Player Matchup

Atlas
Atlas
Babymuncher0
Atlas
Level 146
God Stats
18W - 15L
1,570 SR
Queue Stats
132W - 122L
1,495 Elo+
Party 2
Surtr
Surtr
FearlessFortune
Surtr
Level 67
God Stats
9W - 3L
1,539 SR
Queue Stats
170W - 186L
1,466 Elo+
Solo
Aphrodite
Aphrodite
FlippedOtter
Aphrodite
Level 146
God Stats
2W - 3L
1,394 SR
Queue Stats
128W - 110L
1,522 Elo+
Party 2
Anhur
Anhur
Laceyfierce
Anhur
Level 147
God Stats
5W - 3L
1,669 SR
Queue Stats
82W - 73L
1,514 Elo+
Party 2
Hercules
Hercules
bipsie
Hercules
Level 99
God Stats
5W - 6L
1,524 SR
Queue Stats
297W - 284L
1,514 Elo+
Solo
Team Averages
Level 121
1,539 SR
1,502 Elo+

VS

Team Averages
Level 148
1,489 SR
1,486 Elo+
Ullr
Ullr
Claytvn
Ullr
Level 127
God Stats
10W - 17L
1,522 SR
Queue Stats
186W - 175L
1,483 Elo+
Solo
Gilgamesh
Gilgamesh
Geminice_-_
Gilgamesh
Level 183
God Stats
17W - 29L
1,392 SR
Queue Stats
700W - 842L
1,505 Elo+
Party 1
Loki
Loki
Gutis92
Loki
Level 198
God Stats
6W - 3L
1,522 SR
Queue Stats
102W - 94L
1,508 Elo+
Solo
Discordia
Discordia
John A Myth
Discordia
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
510W - 581L
1,480 Elo+
Party 1
Charon
Charon
USAFR3AK
Charon
Level 147
God Stats
1W - 1L
1,507 SR
Queue Stats
42W - 52L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,606
561
3,384
6,113
4,055
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

8
1 / 5 / 0
5,000
500
2,386
9,776
3,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Aphrodite
FlippedOtter
Aphrodite
10
0 / 5 / 0
5,085
509
2,135
7,281
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 3 / 0
5,053
505
1,945
6,001
1,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
bipsie
Hercules
9
0 / 1 / 0
5,018
502
2,024
6,251
5,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Claytvn
Ullr
11
3 / 1 / 2
5,806
581
5,896
5,235
1,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Geminice_-_
Gilgamesh
11
5 / 0 / 5
6,740
674
6,969
7,720
2,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Loki
Gutis92
Loki
11
0 / 1 / 2
6,094
609
2,128
5,369
1,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
John A Myth
Discordia
12
5 / 0 / 4
7,332
733
5,949
3,264
907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
USAFR3AK
Charon
10
2 / 0 / 2
5,918
592
1,276
5,931
3,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
2
Kills
15
15
Deaths
2
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Ullr
Claytvn
Ullr
3
1
2
4
L
1
5
0
0.2
L
Aphrodite
FlippedOtter
Aphrodite
0
5
0
0
W
Gilgamesh
Geminice_-_
Gilgamesh
5
0
5
7.5
W
Loki
Gutis92
Loki
0
1
2
1
W
Discordia
John A Myth
Discordia
5
0
4
7
L
0
3
0
0
W
Charon
USAFR3AK
Charon
2
0
2
3
L
Hercules
bipsie
Hercules
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,874
Damage
22,218
35,422
Taken
27,519
16,179
Mitigated
9,755
14,618
Healing
8,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,384
1,216
0
2,740
6,113
4,055
132
536
5,577
23,151
2,106
W
Ullr
Claytvn
Ullr
5,896
2,338
0
1,280
5,235
1,435
0
1,647
3,588
0
37,628
L
2,386
1,097
0
3,701
9,776
3,315
0
2,040
7,486
960
25,979
L
Aphrodite
FlippedOtter
Aphrodite
2,135
40
808
3,145
7,281
1,824
0
3,085
3,754
30,669
336
W
Gilgamesh
Geminice_-_
Gilgamesh
6,969
2,872
0
3,466
7,720
2,542
1,382
1,288
6,396
0
34,554
W
Loki
Gutis92
Loki
2,128
241
0
792
5,369
1,632
241
568
4,664
0
38,545
W
Discordia
John A Myth
Discordia
5,949
151
0
39
3,264
907
0
516
2,748
40,041
0
L
1,945
1,370
0
2,107
6,001
1,677
490
826
5,129
0
31,318
W
Charon
USAFR3AK
Charon
1,276
219
0
2,734
5,931
3,239
0
2,071
3,860
15,342
0
L
Hercules
bipsie
Hercules
2,024
559
0
2,117
6,251
5,308
0
0
6,251
512
25,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,762
Gold Earned
31,890
263
Minions Killed
300
0
Camps Cleared
0
1,002,703
Distance Traveled
1,033,648
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,606
561
34
3
0
213,368
2
W
Ullr
5,806
581
67
7
0
186,023
0
L
Surtr
5,000
500
54
5
0
213,731
0
L
Aphrodite
5,085
509
62
6
0
194,601
4
W
Gilgamesh
6,740
674
53
5
0
215,353
1
W
Loki
6,094
609
61
6
0
225,390
4
W
Discordia
7,332
733
90
9
0
204,642
4
L
Anhur
5,053
505
70
7
0
173,662
0
W
Charon
5,918
592
29
3
0
202,240
5
L
Hercules
5,018
502
43
4
0
207,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role