Player Matchup

Thor
Thor
EjTheRedPanda
Thor
Level 51
God Stats
10W - 7L
1,489 SR
Queue Stats
87W - 69L
1,467 Elo+
Party 1
Skadi
Skadi
I23-cry
Skadi
Level 150
God Stats
107W - 83L
1,657 SR
Queue Stats
1,073W - 1,020L
1,541 Elo+
Solo
Bacchus
Bacchus
Triton DL
Bacchus
Level 104
God Stats
23W - 14L
1,524 SR
Queue Stats
143W - 129L
1,507 Elo+
Solo
Zeus
Zeus
Vynny21
Zeus
Level 155
God Stats
9W - 0L
2,015 SR
Queue Stats
203W - 223L
1,420 Elo+
Solo
Cu Chulainn
Cu Chulainn
Y33ZUS_P13CE
Cu Chulainn
Level 156
God Stats
2W - 2L
1,626 SR
Queue Stats
22W - 21L
1,418 Elo+
Party 1
Team Averages
Level 123
1,663 SR
1,470 Elo+

VS

Team Averages
Level 148
1,520 SR
1,492 Elo+
Arachne
Arachne
 
Arachne
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
PY3tti
Ne Zha
Level 159
God Stats
23W - 22L
1,565 SR
Queue Stats
369W - 362L
1,474 Elo+
Solo
Apollo
Apollo
mykymas
Apollo
Level 153
God Stats
3W - 7L
1,461 SR
Queue Stats
263W - 241L
1,516 Elo+
Solo
Nu Wa
Nu Wa
yoshialbo
Nu Wa
Level 125
God Stats
64W - 42L
1,576 SR
Queue Stats
143W - 145L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 1
3,714
743
1,207
3,493
845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
I23-cry
Skadi
6
0 / 0 / 2
3,607
721
1,472
758
182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
Triton DL
Bacchus
6
1 / 0 / 1
4,118
824
680
2,274
1,338
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
Vynny21
Zeus
7
1 / 0 / 0
3,983
797
843
2,052
456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
Y33ZUS_P13CE
Cu Chulainn
7
0 / 0 / 1
4,014
803
1,696
2,892
1,572
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
6
0 / 1 / 0
3,085
617
786
3,539
936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
 
Amaterasu
1
0 / 0 / 0
990
198
0
0
0
Ne Zha
PY3tti
Ne Zha
7
1 / 1 / 0
3,387
677
1,336
2,903
752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
mykymas
Apollo
5
0 / 0 / 0
2,877
575
309
1,735
383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
yoshialbo
Nu Wa
5
0 / 2 / 0
2,930
586
665
1,665
308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
4
Kills
1
1
Deaths
4
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
1
0
0
L
Amaterasu
 
Amaterasu
0
0
0
0
W
2
1
1
2.5
W
Skadi
I23-cry
Skadi
0
0
2
1
L
Ne Zha
PY3tti
Ne Zha
1
1
0
1
W
Bacchus
Triton DL
Bacchus
1
0
1
1.5
W
Zeus
Vynny21
Zeus
1
0
0
1
W
Cu Chulainn
Y33ZUS_P13CE
Cu Chulainn
0
0
1
0.5
L
Apollo
mykymas
Apollo
0
0
0
0
L
Nu Wa
yoshialbo
Nu Wa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,898
Damage
3,096
11,469
Taken
9,842
4,393
Mitigated
2,379
4,534
Healing
2,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
786
614
0
1,522
3,539
936
0
0
3,539
0
8,775
L
Amaterasu
 
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
W
1,207
328
0
1,986
3,493
845
0
0
3,493
0
14,319
W
Skadi
I23-cry
Skadi
1,472
224
0
70
758
182
0
16
742
0
24,536
L
Ne Zha
PY3tti
Ne Zha
1,336
266
0
537
2,903
752
0
843
2,060
0
13,413
W
Bacchus
Triton DL
Bacchus
680
111
0
580
2,274
1,338
0
649
1,625
8,263
3,137
W
Zeus
Vynny21
Zeus
843
225
0
921
2,052
456
0
0
2,052
22,154
0
W
Cu Chulainn
Y33ZUS_P13CE
Cu Chulainn
1,696
465
0
977
2,892
1,572
0
0
2,892
0
22,668
L
Apollo
mykymas
Apollo
309
48
0
836
1,735
383
0
334
1,401
0
9,181
L
Nu Wa
yoshialbo
Nu Wa
665
474
0
0
1,665
308
0
328
1,337
10,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,436
Gold Earned
13,269
207
Minions Killed
76
0
Camps Cleared
0
508,936
Distance Traveled
401,352
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,085
617
22
4
0
120,451
0
L
Amaterasu
990
198
0
0
0
0
0
W
Thor
3,714
743
36
7
0
111,006
0
W
Skadi
3,607
721
42
8
0
93,381
2
L
Ne Zha
3,387
677
23
5
0
121,659
0
W
Bacchus
4,118
824
23
5
0
96,111
2
W
Zeus
3,983
797
55
11
0
105,221
3
W
Cu Chulainn
4,014
803
51
10
0
103,217
0
L
Apollo
2,877
575
11
2
0
71,811
0
L
Nu Wa
2,930
586
20
4
0
87,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role