Player Matchup

Scylla
Scylla
 
Scylla
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BillyRussu
Sun Wukong
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 56L
1,434 Elo+
Solo
Cabrakan
Cabrakan
DarkMojang
Cabrakan
Level 162
God Stats
1W - 5L
1,314 SR
Queue Stats
274W - 273L
1,535 Elo+
Solo
Anubis
Anubis
PedroGranucci
Anubis
Level 133
God Stats
9W - 8L
1,583 SR
Queue Stats
334W - 370L
1,481 Elo+
Solo
Team Averages
Level 144
1,479 SR
1,490 Elo+

VS

Team Averages
Level 107
1,495 SR
1,523 Elo+
Merlin
Merlin
 
Merlin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
OPLuffyG4
Hou Yi
Level 28
God Stats
3W - 2L
1,545 SR
Queue Stats
49W - 37L
1,549 Elo+
Party 1
Gilgamesh
Gilgamesh
Qwäsër
Gilgamesh
Level 198
God Stats
1W - 1L
1,453 SR
Queue Stats
226W - 102L
1,676 Elo+
Party 1
Charon
Charon
TilBroks
Charon
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 30L
1,474 Elo+
Party 1
Aphrodite
Aphrodite
ÁgathaA
Aphrodite
Level 138
God Stats
3W - 2L
1,478 SR
Queue Stats
79W - 95L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
1 / 2 / 2
8,584
858
9,142
7,716
2,830
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
 
Aphrodite
16
1 / 1 / 5
7,782
778
5,207
7,888
6,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
BillyRussu
Sun Wukong
7
0 / 2 / 1
6,297
630
2,454
5,202
2,681
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cabrakan
DarkMojang
Cabrakan
13
2 / 2 / 4
7,876
788
5,515
9,290
13,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 4 / 2
8,046
805
5,464
10,210
5,249
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
5 / 1 / 6
9,661
966
12,427
6,784
2,790
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
OPLuffyG4
Hou Yi
14
2 / 1 / 7
8,243
824
11,518
5,801
2,273
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
Qwäsër
Gilgamesh
15
3 / 2 / 8
8,903
890
9,009
11,421
11,665
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
TilBroks
Charon
13
0 / 2 / 9
8,188
819
3,983
10,864
7,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
ÁgathaA
Aphrodite
13
1 / 1 / 8
7,644
764
1,161
4,036
1,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
7
Kills
11
11
Deaths
7
14
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
2
2
1
L
Aphrodite
 
Aphrodite
1
1
5
3.5
W
Merlin
 
Merlin
5
1
6
8
L
Sun Wukong
BillyRussu
Sun Wukong
0
2
1
0.25
L
Cabrakan
DarkMojang
Cabrakan
2
2
4
2
W
Hou Yi
OPLuffyG4
Hou Yi
2
1
7
5.5
L
3
4
2
1
W
Gilgamesh
Qwäsër
Gilgamesh
3
2
8
3.5
W
Charon
TilBroks
Charon
0
2
9
2.25
W
Aphrodite
ÁgathaA
Aphrodite
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,782
Damage
38,098
40,306
Taken
38,906
29,949
Mitigated
26,271
17,796
Healing
18,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
9,142
220
111
675
7,716
2,830
0
3,615
4,101
27,114
0
L
Aphrodite
 
Aphrodite
5,207
165
7,341
4,981
7,888
6,156
0
3,442
4,446
11,397
499
W
Merlin
 
Merlin
12,427
755
938
903
6,784
2,790
67
5,172
1,612
39,335
794
L
Sun Wukong
BillyRussu
Sun Wukong
2,454
432
8
1,438
5,202
2,681
0
2,089
3,113
0
3,072
L
Cabrakan
DarkMojang
Cabrakan
5,515
611
443
543
9,290
13,033
0
3,516
5,676
6,131
494
W
Hou Yi
OPLuffyG4
Hou Yi
11,518
4,709
470
1,253
5,801
2,273
957
4,374
1,427
0
20,703
L
5,464
64
0
2,256
10,210
5,249
0
4,357
5,774
27,704
0
W
Gilgamesh
Qwäsër
Gilgamesh
9,009
1,712
891
2,656
11,421
11,665
0
4,200
7,221
0
15,874
W
Charon
TilBroks
Charon
3,983
311
0
1,519
10,864
7,634
0
7,769
3,095
7,421
0
W
Aphrodite
ÁgathaA
Aphrodite
1,161
0
7,073
2,488
4,036
1,909
23
3,109
927
9,445
317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,585
Gold Earned
42,639
118
Minions Killed
124
0
Camps Cleared
0
793,420
Distance Traveled
1,017,925
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,584
858
59
6
0
207,528
0
L
Aphrodite
7,782
778
11
1
0
205,931
0
W
Merlin
9,661
966
54
5
0
195,227
0
L
Sun Wukong
6,297
630
4
0
0
71,152
0
L
Cabrakan
7,876
788
2
0
0
145,144
0
W
Hou Yi
8,243
824
19
2
0
189,247
0
L
Anubis
8,046
805
42
4
0
163,665
0
W
Gilgamesh
8,903
890
17
2
0
199,446
0
W
Charon
8,188
819
10
1
0
227,332
0
W
Aphrodite
7,644
764
24
2
0
206,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role