Player Matchup

Anubis
Anubis
CraySyx
Anubis
Level 91
God Stats
2W - 5L
1,197 SR
Queue Stats
89W - 99L
1,411 Elo+
Party 1
Cernunnos
Cernunnos
Eli_N08
Cernunnos
Level 94
God Stats
4W - 2L
1,596 SR
Queue Stats
178W - 191L
1,390 Elo+
Party 1
Kukulkan
Kukulkan
JacoBurns
Kukulkan
Level 146
God Stats
4W - 3L
1,665 SR
Queue Stats
222W - 231L
1,537 Elo+
Solo
Bellona
Bellona
RayMadU
Bellona
Level 118
God Stats
2W - 1L
1,494 SR
Queue Stats
254W - 267L
1,359 Elo+
Party 1
Sylvanus
Sylvanus
maximusomega
Sylvanus
Level 106
God Stats
3W - 0L
1,725 SR
Queue Stats
39W - 50L
1,392 Elo+
Solo
Team Averages
Level 111
1,536 SR
1,418 Elo+

VS

Team Averages
Level 104
1,509 SR
1,461 Elo+
Hachiman
Hachiman
 
Hachiman
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
NichelLennert
Terra
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,470 Elo+
Party 2
Artemis
Artemis
TEC33
Artemis
Level 171
God Stats
2W - 5L
1,546 SR
Queue Stats
161W - 169L
1,521 Elo+
Solo
Raijin
Raijin
Tibix
Raijin
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 67L
1,481 Elo+
Party 2
Thanatos
Thanatos
szivatas
Thanatos
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CraySyx
Anubis
18
5 / 4 / 15
11,053
790
11,029
10,324
5,247
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Eli_N08
Cernunnos
19
5 / 1 / 12
11,147
796
15,715
11,099
4,820
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
JacoBurns
Kukulkan
20
5 / 1 / 16
11,896
850
19,713
11,295
5,420
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
RayMadU
Bellona
18
8 / 4 / 9
11,104
793
13,785
18,946
21,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sylvanus
maximusomega
Sylvanus
16
2 / 6 / 16
9,968
712
8,694
18,863
11,443
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
3 / 5 / 11
10,417
744
14,391
14,397
5,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 6 / 8
10,198
728
10,327
25,171
22,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
TEC33
Artemis
16
1 / 3 / 10
9,761
697
12,665
11,831
4,810
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
Tibix
Raijin
18
7 / 5 / 5
11,392
814
20,737
17,561
6,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
szivatas
Thanatos
13
1 / 6 / 6
8,356
597
5,610
12,222
4,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
55
25
Kills
15
16
Deaths
25
68
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
5
11
1.7
W
Anubis
CraySyx
Anubis
5
4
15
3.13
W
Cernunnos
Eli_N08
Cernunnos
5
1
12
11
W
Kukulkan
JacoBurns
Kukulkan
5
1
16
13
L
3
6
8
1.17
W
Bellona
RayMadU
Bellona
8
4
9
3.13
L
Artemis
TEC33
Artemis
1
3
10
2
L
Raijin
Tibix
Raijin
7
5
5
1.9
W
Sylvanus
maximusomega
Sylvanus
2
6
16
1.67
L
Thanatos
szivatas
Thanatos
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,936
Damage
63,730
70,527
Taken
81,182
48,851
Mitigated
44,098
33,134
Healing
29,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
14,391
4,644
359
653
14,397
5,368
48
8,159
6,155
0
29,272
W
Anubis
CraySyx
Anubis
11,029
1,077
254
1,973
10,324
5,247
1,495
3,926
6,398
23,264
133
W
Cernunnos
Eli_N08
Cernunnos
15,715
6,878
1,219
3,801
11,099
4,820
2,460
5,411
5,688
0
42,380
W
Kukulkan
JacoBurns
Kukulkan
19,713
824
2,279
3,101
11,295
5,420
828
5,827
5,468
46,228
0
L
10,327
1,341
8,533
6,117
25,171
22,841
0
11,298
13,471
16,438
1,848
W
Bellona
RayMadU
Bellona
13,785
4,113
1,927
4,372
18,946
21,921
1,177
7,395
11,551
209
19,979
L
Artemis
TEC33
Artemis
12,665
2,667
856
3,023
11,831
4,810
1,215
4,702
6,919
0
26,004
L
Raijin
Tibix
Raijin
20,737
1,179
1,073
5,260
17,561
6,815
159
9,909
7,476
43,228
573
W
Sylvanus
maximusomega
Sylvanus
8,694
2,594
8,143
6,065
18,863
11,443
1,138
7,297
11,566
17,491
668
L
Thanatos
szivatas
Thanatos
5,610
890
382
2,999
12,222
4,264
40
5,370
6,689
0
10,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,168
Gold Earned
50,124
168
Minions Killed
165
0
Camps Cleared
0
1,222,698
Distance Traveled
1,120,535
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,417
744
52
4
0
221,201
0
W
Anubis
11,053
790
31
2
0
224,490
0
W
Cernunnos
11,147
796
56
4
0
259,115
0
W
Kukulkan
11,896
850
55
4
0
257,774
0
L
Terra
10,198
728
16
1
0
206,318
0
W
Bellona
11,104
793
11
1
0
254,810
0
L
Artemis
9,761
697
24
2
0
226,459
0
L
Raijin
11,392
814
64
5
0
218,715
0
W
Sylvanus
9,968
712
15
1
0
226,509
0
L
Thanatos
8,356
597
9
1
0
247,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role