667
3,637
336
7,774
3,810
0
50,771
W
Kukulkan
Buggs 0517
Kukulkan
2,928
136
174
210
4,043
1,295
0
2,885
1,117
33,336
0
L
4,069
1,604
0
1,562
8,215
2,645
200
4,113
4,102
0
29,013
L
11,791
5,162
0
0
6,495
2,020
254
2,458
4,009
31,889
819
W
Baron Samedi
dragon05170
Baron Samedi
8,448
705
1,621
4,525
11,746
4,187
96
8,708
2,998
37,517
1,154
L
Kuzenbo
8,688
2,708
0
4,581
12,476
15,059
30
4,767
7,688
36,661
5,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,170
Gold Earned
26,998
222
Minions Killed
166
0
Camps Cleared
0
640,481
Distance Traveled
647,545
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,985
832
91
8
0
221,101
4
W
Kukulkan
8,769
731
65
5
0
219,302
0
L
Nut
8,821
735
61
5
0
207,983
2
L
Nu Wa
8,443
704
49
4
0
190,458
0
W
Baron Samedi
9,416
785
66
6
0
200,078
2
L
Kuzenbo
9,734
811
56
5
0
249,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role